[Bf-blender-cvs] [75381ae] master: Fix for slowdown converting mesh to curve with large polygons
Campbell Barton
noreply at git.blender.org
Mon Jun 9 17:21:43 CEST 2014
Commit: 75381aea50d401e4fc227109e10681ea0261b82a
Author: Campbell Barton
Date: Tue Jun 10 01:18:05 2014 +1000
https://developer.blender.org/rB75381aea50d401e4fc227109e10681ea0261b82a
Fix for slowdown converting mesh to curve with large polygons
Walk the linked list rather then doing index lookups.
===================================================================
M source/blender/blenkernel/intern/mesh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index f0566a7..7197d56 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1531,7 +1531,7 @@ void BKE_mesh_from_nurbs(Object *ob)
}
typedef struct EdgeLink {
- Link *next, *prev;
+ struct EdgeLink *next, *prev;
void *edge;
} EdgeLink;
@@ -1610,13 +1610,11 @@ void BKE_mesh_to_curve_nurblist(DerivedMesh *dm, ListBase *nurblist, const int e
BLI_freelinkN(&edges, edges.last); totedges--;
while (ok) { /* while connected edges are found... */
+ EdgeLink *edl = edges.last;
ok = false;
- i = totedges;
- while (i) {
- EdgeLink *edl;
+ while (edl) {
+ EdgeLink *edl_prev = edl->prev;
- i -= 1;
- edl = BLI_findlink(&edges, i);
med = edl->edge;
if (med->v1 == endVert) {
@@ -1643,6 +1641,8 @@ void BKE_mesh_to_curve_nurblist(DerivedMesh *dm, ListBase *nurblist, const int e
BLI_freelinkN(&edges, edl); totedges--;
ok = true;
}
+
+ edl = edl_prev;
}
}
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