[Bf-blender-cvs] [d0ad48f] master: OSX/bullet: i have to use -O0 again, else weird bullet behaviour comes back. I overlooked in cmake my fix same time changed the optimization level to 0, so not use optimization is the real fix ( postponed for after 2.70 ). I appears we should investigate scons anyway: compileflags does not apply to c and c++ same time as expected.
Jens Verwiebe
noreply at git.blender.org
Wed Mar 12 13:04:44 CET 2014
Commit: d0ad48fdc998730e46b93e7d209d897d96b9a29e
Author: Jens Verwiebe
Date: Wed Mar 12 13:04:21 2014 +0100
https://developer.blender.org/rBd0ad48fdc998730e46b93e7d209d897d96b9a29e
OSX/bullet: i have to use -O0 again, else weird bullet behaviour comes back.
I overlooked in cmake my fix same time changed the optimization level to 0,
so not use optimization is the real fix ( postponed for after 2.70 ).
I appears we should investigate scons anyway: compileflags does not apply to c and c++ same time as expected.
===================================================================
M extern/bullet2/src/SConscript
===================================================================
diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index 3bc2af7..69e5678 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -19,7 +19,8 @@ elif env['OURPLATFORM'] in ('linux', 'freebsd4', 'freebsd5'):
cflags += ['-O2']
elif sys.platform=='darwin':
defs += ' NDEBUG'
- bt_cxx_flags = env['CXXFLAGS'] + ['-O2', '-fPIC', '-msse3', '-mssse3', '-ffast-math']
+ bt_cc_flags = env['CCFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
+ bt_cxx_flags = env['CXXFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
bullet2_src = env.Glob("LinearMath/*.cpp")
bullet2_src += env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
@@ -38,6 +39,6 @@ bullet2_src += env.Glob("BulletSoftBody/*.cpp")
incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
if sys.platform=='darwin':
- env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=env['CCFLAGS'], cxx_compileflags=bt_cxx_flags )
+ env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_cc_flags, cxx_compileflags=bt_cxx_flags )
else:
env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )
More information about the Bf-blender-cvs
mailing list