[Bf-blender-cvs] [482a0c2] soc-2013-paint: Minor edits, no point to using `short` for pixel coords
Campbell Barton
noreply at git.blender.org
Mon Jul 14 04:17:48 CEST 2014
Commit: 482a0c2bfc9e9f68f5785ae3278a8ccbeaac0541
Author: Campbell Barton
Date: Mon Jul 14 12:15:47 2014 +1000
https://developer.blender.org/rB482a0c2bfc9e9f68f5785ae3278a8ccbeaac0541
Minor edits, no point to using `short` for pixel coords
Was doing short/int/float conversion.
Also initialize on use
===================================================================
M source/blender/editors/sculpt_paint/paint_image_2d.c
M source/blender/editors/sculpt_paint/paint_intern.h
===================================================================
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 878e1d5..1392620 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -1348,7 +1348,10 @@ static void paint_2d_fill_add_pixel_float(
}
/* this function expects linear space color values */
-void paint_2d_bucket_fill(const bContext *C, const float color[3], Brush *br, float mouse_init[2], void *ps)
+void paint_2d_bucket_fill(
+ const bContext *C, const float color[3], Brush *br,
+ const float mouse_init[2],
+ void *ps)
{
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = sima->image;
@@ -1356,7 +1359,7 @@ void paint_2d_bucket_fill(const bContext *C, const float color[3], Brush *br, fl
ImagePaintState *s = ps;
ImBuf *ibuf;
- int i = 0, j = 0;
+ int i, j;
unsigned int color_b;
float color_f[4];
float strength = br ? br->alpha : 1.0f;
@@ -1521,14 +1524,17 @@ void paint_2d_bucket_fill(const bContext *C, const float color[3], Brush *br, fl
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
}
-void paint_2d_gradient_fill (const bContext *C, Brush *br, float mouse_init[2], float mouse_final[2], void *ps)
+void paint_2d_gradient_fill(
+ const bContext *C, Brush *br,
+ const float mouse_init[2], const float mouse_final[2],
+ void *ps)
{
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = sima->image;
ImagePaintState *s = ps;
ImBuf *ibuf;
- unsigned short i = 0, j = 0;
+ int i, j;
unsigned int color_b;
float color_f[4];
float image_init[2], image_final[2];
@@ -1566,7 +1572,7 @@ void paint_2d_gradient_fill (const bContext *C, Brush *br, float mouse_init[2],
ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y);
if (do_float) {
- for (; i < ibuf->x; i++) {
+ for (i = 0; i < ibuf->x; i++) {
for (j = 0; j < ibuf->y; j++) {
float f;
float p[2] = {i - image_init[0], j - image_init[1]};
@@ -1594,7 +1600,7 @@ void paint_2d_gradient_fill (const bContext *C, Brush *br, float mouse_init[2],
}
}
else {
- for (; i < ibuf->x; i++) {
+ for (i = 0; i < ibuf->x; i++) {
for (j = 0; j < ibuf->y; j++) {
float f;
float p[2] = {i - image_init[0], j - image_init[1]};
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 836a262..40e03bd 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -162,8 +162,8 @@ void *paint_2d_new_stroke(struct bContext *, struct wmOperator *, int mode);
void paint_2d_redraw(const bContext *C, void *ps, bool final);
void paint_2d_stroke_done(void *ps);
void paint_2d_stroke(void *ps, const float prev_mval[2], const float mval[2], int eraser, float pressure, float distance, float size);
-void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, float mouse_init[], void *ps);
-void paint_2d_gradient_fill (const struct bContext *C, struct Brush *br, float mouse_init[2], float mouse_final[2], void *ps);
+void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, const float mouse_init[2], void *ps);
+void paint_2d_gradient_fill (const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps);
void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const float mouse[2], int mode);
void paint_proj_stroke(const struct bContext *C, void *ps, const float prevmval_i[2], const float mval_i[2], float pressure, float distance, float size);
void paint_proj_redraw(const struct bContext *C, void *pps, bool final);
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