[Bf-blender-cvs] [76dd683] master: Cycles Standalone: Up/Down movement was inverted.

Thomas Dinges noreply at git.blender.org
Fri Feb 14 13:57:00 CET 2014


Commit: 76dd68351ccd3e874a1c550892c8a2fca7017766
Author: Thomas Dinges
Date:   Fri Feb 14 13:56:23 2014 +0100
https://developer.blender.org/rB76dd68351ccd3e874a1c550892c8a2fca7017766

Cycles Standalone: Up/Down movement was inverted.

===================================================================

M	intern/cycles/app/cycles_standalone.cpp

===================================================================

diff --git a/intern/cycles/app/cycles_standalone.cpp b/intern/cycles/app/cycles_standalone.cpp
index 4635ae1..2308338 100644
--- a/intern/cycles/app/cycles_standalone.cpp
+++ b/intern/cycles/app/cycles_standalone.cpp
@@ -189,7 +189,7 @@ static void motion(int x, int y, int button)
 
 		/* Translate */
 		if(button == 0) {
-			float3 translate = make_float3(x * 0.01f, y * 0.01f, 0.0f);
+			float3 translate = make_float3(x * 0.01f, -(y * 0.01f), 0.0f);
 			matrix = matrix * transform_translate(translate);
 		}
 
@@ -198,7 +198,7 @@ static void motion(int x, int y, int button)
 			float4 r1= make_float4(x * 0.1f, 0.0f, 1.0f, 0.0f);
 			matrix = matrix * transform_rotate(r1.x * M_PI/180.0f, make_float3(r1.y, r1.z, r1.w));
 
-			float4 r2 = make_float4(y*0.1, 1.0f, 0.0, 0.0f);
+			float4 r2 = make_float4(y * 0.1, 1.0f, 0.0f, 0.0f);
 			matrix = matrix * transform_rotate(r2.x * M_PI/180.0f, make_float3(r2.y, r2.z, r2.w));
 		}




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