[Bf-blender-cvs] [c5cabf3] opensubdiv-modifier: OpenSubdiv: Cleanup -- no need to use extensions from glsl4 when shader is glsl5
Sergey Sharybin
noreply at git.blender.org
Thu Jul 17 20:11:37 CEST 2014
Commit: c5cabf35798b666d3d2386ef643eb7bd4579388d
Author: Sergey Sharybin
Date: Thu Jul 17 15:56:45 2014 +0600
https://developer.blender.org/rBc5cabf35798b666d3d2386ef643eb7bd4579388d
OpenSubdiv: Cleanup -- no need to use extensions from glsl4 when shader is glsl5
===================================================================
M intern/opensubdiv/gpu_shader_opensubd_display.glsl
===================================================================
diff --git a/intern/opensubdiv/gpu_shader_opensubd_display.glsl b/intern/opensubdiv/gpu_shader_opensubd_display.glsl
index 1741b01..2d71d7a 100644
--- a/intern/opensubdiv/gpu_shader_opensubd_display.glsl
+++ b/intern/opensubdiv/gpu_shader_opensubd_display.glsl
@@ -26,7 +26,6 @@
/* ***** Vertex shader ***** */
#version 150
-#extension GL_EXT_geometry_shader4 : enable
struct VertexData {
vec4 position;
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