[Bf-blender-cvs] [f80b139] soc-2014-bge: Game Engine UI cleanup: Adding missing 'not available' labels in empty panels
Ines Almeida
noreply at git.blender.org
Sat Jun 21 00:46:45 CEST 2014
Commit: f80b139a7dd9ae5260856e21f33d9424a48cbaff
Author: Ines Almeida
Date: Fri Jun 20 22:15:27 2014 +0100
https://developer.blender.org/rBf80b139a7dd9ae5260856e21f33d9424a48cbaff
Game Engine UI cleanup: Adding missing 'not available' labels in empty panels
===================================================================
M release/scripts/startup/bl_ui/properties_render_layer.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 2494e49..1eddfbd 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -56,6 +56,10 @@ class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel):
scene = context.scene
rd = scene.render
+ if rd.engine == 'BLENDER_GAME':
+ layout.label("Not available in the Game Engine")
+ return
+
row = layout.row()
col = row.column()
col.template_list("RENDERLAYER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2)
More information about the Bf-blender-cvs
mailing list