[Bf-blender-cvs] [c2b1f2a] soc-2013-paint: Deduplicate some gradient evaluation code
Antony Riakiotakis
noreply at git.blender.org
Fri Mar 7 17:50:01 CET 2014
Commit: c2b1f2ae557ad81795bc98aa563da7860bf713c0
Author: Antony Riakiotakis
Date: Fri Mar 7 18:13:11 2014 +0200
https://developer.blender.org/rBc2b1f2ae557ad81795bc98aa563da7860bf713c0
Deduplicate some gradient evaluation code
Fix: Fill tool in projection painting could still use secondary color
===================================================================
M source/blender/editors/sculpt_paint/paint_image_2d.c
M source/blender/editors/sculpt_paint/paint_image_proj.c
M source/blender/editors/sculpt_paint/paint_intern.h
M source/blender/editors/sculpt_paint/paint_utils.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 26e50d2..7904ec9 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -296,32 +296,7 @@ static ImBuf *brush_painter_imbuf_new(BrushPainter *painter, int size, float pre
/* get brush color */
if (brush->imagepaint_tool == PAINT_TOOL_DRAW) {
- if (painter->cache.invert)
- copy_v3_v3(brush_rgb, brush->secondary_rgb);
- else {
- if (brush->flag & BRUSH_USE_GRADIENT) {
- switch (brush->gradient_stroke_mode) {
- case BRUSH_GRADIENT_PRESSURE:
- do_colorband(brush->gradient, pressure, brush_rgb);
- break;
- case BRUSH_GRADIENT_SPACING_REPEAT:
- {
- float coord = fmod(distance / brush->gradient_spacing, 1.0);
- do_colorband(brush->gradient, coord, brush_rgb);
- break;
- }
- case BRUSH_GRADIENT_SPACING_CLAMP:
- {
- do_colorband(brush->gradient, distance / brush->gradient_spacing, brush_rgb);
- break;
- }
- }
- }
- else
- copy_v3_v3(brush_rgb, brush->rgb);
- }
- if (use_color_correction)
- srgb_to_linearrgb_v3_v3(brush_rgb, brush_rgb);
+ paint_brush_color_get(brush, use_color_correction, painter->cache.invert, distance, pressure, brush_rgb);
}
else {
brush_rgb[0] = 1.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 06f3c9a..60ffee1 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4344,33 +4344,14 @@ void paint_proj_stroke(const bContext *C, void *pps, const float prev_pos[2], co
}
/* handle gradient and inverted stroke color here */
- if (ELEM(ps->tool, PAINT_TOOL_DRAW, PAINT_TOOL_FILL)) {
- if (ps->mode == BRUSH_STROKE_INVERT)
- copy_v3_v3(ps->paint_color, brush->secondary_rgb);
- else {
- if (brush->flag & BRUSH_USE_GRADIENT) {
- switch (brush->gradient_stroke_mode) {
- case BRUSH_GRADIENT_PRESSURE:
- do_colorband(brush->gradient, pressure, ps->paint_color);
- break;
- case BRUSH_GRADIENT_SPACING_REPEAT:
- {
- float coord = fmod(distance / brush->gradient_spacing, 1.0);
- do_colorband(brush->gradient, coord, ps->paint_color);
- break;
- }
- case BRUSH_GRADIENT_SPACING_CLAMP:
- {
- do_colorband(brush->gradient, distance / brush->gradient_spacing, ps->paint_color);
- break;
- }
- }
- }
- else
- copy_v3_v3(ps->paint_color, brush->rgb);
-
- srgb_to_linearrgb_v3_v3(ps->paint_color_linear, ps->paint_color);
- }
+ if (ps->tool == PAINT_TOOL_DRAW) {
+ paint_brush_color_get(brush, false, ps->mode == BRUSH_STROKE_INVERT, distance, pressure, ps->paint_color);
+ srgb_to_linearrgb_v3_v3(ps->paint_color_linear, ps->paint_color);
+ }
+ else if (ps->tool == PAINT_TOOL_FILL)
+ {
+ copy_v3_v3(ps->paint_color, brush->rgb);
+ srgb_to_linearrgb_v3_v3(ps->paint_color_linear, ps->paint_color);
}
/* continue adding to existing partial redraw rects until redraw */
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 7aa0248..0f35afa 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -211,6 +211,7 @@ void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int facei
void brush_drawcursor_texpaint_uvsculpt(struct bContext *C, int x, int y, void *customdata);
void paint_sample_color(bContext *C, struct ARegion *ar, int x, int y, bool texpaint_proj, bool palette);
+void paint_brush_color_get(struct Brush *br, bool color_correction, bool invert, float distance, float pressure, float color[3]);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
void PAINT_OT_face_select_linked(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 0273d2a..f8f5bc7 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -54,6 +54,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_material.h"
#include "BKE_paint.h"
+#include "BKE_texture.h"
#include "BKE_report.h"
#include "BKE_image.h"
@@ -497,6 +498,36 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
}
}
+void paint_brush_color_get(struct Brush *br, bool color_correction, bool invert, float distance, float pressure, float color[3])
+{
+ if (invert)
+ copy_v3_v3(color, br->secondary_rgb);
+ else {
+ if (br->flag & BRUSH_USE_GRADIENT) {
+ switch (br->gradient_stroke_mode) {
+ case BRUSH_GRADIENT_PRESSURE:
+ do_colorband(br->gradient, pressure, color);
+ break;
+ case BRUSH_GRADIENT_SPACING_REPEAT:
+ {
+ float coord = fmod(distance / br->gradient_spacing, 1.0);
+ do_colorband(br->gradient, coord, color);
+ break;
+ }
+ case BRUSH_GRADIENT_SPACING_CLAMP:
+ {
+ do_colorband(br->gradient, distance / br->gradient_spacing, color);
+ break;
+ }
+ }
+ }
+ else
+ copy_v3_v3(color, br->rgb);
+ }
+ if (color_correction)
+ srgb_to_linearrgb_v3_v3(color, color);
+}
+
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
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