[Bf-blender-cvs] [a5a869c] master: Fix 2 GLSL errors, with Cycles Hair BSDF.
Thomas Dinges
noreply at git.blender.org
Fri Jun 20 09:36:37 CEST 2014
Commit: a5a869c579de97437deded3482d9f04555a8ee26
Author: Thomas Dinges
Date: Fri Jun 20 09:36:11 2014 +0200
https://developer.blender.org/rBa5a869c579de97437deded3482d9f04555a8ee26
Fix 2 GLSL errors, with Cycles Hair BSDF.
===================================================================
M source/blender/gpu/shaders/gpu_shader_material.glsl
M source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
===================================================================
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index aad675c..d5d0c7e 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2181,7 +2181,7 @@ void node_subsurface_scattering(vec4 color, float scale, vec3 radius, float shar
node_bsdf_diffuse(color, 0.0, N, result);
}
-void node_bsdf_hair(vec4 color, float roughnessu, float roughnessv, out vec4 result)
+void node_bsdf_hair(vec4 color, float offset, float roughnessu, float roughnessv, out vec4 result)
{
result = color;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
index b48a4be..dbc8807 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.c
@@ -43,9 +43,6 @@ static bNodeSocketTemplate sh_node_bsdf_hair_out[] = {
static int node_shader_gpu_bsdf_hair(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
{
- if (!in[2].link)
- in[2].link = GPU_builtin(GPU_VIEW_NORMAL);
-
return GPU_stack_link(mat, "node_bsdf_hair", in, out);
}
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