[Bf-blender-cvs] [411650f] master: Partial fix for T3817: BGE crashing when using LibNew.
Mitchell Stokes
noreply at git.blender.org
Sun Feb 23 21:46:48 CET 2014
Commit: 411650f2faab16e9f4e6f0fdba27ff278d25e61a
Author: Mitchell Stokes
Date: Sun Feb 23 12:44:33 2014 -0800
https://developer.blender.org/rB411650f2faab16e9f4e6f0fdba27ff278d25e61a
Partial fix for T3817: BGE crashing when using LibNew.
The BGE needs to use BKE_main_new() isntead of calloc for
allocating a Main struct since the threaded depsgraph changes.
===================================================================
M source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 5d0c6a8..234d03a 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -130,6 +130,7 @@ extern "C" {
#include "PHY_IPhysicsEnvironment.h"
#include "BKE_main.h"
#include "BKE_global.h"
+#include "BKE_library.h"
#include "BLI_blenlib.h"
#include "GPU_material.h"
#include "MEM_guardedalloc.h"
@@ -752,7 +753,7 @@ static PyObject *gLibNew(PyObject *, PyObject *args)
return NULL;
}
- Main *maggie= (Main *)MEM_callocN( sizeof(Main), "BgeMain");
+ Main *maggie=BKE_main_new();
kx_scene->GetSceneConverter()->GetMainDynamic().push_back(maggie);
strncpy(maggie->name, path, sizeof(maggie->name)-1);
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