[Bf-blender-cvs] [13ea967] master: Code cleanup: correct abs use and quiet warnings

Campbell Barton noreply at git.blender.org
Sat Mar 1 04:26:47 CET 2014


Commit: 13ea967cce4032564cfbbfe3010b538486f36524
Author: Campbell Barton
Date:   Sat Mar 1 14:20:54 2014 +1100
https://developer.blender.org/rB13ea967cce4032564cfbbfe3010b538486f36524

Code cleanup: correct abs use and quiet warnings

===================================================================

M	source/blender/blenkernel/intern/curve.c
M	source/blender/blenkernel/intern/dynamicpaint.c
M	source/blender/blenkernel/intern/seqeffects.c
M	source/blender/blenlib/intern/graph.c
M	source/blender/editors/curve/editcurve.c
M	source/blender/editors/interface/interface_handlers.c
M	source/blender/editors/mesh/editmesh_knife.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/space_view3d/drawobject.c
M	source/blender/editors/uvedit/uvedit_parametrizer.c
M	source/blender/python/bmesh/bmesh_py_ops_call.c
M	source/blender/render/intern/source/pixelshading.c

===================================================================

diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 6c04100..2a4882f 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3600,7 +3600,7 @@ void BKE_nurb_direction_switch(Nurb *nu)
 				a--;
 				fp2[a] = fp1[a];
 				while (a--) {
-					fp2[0] = fabs(fp1[1] - fp1[0]);
+					fp2[0] = fabsf(fp1[1] - fp1[0]);
 					fp1++;
 					fp2++;
 				}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 997876d..b565220 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -4133,7 +4133,7 @@ static void surface_determineForceTargetPoints(PaintSurfaceData *sData, int inde
 		closest_d[0] = 1.0f - closest_d[1];
 
 		/* and multiply depending on how deeply force intersects surface */
-		temp = fabs(force_intersect);
+		temp = fabsf(force_intersect);
 		CLAMP(temp, 0.0f, 1.0f);
 		mul_v2_fl(closest_d, acosf(temp) / (float)M_PI_2);
 	}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 0d05966..145b695 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -1501,8 +1501,8 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f
 			pointdist = sqrt(temp1 * temp1 + temp1 * temp1);
 
 			temp2 = sqrt((halfx - x) * (halfx - x) + (halfy - y) * (halfy - y));
-			if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2 - pointdist), 0, 1);
-			else output = in_band(hwidth, fabs(temp2 - pointdist), 1, 1);
+			if (temp2 > pointdist) output = in_band(hwidth, fabsf(temp2 - pointdist), 0, 1);
+			else output = in_band(hwidth, fabsf(temp2 - pointdist), 1, 1);
 
 			if (!wipe->forward) output = 1 - output;
 			
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index e7651b7..d4d87df 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -722,13 +722,13 @@ static void testAxialSymmetry(BGraph *graph, BNode *root_node, BNode *node1, BNo
 	
 	cross_v3_v3v3(nor, vec, axis);
 	
-	if (abs(nor[0]) > abs(nor[1]) && abs(nor[0]) > abs(nor[2]) && nor[0] < 0) {
+	if (fabsf(nor[0]) > fabsf(nor[1]) && fabsf(nor[0]) > fabsf(nor[2]) && nor[0] < 0) {
 		negate_v3(nor);
 	}
-	else if (abs(nor[1]) > abs(nor[0]) && abs(nor[1]) > abs(nor[2]) && nor[1] < 0) {
+	else if (fabsf(nor[1]) > fabsf(nor[0]) && fabsf(nor[1]) > fabsf(nor[2]) && nor[1] < 0) {
 		negate_v3(nor);
 	}
-	else if (abs(nor[2]) > abs(nor[1]) && abs(nor[2]) > abs(nor[0]) && nor[2] < 0) {
+	else if (fabsf(nor[2]) > fabsf(nor[1]) && fabsf(nor[2]) > fabsf(nor[0]) && nor[2] < 0) {
 		negate_v3(nor);
 	}
 	
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 7659372..2bd9bba 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3864,7 +3864,7 @@ static void switchdirection_knots(float *base, int tot)
 	fp1 = base;
 	fp2 = tempf = MEM_mallocN(sizeof(float) * a, "switchdirect");
 	while (a--) {
-		fp2[0] = fabs(fp1[1] - fp1[0]);
+		fp2[0] = fabsf(fp1[1] - fp1[0]);
 		fp1++;
 		fp2++;
 	}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 527eb9b..079b64f 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3364,11 +3364,11 @@ static bool ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data,
 
 		if ((is_float == true) && (softrange > 11)) {
 			/* non linear change in mouse input- good for high precicsion */
-			data->dragf += (((float)(mx - data->draglastx)) / deler) * (fabsf(mx - data->dragstartx) / 500.0f);
+			data->dragf += (((float)(mx - data->draglastx)) / deler) * ((float)abs(mx - data->dragstartx) / 500.0f);
 		}
 		else if ((is_float == false) && (softrange > 129)) { /* only scale large int buttons */
 			/* non linear change in mouse input- good for high precicsionm ints need less fine tuning */
-			data->dragf += (((float)(mx - data->draglastx)) / deler) * (fabsf(mx - data->dragstartx) / 250.0f);
+			data->dragf += (((float)(mx - data->draglastx)) / deler) * ((float)abs(mx - data->dragstartx) / 250.0f);
 		}
 		else {
 			/*no scaling */
@@ -3487,8 +3487,8 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
 			float fac;
 
