[Bf-blender-cvs] [8f30414] master: Fix T40620: BGE Python - Ray sensor has wrong axis constants

Campbell Barton noreply at git.blender.org
Tue Jun 17 14:15:20 CEST 2014


Commit: 8f30414c29bc62447bc6664d9395778cae027133
Author: Campbell Barton
Date:   Tue Jun 17 22:13:44 2014 +1000
https://developer.blender.org/rB8f30414c29bc62447bc6664d9395778cae027133

Fix T40620: BGE Python - Ray sensor has wrong axis constants

===================================================================

M	source/gameengine/Ketsji/KX_RaySensor.h

===================================================================

diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 09e99fe..4604863 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -83,13 +83,14 @@ public:
 	}
 
 	//Python Interface
+	// odd order, see: SENS_RAY_X_AXIS
 	enum RayAxis {
-		KX_RAY_AXIS_POS_X = 0,
-		KX_RAY_AXIS_POS_Y,
-		KX_RAY_AXIS_POS_Z,
-		KX_RAY_AXIS_NEG_X,
-		KX_RAY_AXIS_NEG_Y,
-		KX_RAY_AXIS_NEG_Z
+		KX_RAY_AXIS_POS_X = 1,
+		KX_RAY_AXIS_POS_Y = 0,
+		KX_RAY_AXIS_POS_Z = 2,
+		KX_RAY_AXIS_NEG_X = 3,
+		KX_RAY_AXIS_NEG_Y = 4,
+		KX_RAY_AXIS_NEG_Z = 5,
 	};
 	
 #ifdef WITH_PYTHON




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