[558fa43] master: OSX/bullet: Truely fix T38746 now, compile flags where not propagated right, also remove gcc 4.6 workaround, i don’t think its needed any longer. !!! pls check if this would be right thing todo for othere OS too !!!

Jens Verwiebe noreply at git.blender.org
Tue Mar 11 13:27:15 CET 2014


Commit: 558fa43ffd5bb1c4950855bd07450841664e89aa
Author: Jens Verwiebe
Date:   Tue Mar 11 13:26:51 2014 +0100
https://developer.blender.org/rB558fa43ffd5bb1c4950855bd07450841664e89aa

OSX/bullet: Truely fix T38746 now, compile flags where not propagated right,
also remove gcc 4.6 workaround, i don’t think its needed any longer.
!!! pls check if this would be right thing todo for othere OS too !!!

===================================================================

M	extern/bullet2/src/SConscript

===================================================================

diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index f0c13da..5c267cb 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -37,7 +37,7 @@ bullet2_src += env.Glob("BulletSoftBody/*.cpp")
 
 incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
 
-if sys.platform=='darwin' and (env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] <= '4.6.1' or env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4'): # workaround for compiler bugs
-	env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++' )
+if sys.platform=='darwin':
+	env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cxx_compileflags=cflags )
 else:
 	env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )




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