[Bf-blender-cvs] [63ccb26] master: Code Cleanup: spelling
Campbell Barton
noreply at git.blender.org
Fri Jan 17 07:36:16 CET 2014
Commit: 63ccb2630385958f4f1535513e5541ba3b41bb9e
Author: Campbell Barton
Date: Fri Jan 17 17:35:03 2014 +1100
https://developer.blender.org/rB63ccb2630385958f4f1535513e5541ba3b41bb9e
Code Cleanup: spelling
===================================================================
M intern/cycles/render/graph.cpp
M source/blender/blenkernel/depsgraph_private.h
M source/blender/blenkernel/intern/depsgraph.c
M source/blender/blenkernel/intern/font.c
M source/blender/blenkernel/intern/mask.c
M source/blender/blenkernel/intern/mesh_validate.c
M source/blender/blenkernel/intern/scene.c
M source/blender/blenkernel/intern/shrinkwrap.c
M source/blender/blenkernel/intern/tracking_stabilize.c
M source/blender/bmesh/operators/bmo_wireframe.c
M source/blender/bmesh/tools/bmesh_wireframe.c
M source/blender/editors/metaball/mball_edit.c
M source/blender/editors/transform/transform.c
M source/blender/makesdna/DNA_scene_types.h
M source/blender/modifiers/intern/MOD_build.c
M source/blender/python/mathutils/mathutils_Matrix.c
M source/blender/windowmanager/intern/wm_operators.c
===================================================================
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index 3fae524..9142eb5 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -614,11 +614,11 @@ void ShaderGraph::refine_bump_nodes()
foreach(NodePair& pair, nodes_dy)
add(pair.second);
- /* connect what is conected is bump to samplecenter input*/
+ /* connect what is connected is bump to samplecenter input*/
connect(out , node->input("SampleCenter"));
/* bump input is just for connectivity purpose for the graph input,
- * we reconected this input to samplecenter, so lets disconnect it
+ * we re-connected this input to samplecenter, so lets disconnect it
* from bump input */
disconnect(bump_input);
}
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index bf0179a..e61d47e 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -122,7 +122,7 @@ typedef struct DagNodeQueue {
struct DagNodeQueue *freenodes;
} DagNodeQueue;
-// forest as we may have more than one DAG unnconected
+/* forest as we may have more than one DAG unconnected */
typedef struct DagForest {
ListBase DagNode;
struct GHash *nodeHash;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index b9c9572..0f6be44 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -2229,7 +2229,7 @@ static void dag_id_flush_update(Main *bmain, Scene *sce, ID *id)
BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH);
/* So if someone tagged object recalc directly,
- * id_tag_update biffield stays relevant
+ * id_tag_update bit-field stays relevant
*/
if (ob->recalc & OB_RECALC_ALL) {
DAG_id_type_tag(bmain, GS(id->name));
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 0b990d2..3a1ed70 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -184,7 +184,7 @@ static VFontData *vfont_get_data(Main *bmain, VFont *vfont)
printf("Font file doesn't exist: %s\n", vfont->name);
/* DON'T DO THIS
- * missing file shouldn't modifty path! - campbell */
+ * missing file shouldn't modify path! - campbell */
#if 0
strcpy(vfont->name, FO_BUILTIN_NAME);
#endif
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 2b81034..a129f72 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -1197,7 +1197,7 @@ void BKE_mask_get_handle_point_adjacent(MaskSpline *spline, MaskSplinePoint *poi
*r_point_next = mask_spline_point_next(spline, points_array, point);
}
-/* calculates the tanget of a point by its previous and next
+/* calculates the tangent of a point by its previous and next
* (ignoring handles - as if its a poly line) */
void BKE_mask_calc_tangent_polyline(MaskSpline *spline, MaskSplinePoint *point, float t[2])
{
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index ad6a2de..7b56784 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -450,7 +450,7 @@ bool BKE_mesh_validate_arrays(Mesh *mesh,
# undef CHECK_FACE_EDGE
}
- /* Checking loops and polys is a bit tricky, as they are quite intricated...
+ /* Checking loops and polys is a bit tricky, as they are quite intricate...
*
* Polys must have:
* - a valid loopstart value.
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 8b38660..da8700d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1271,7 +1271,7 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
/* We only update object itself here, dupli-group will be updated
* separately from main thread because of we've got no idea about
- * dependnecies inside the group.
