[Bf-blender-cvs] [3b9e69c] soc-2014-shapekey: Merge remote-tracking branch 'origin/master' into soc

Grigory Revzin noreply at git.blender.org
Sun Jun 15 16:55:38 CEST 2014


Commit: 3b9e69cbdfb329e658bf7f0c892b024316aa4567
Author: Grigory Revzin
Date:   Sun Jun 15 18:51:17 2014 +0400
https://developer.blender.org/rB3b9e69cbdfb329e658bf7f0c892b024316aa4567

Merge remote-tracking branch 'origin/master' into soc

Now I have a facny 2.71 splash too!

Conflicts:
	source/blender/blenloader/intern/versioning_270.c

===================================================================



===================================================================

diff --cc source/blender/blenloader/intern/versioning_270.c
index 12db654,b812cf1..2522226
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@@ -252,59 -251,51 +252,61 @@@ void blo_do_versions_270(FileData *fd, 
  		}
  	}
  
- 	if (!DNA_struct_elem_find(fd->filesdna, "Key", "short", "mix_mode")) {
- 		Key *k;
+ 	if (!MAIN_VERSION_ATLEAST(main, 271, 0)) {
+ 		if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) {
+ 			Material *ma;
  
- 		/* set mixing to be governed by animdata */
- 		for (k = main->key.first; k; k = k->id.next) {
- 			k->mix_mode = KEY_MIX_FROM_ANIMDATA;
+ 			for (ma = main->mat.first; ma; ma = ma->id.next)
+ 				ma->mode2 = MA_CASTSHADOW;
  		}
  
- 	}
- 
- 	if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) { /* will be replaced with version check when other new flag is added to mode2 */
- 		Material *ma;
++		if (!DNA_struct_elem_find(fd->filesdna, "Key", "short", "mix_mode")) {
++			Key *k;
 +
- 		for (ma = main->mat.first; ma; ma = ma->id.next)
- 			ma->mode2 = MA_CASTSHADOW;
- 	}
++			/* set mixing to be governed by animdata */
++			for (k = main->key.first; k; k = k->id.next) {
++				k->mix_mode = KEY_MIX_FROM_ANIMDATA;
++			}
 +
- 	if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "BakeData", "bake")) {
- 		Scene *sce;
++		}
 +
- 		for (sce = main->scene.first; sce; sce = sce->id.next) {
- 			sce->r.bake.flag = R_BAKE_CLEAR;
- 			sce->r.bake.width = 512;
- 			sce->r.bake.height = 512;
- 			sce->r.bake.margin = 16;
- 			sce->r.bake.normal_space = R_BAKE_SPACE_TANGENT;
- 			sce->r.bake.normal_swizzle[0] = R_BAKE_POSX;
- 			sce->r.bake.normal_swizzle[1] = R_BAKE_POSY;
- 			sce->r.bake.normal_swizzle[2] = R_BAKE_POSZ;
- 			BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath));
- 
- 			sce->r.bake.im_format.planes = R_IMF_PLANES_RGBA;
- 			sce->r.bake.im_format.imtype = R_IMF_IMTYPE_PNG;
- 			sce->r.bake.im_format.depth = R_IMF_CHAN_DEPTH_8;
- 			sce->r.bake.im_format.quality = 90;
- 			sce->r.bake.im_format.compress = 15;
+ 		if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "BakeData", "bake")) {
+ 			Scene *sce;
+ 
+ 			for (sce = main->scene.first; sce; sce = sce->id.next) {
+ 				sce->r.bake.flag = R_BAKE_CLEAR;
+ 				sce->r.bake.width = 512;
+ 				sce->r.bake.height = 512;
+ 				sce->r.bake.margin = 16;
+ 				sce->r.bake.normal_space = R_BAKE_SPACE_TANGENT;
+ 				sce->r.bake.normal_swizzle[0] = R_BAKE_POSX;
+ 				sce->r.bake.normal_swizzle[1] = R_BAKE_POSY;
+ 				sce->r.bake.normal_swizzle[2] = R_BAKE_POSZ;
+ 				BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath));
+ 
+ 				sce->r.bake.im_format.planes = R_IMF_PLANES_RGBA;
+ 				sce->r.bake.im_format.imtype = R_IMF_IMTYPE_PNG;
+ 				sce->r.bake.im_format.depth = R_IMF_CHAN_DEPTH_8;
+ 				sce->r.bake.im_format.quality = 90;
+ 				sce->r.bake.im_format.compress = 15;
+ 			}
  		}
- 	}
  
- 	if (!DNA_struct_elem_find(fd->filesdna, "FreestyleLineStyle", "float", "texstep")) {
- 		FreestyleLineStyle *linestyle;
+ 		if (!DNA_struct_elem_find(fd->filesdna, "FreestyleLineStyle", "float", "texstep")) {
+ 			FreestyleLineStyle *linestyle;
  
- 		for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
- 			linestyle->flag |= LS_TEXTURE;
- 			linestyle->texstep = 1.0;
+ 			for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
+ 				linestyle->flag |= LS_TEXTURE;
+ 				linestyle->texstep = 1.0;
+ 			}
  		}
- 	}
  
- 	{
- 		Scene *scene;
- 		for (scene = main->scene.first; scene; scene = scene->id.next) {
- 			int num_layers = BLI_countlist(&scene->r.layers);
- 			scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
+ 		{
+ 			Scene *scene;
+ 			for (scene = main->scene.first; scene; scene = scene->id.next) {
+ 				int num_layers = BLI_countlist(&scene->r.layers);
+ 				scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
+ 			}
  		}
  	}
  }




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