[Bf-blender-cvs] [ef5d6ed] master: Fix blenderplayer compile...

Bastien Montagne noreply at git.blender.org
Wed Jun 18 19:57:44 CEST 2014


Commit: ef5d6edb4a87d17e95ccc9250bc019e8828eee58
Author: Bastien Montagne
Date:   Wed Jun 18 19:56:56 2014 +0200
https://developer.blender.org/rBef5d6edb4a87d17e95ccc9250bc019e8828eee58

Fix blenderplayer compile...

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 7b0faa1..5c838bd 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -478,7 +478,7 @@ void ED_mball_transform(struct MetaBall *mb, float mat[4][4]) RET_NONE
 bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
                       struct Object **r_ob, float r_obmat[4][4],
                       const float ray_start[3], const float ray_normal[3], float *r_ray_dist,
-                      const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode, struct BoundBox *bb_init) RET_ZERO
+                      const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode) RET_ZERO
 
 void make_editLatt(struct Object *obedit) RET_NONE
 void load_editLatt(struct Object *obedit) RET_NONE




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