[Bf-blender-cvs] [0a0e4e0] master: Fix for DeviceScene::attributes_uchar4 not released properly
Tamito Kajiyama
noreply at git.blender.org
Fri Jun 27 08:57:41 CEST 2014
Commit: 0a0e4e0e698eb496c4fb18c79b532104581ce0af
Author: Tamito Kajiyama
Date: Fri Jun 27 08:56:57 2014 +0200
https://developer.blender.org/rB0a0e4e0e698eb496c4fb18c79b532104581ce0af
Fix for DeviceScene::attributes_uchar4 not released properly
Reviewed by: dingto
Differential Revision: https://developer.blender.org/D620
===================================================================
M intern/cycles/render/mesh.cpp
===================================================================
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 808db4f..3a95f5c 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -1131,6 +1131,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
device->tex_free(dscene->attributes_map);
device->tex_free(dscene->attributes_float);
device->tex_free(dscene->attributes_float3);
+ device->tex_free(dscene->attributes_uchar4);
dscene->bvh_nodes.clear();
dscene->object_node.clear();
@@ -1148,6 +1149,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
dscene->attributes_map.clear();
dscene->attributes_float.clear();
dscene->attributes_float3.clear();
+ dscene->attributes_uchar4.clear();
#ifdef WITH_OSL
OSLGlobals *og = (OSLGlobals*)device->osl_memory();
More information about the Bf-blender-cvs
mailing list