[Bf-blender-cvs] [1ae3108] master: Fix for bmesh triangulate creating duplicate edges

Campbell Barton noreply at git.blender.org
Mon Mar 3 16:07:53 CET 2014


Commit: 1ae3108984f3ac01a58e91da2465939188b4aa72
Author: Campbell Barton
Date:   Tue Mar 4 02:07:23 2014 +1100
https://developer.blender.org/rB1ae3108984f3ac01a58e91da2465939188b4aa72

Fix for bmesh triangulate creating duplicate edges

===================================================================

M	source/blender/bmesh/intern/bmesh_polygon.c

===================================================================

diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 797c21d..75f595d 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -860,7 +860,7 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
 			}
 		}
 
-		f_new = BM_face_split(bm, f, l_v1, l_v2, &l_new, NULL, false);
+		f_new = BM_face_split(bm, f, l_v1, l_v2, &l_new, NULL, true);
 		copy_v3_v3(f_new->no, f->no);
 
 		if (use_tag) {




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