[Bf-blender-cvs] [a780e7f] master: BLF: Fix for changing the DPI storing many fonts (300+)
Campbell Barton
noreply at git.blender.org
Thu Jan 16 17:13:35 CET 2014
Commit: a780e7f3f09ffec99600a518a17b219b5aaee2c6
Author: Campbell Barton
Date: Fri Jan 17 03:04:46 2014 +1100
https://developer.blender.org/rBa780e7f3f09ffec99600a518a17b219b5aaee2c6
BLF: Fix for changing the DPI storing many fonts (300+)
Each dpi value stores its own set of font sizes, so while dragging the
dpi value would collect many sizes and never free.
Also change how BLF_cache_clear works,
it was freeing memory but not the OpenGL textures.
Now just free all the cache and GL textures and let drawing allocate them again as needed.
===================================================================
M source/blender/blenfont/intern/blf_glyph.c
M source/blender/makesrna/intern/rna_userdef.c
===================================================================
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 637f534..248c645 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -121,17 +121,9 @@ GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font)
void blf_glyph_cache_clear(FontBLF *font)
{
GlyphCacheBLF *gc;
- GlyphBLF *g;
- int i;
-
- for (gc = font->cache.first; gc; gc = gc->next) {
- for (i = 0; i < 257; i++) {
- while ((g = BLI_pophead(&gc->bucket[i]))) {
- blf_glyph_free(g);
- }
- }
- memset(gc->glyph_ascii_table, 0, sizeof(gc->glyph_ascii_table));
+ while ((gc = BLI_pophead(&font->cache))) {
+ blf_glyph_cache_free(gc);
}
}
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index f4cb470..7b5c269 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -111,6 +111,9 @@ static void rna_userdef_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Pointe
/* also used by buffer swap switching */
static void rna_userdef_dpi_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
+ /* font's are stored at each DPI level, without this we can easy load 100's of fonts */
+ BLF_cache_clear();
+
BKE_userdef_state();
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
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