[Bf-blender-cvs] [5e3af04] master: Fix build player...

Bastien Montagne noreply at git.blender.org
Thu Jul 31 17:34:36 CEST 2014


Commit: 5e3af04b0865432c9c35f75fc3390bd881d538f5
Author: Bastien Montagne
Date:   Thu Jul 31 17:34:13 2014 +0200
Branches: master
https://developer.blender.org/rB5e3af04b0865432c9c35f75fc3390bd881d538f5

Fix build player...

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 450ac5f..57e947e 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -413,7 +413,7 @@ void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic)
 void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE
 void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE
 float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO
-void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa) RET_NONE
+void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE
 void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE
 void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE
 struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL




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