+ * dependencies inside the group.
*/
BKE_object_handle_update_ex(eval_ctx, scene_parent, object, scene->rigidbody_world);
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 6a7c16d..49c3656 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -165,7 +165,7 @@ static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
*
* If we already had an hit before.. we assume this vertex is going to have a close hit to that other vertex
* so we can initiate the "nearest.dist" with the expected value to that last hit.
- * This will lead in prunning of the search tree. */
+ * This will lead in pruning of the search tree. */
if (nearest.index != -1)
nearest.dist = len_squared_v3v3(tmp_co, nearest.co);
else
@@ -467,7 +467,7 @@ static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
*
* If we already had an hit before.. we assume this vertex is going to have a close hit to that other vertex
* so we can initiate the "nearest.dist" with the expected value to that last hit.
- * This will lead in prunning of the search tree. */
+ * This will lead in pruning of the search tree. */
if (nearest.index != -1)
nearest.dist = len_squared_v3v3(tmp_co, nearest.co);
else
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index 23e59da..5673867 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -427,8 +427,8 @@ void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect
/* image center as rotation center
*
- * Rotation matrix is constructing in a way rotaion happens around image center,
- * and it's matter of calculating trasnlation in a way, that applying translation
+ * Rotation matrix is constructing in a way rotation happens around image center,
+ * and it's matter of calculating translation in a way, that applying translation
* after rotation would make it so rotation happens around median point of tracks
* used for translation stabilization.
*/
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c
index 83d6e3a..62409fc 100644
--- a/source/blender/bmesh/operators/bmo_wireframe.c
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -23,7 +23,7 @@
/** \file blender/bmesh/operators/bmo_wireframe.c
* \ingroup bmesh
*
- * Creates a solid wireframe from conected faces.
+ * Creates a solid wireframe from connected faces.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/tools/bmesh_wireframe.c b/source/blender/bmesh/tools/bmesh_wireframe.c
index 012282f..db4601d 100644
--- a/source/blender/bmesh/tools/bmesh_wireframe.c
+++ b/source/blender/bmesh/tools/bmesh_wireframe.c
@@ -23,7 +23,7 @@
/** \file blender/bmesh/operators/bmesh_wireframe.c
* \ingroup bmesh
*
- * Creates a solid wireframe from conected faces.
+ * Creates a solid wireframe from connected faces.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index 04cd7c3..32a4adb 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -91,7 +91,7 @@ void make_editMball(Object *obedit)
}
/* This function is called, when MetaBall Object switched from
- * edit mode to object mode. List od MetaElements is copied
+ * edit mode to object mode. List of MetaElements is copied
* from object->data->edit_elems to object->data->elems. */
void load_editMball(Object *UNUSED(obedit))
{
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index a73063f..68fe1c4 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5140,7 +5140,7 @@ static bool bm_loop_calc_opposite_co(BMLoop *l_tmp,
const float fac = line_point_factor_v3(tvec, l_iter->v->co, l_iter->next->v->co);
/* allow some overlap to avoid missing the intersection because of float precision */
if ((fac > -FLT_EPSILON) && (fac < 1.0f + FLT_EPSILON)) {
- /* likelyhood of multiple intersections per ngon is quite low,
+ /* likelihood of multiple intersections per ngon is quite low,
* it would have to loop back on its self, but better support it
* so check for the closest opposite edge */
const float tdist = len_v3v3(l_tmp->v->co, tvec);
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 9fb3135..d36387b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -956,7 +956,7 @@ typedef enum {
UNIFIED_PAINT_ALPHA = (1 << 1),
UNIFIED_PAINT_WEIGHT = (1 << 5),
- /* only used if unified size is enabled, mirros the brush flags
+ /* only used if unified size is enabled, mirrors the brush flags
* BRUSH_LOCK_SIZE and BRUSH_SIZE_PRESSURE */
UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1 << 2),
UNIFIED_PAINT_BRUSH_SIZE_PRESSURE = (1 << 3),
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 58fcbf7..ab9c15f 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -121,7 +121,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
CLAMP(frac, 0.0f, 1.0f);
if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
- frac = 1.0 - frac;
+ frac = 1.0f - frac;
}
numFaces_dst = numPoly_src * frac;
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index 6965d96..aa035aa 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -1368,7 +1368,7 @@ stati
@@ Diff output truncated at 10240 characters. @@
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