[Bf-blender-cvs] [0b63704] master: Fix player stubs after change in compositor

Jens Verwiebe noreply at git.blender.org
Wed Feb 5 18:45:07 CET 2014


Commit: 0b63704c304270a4b4fa9d7235faa95e84afa194
Author: Jens Verwiebe
Date:   Wed Feb 5 18:44:48 2014 +0100
https://developer.blender.org/rB0b63704c304270a4b4fa9d7235faa95e84afa194

Fix player stubs after change in compositor

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index faef0ee..fd768f5 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -675,7 +675,7 @@ struct CCLDeviceInfo;
 struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL
 
 /* compositor */
-void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering,
+void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering,
                  const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) RET_NONE
 
 #endif // WITH_GAMEENGINE




More information about the Bf-blender-cvs mailing list