 #ifdef USE_DRAG_MULTINUM
-			data->multi_data.drag_dir[0] += fabsf(data->draglastx - mx);
-			data->multi_data.drag_dir[1] += fabsf(data->draglasty - my);
+			data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+			data->multi_data.drag_dir[1] += abs(data->draglasty - my);
 #endif
 
 			fac = 1.0f;
@@ -3770,8 +3770,8 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
 		}
 		else if (event->type == MOUSEMOVE) {
 #ifdef USE_DRAG_MULTINUM
-			data->multi_data.drag_dir[0] += fabsf(data->draglastx - mx);
-			data->multi_data.drag_dir[1] += fabsf(data->draglasty - my);
+			data->multi_data.drag_dir[0] += abs(data->draglastx - mx);
+			data->multi_data.drag_dir[1] += abs(data->draglasty - my);
 #endif
 			if (ui_numedit_but_SLI(but, data, mx, true, event->ctrl != 0, event->shift != 0))
 				ui_numedit_apply(C, block, but, data);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 1273797..c762c82 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1147,7 +1147,7 @@ static void calc_ortho_extent(KnifeTool_OpData *kcd)
 
 	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 		for (i = 0; i < 3; i++)
-			max_xyz = max_ff(max_xyz, fabs(v->co[i]));
+			max_xyz = max_ff(max_xyz, fabsf(v->co[i]));
 	}
 	kcd->ortho_extent = max_xyz;
 }
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2775d55..d0edecb 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -638,9 +638,9 @@ static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float loc
 
 	mul_v3_m4v3(local_co, local, co);
 
-	local_co[0] = fabs(local_co[0]);
-	local_co[1] = fabs(local_co[1]);
-	local_co[2] = fabs(local_co[2]);
+	local_co[0] = fabsf(local_co[0]);
+	local_co[1] = fabsf(local_co[1]);
+	local_co[2] = fabsf(local_co[2]);
 
 	if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) {
 		float p = 4.0f;
@@ -719,7 +719,7 @@ static float overlapped_curve(Brush *br, float x)
 	for (i = 0; i < n; i++) {
 		float xx;
 
-		xx = fabs(x0 + i * h);
+		xx = fabsf(x0 + i * h);
 
 		if (xx < 1.0f)
 			sum += BKE_brush_curve_strength(br, xx, 1);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index c7e6c45..b0eb8d2 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1036,7 +1036,7 @@ static void spotvolume(float lvec[3], float vvec[3], const float inp)
 
 static void draw_spot_cone(Lamp *la, float x, float z)
 {
-	z = fabs(z);
+	z = fabsf(z);
 
 	glBegin(GL_TRIANGLE_FAN);
 	glVertex3f(0.0f, 0.0f, -x);
@@ -1251,7 +1251,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
 		glTranslatef(0.0, 0.0,  x);
 		if (la->mode & LA_SQUARE) {
 			float tvec[3];
-			float z_abs = fabs(z);
+			float z_abs = fabsf(z);
 
 			tvec[0] = tvec[1] = z_abs;
 			tvec[2] = 0.0;
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 40d2cc7..105f3a8 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -2821,9 +2821,9 @@ static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
 		float sub[3];
 
 		sub_v3_v3v3(sub, (*pin1)->co, (*pin2)->co);
-		sub[0] = fabs(sub[0]);
-		sub[1] = fabs(sub[1]);
-		sub[2] = fabs(sub[2]);
+		sub[0] = fabsf(sub[0]);
+		sub[1] = fabsf(sub[1]);
+		sub[2] = fabsf(sub[2]);
 
 		if ((sub[0] > sub[1]) && (sub[0] > sub[2])) {
 			dirx = 0;
diff --git a/source/blender/python/bmesh/bmesh_py_ops_call.c b/source/blender/python/bmesh/bmesh_py_ops_call.c
index eef2e14..f4fe1ed 100644
--- a/source/blender/python/bmesh/bmesh_py_ops_call.c
+++ b/source/blender/python/bmesh/bmesh_py_ops_call.c
@@ -503,7 +503,7 @@ static int bpy_slot_from_py(BMesh *bm, BMOperator *bmop, BMOpSlot *slot, PyObjec
 				{
 					/* can't convert from these */
 					PyErr_Format(PyExc_NotImplementedError,
-					             "This arguments mapping subtype %d is not supported", slot->slot_subtype);
+					             "This arguments mapping subtype %d is not supported", slot->slot_subtype.map);
 					return -1;
 				}
 			}
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index feaf68a..661c8de 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -517,14 +517,14 @@ void shadeSkyView(float col_r[3], const float rco[3], const float view[3], const
 		
 		if (blend<0.0f) skyflag= 0;
 		
-		blend= fabs(blend);
+		blend = fabsf(blend);
 	}
 	else if (R.wrld.skytype & WO_SKYPAPER) {
 		blend= 0.5f + 0.5f * view[1];
 	}
 	else {
 		/* the fraction of how far we are above the bottom of the screen */
-		blend= fabs(0.5f + view[1]);
+		blend = fabsf(0.5f + view[1]);
 	}
 
 	copy_v3_v3(hor, &R.wrld.horr);




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