[Bf-blender-cvs] [f80b139] soc-2014-bge: Game Engine UI cleanup: Adding missing 'not available' labels in empty panels

Ines Almeida noreply at git.blender.org
Sat Jun 21 00:46:45 CEST 2014


Commit: f80b139a7dd9ae5260856e21f33d9424a48cbaff
Author: Ines Almeida
Date:   Fri Jun 20 22:15:27 2014 +0100
https://developer.blender.org/rBf80b139a7dd9ae5260856e21f33d9424a48cbaff

Game Engine UI cleanup: Adding missing 'not available' labels in empty panels

===================================================================

M	release/scripts/startup/bl_ui/properties_render_layer.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 2494e49..1eddfbd 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -56,6 +56,10 @@ class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel):
         scene = context.scene
         rd = scene.render
 
+        if rd.engine == 'BLENDER_GAME':
+            layout.label("Not available in the Game Engine")
+            return
+
         row = layout.row()
         col = row.column()
         col.template_list("RENDERLAYER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2)




More information about the Bf-blender-cvs mailing list