[Bf-blender-cvs] [8f30414] master: Fix T40620: BGE Python - Ray sensor has wrong axis constants
Campbell Barton
noreply at git.blender.org
Tue Jun 17 14:15:20 CEST 2014
Commit: 8f30414c29bc62447bc6664d9395778cae027133
Author: Campbell Barton
Date: Tue Jun 17 22:13:44 2014 +1000
https://developer.blender.org/rB8f30414c29bc62447bc6664d9395778cae027133
Fix T40620: BGE Python - Ray sensor has wrong axis constants
===================================================================
M source/gameengine/Ketsji/KX_RaySensor.h
===================================================================
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 09e99fe..4604863 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -83,13 +83,14 @@ public:
}
//Python Interface
+ // odd order, see: SENS_RAY_X_AXIS
enum RayAxis {
- KX_RAY_AXIS_POS_X = 0,
- KX_RAY_AXIS_POS_Y,
- KX_RAY_AXIS_POS_Z,
- KX_RAY_AXIS_NEG_X,
- KX_RAY_AXIS_NEG_Y,
- KX_RAY_AXIS_NEG_Z
+ KX_RAY_AXIS_POS_X = 1,
+ KX_RAY_AXIS_POS_Y = 0,
+ KX_RAY_AXIS_POS_Z = 2,
+ KX_RAY_AXIS_NEG_X = 3,
+ KX_RAY_AXIS_NEG_Y = 4,
+ KX_RAY_AXIS_NEG_Z = 5,
};
#ifdef WITH_PYTHON
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