[Bf-blender-cvs] [61e7968] soc-2013-paint: Better fix for texture name lookup
Campbell Barton
noreply at git.blender.org
Sat Jul 12 13:02:58 CEST 2014
Commit: 61e7968555b34607c1e7e98622eac93125bcfe6e
Author: Campbell Barton
Date: Sat Jul 12 21:02:37 2014 +1000
https://developer.blender.org/rB61e7968555b34607c1e7e98622eac93125bcfe6e
Better fix for texture name lookup
===================================================================
M source/blender/editors/sculpt_paint/paint_image_proj.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 7442bce..1f0b2c8 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4798,8 +4798,6 @@ void PAINT_OT_image_from_view(wmOperatorType *ot)
/* Add layer operator */
-#define TEXNAME_MAX 30
-
static EnumPropertyItem layer_type_items[] = {
{MAP_COL, "DIFFUSE_COLOR", 0, "Diffuse Color", ""},
{MAP_REF, "DIFFUSE_INTENSITY", 0, "Diffuse Intensity", ""},
@@ -4853,23 +4851,20 @@ bool proj_paint_add_slot(bContext *C, int type, Material *ma)
/* successful creation of mtex layer, now create set */
if (mtex) {
- char imagename[FILE_MAX];
- char name[TEXNAME_MAX];
Main *bmain = CTX_data_main(C);
Image *ima;
+ const char *name;
/* get the name of the texture layer type */
- for (i = 0; i < ARRAY_SIZE(layer_type_items); i++) {
- if (type == layer_type_items[i].value) {
- BLI_strncpy(name, layer_type_items[i].name, TEXNAME_MAX);
- break;
- }
- }
+ i = RNA_enum_from_value(layer_type_items, type);
+ BLI_assert(i != -1);
+ name = layer_type_items[i].name;
mtex->tex = add_texture(bmain, DATA_(name));
mtex->mapto = type;
if (mtex->tex) {
+ char imagename[FILE_MAX];
float color[4];
bool use_float = type == MAP_NORM;
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