[Bf-blender-cvs] [14fceb6] soc-2014-bge: BGE: python API initialization cleanup

Ines Almeida noreply at git.blender.org
Fri Jun 6 09:07:44 CEST 2014


Commit: 14fceb64cc4e7e1a3f9f6e01b7db52f77fa95b2b
Author: Ines Almeida
Date:   Wed Jun 4 09:17:52 2014 +0100
https://developer.blender.org/rB14fceb64cc4e7e1a3f9f6e01b7db52f77fa95b2b

BGE: python API initialization cleanup

-Removing unused parameters
-Updating some parts to match bpy_interface.c initialization

===================================================================

M	source/gameengine/Ketsji/KX_PythonInit.cpp
M	source/gameengine/Ketsji/KX_PythonInit.h

===================================================================

diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 234d03a..fc66927 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1960,7 +1960,7 @@ static struct _inittab bge_internal_modules[] = {
  * Python is not initialized.
  * see bpy_interface.c's BPY_python_start() which shares the same functionality in blender.
  */
-PyObject *initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv)
+PyObject *initGamePlayerPythonScripting(Main *maggie, int argc, char** argv)
 {
 	/* Yet another gotcha in the py api
 	 * Cant run PySys_SetArgv more than once because this adds the
@@ -1969,16 +1969,22 @@ PyObject *initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
 	 * somehow it remembers the sys.path - Campbell
 	 */
 	static bool first_time = true;
-	const char * const py_path_bundle   = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL);
-
-#if 0 // TODO - py3
-	STR_String pname = progname;
-	Py_SetProgramName(pname.Ptr());
-#endif
-
+	const char * const py_path_bundle = BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL);
+
+	/* not essential but nice to set our name */
+	static wchar_t program_path_wchar[FILE_MAX]; /* python holds a reference */
+	BLI_strncpy_wchar_from_utf8(program_path_wchar, BLI_program_path(), sizeof(program_path_wchar) / sizeof(wchar_t));
+	Py_SetProgramName(program_path_wchar);
+
+	/* Update, Py3.3 resolves attempting to parse non-existing header */
+	#if 0
+	/* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to
+	 * parse from the 'sysconfig' module which is used by 'site',
+	 * so for now disable site. alternatively we could copy the file. */
 	if (py_path_bundle != NULL) {
 		Py_NoSiteFlag = 1;
 	}
+	#endif
 
 	Py_FrozenFlag = 1;
 
@@ -2064,12 +2070,12 @@ void exitGamePlayerPythonScripting()
 /**
  * Python is already initialized.
  */
-PyObject *initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
+PyObject *initGamePythonScripting(Main *maggie)
 {
-#if 0 // XXX TODO Py3
-	STR_String pname = progname;
-	Py_SetProgramName(pname.Ptr());
-#endif
+	/* not essential but nice to set our name */
+	static wchar_t program_path_wchar[FILE_MAX]; /* python holds a reference */
+	BLI_strncpy_wchar_from_utf8(program_path_wchar, BLI_program_path(), sizeof(program_path_wchar) / sizeof(wchar_t));
+	Py_SetProgramName(program_path_wchar);
 
 #ifdef WITH_AUDASPACE
 	/* accessing a SoundActuator's sound results in a crash if aud is not initialized... */
@@ -2119,9 +2125,9 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene *startscene, Main *
 	PyObject *dictionaryobject;
 
 	if (argv) /* player only */
-		dictionaryobject= initGamePlayerPythonScripting("Ketsji", psl_Lowest, blenderdata, argc, argv);
+		dictionaryobject= initGamePlayerPythonScripting(blenderdata, argc, argv);
 	else
-		dictionaryobject= initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
+		dictionaryobject= initGamePythonScripting(blenderdata);
 
 	ketsjiengine->SetPyNamespace(dictionaryobject);
 	initRasterizer(ketsjiengine->GetRasterizer(), ketsjiengine->GetCanvas());
@@ -2175,8 +2181,6 @@ PyObject *initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
 {
 	gp_Canvas = canvas;
 	gp_Rasterizer = rasty;
-
-
 	PyObject *m;
 	PyObject *d;
 	PyObject *item;
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index 719a74e..e9c94a0 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -47,10 +47,9 @@ extern bool gUseVisibilityTemp;
 PyObject *initGameLogic(class KX_KetsjiEngine *engine, class KX_Scene *ketsjiscene);
 PyObject *initGameKeys();
 PyObject *initRasterizer(class RAS_IRasterizer *rasty,class RAS_ICanvas *canvas);
-PyObject *initGamePlayerPythonScripting(const STR_String &progname, TPythonSecurityLevel level,
-                                        struct Main *maggie, int argc, char **argv);
-PyObject *initVideoTexture(void); 
-PyObject *initGamePythonScripting(const STR_String &progname, TPythonSecurityLevel level, struct Main *maggie);
+PyObject *initVideoTexture(void);
+PyObject *initGamePlayerPythonScripting(struct Main *maggie, int argc, char **argv);
+PyObject *initGamePythonScripting(struct Main *maggie);
 
 void exitGamePlayerPythonScripting();
 void exitGamePythonScripting();




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