[Bf-blender-cvs] [d46632d] fracture_modifier: fix: apply scale only prior to fracture again, preserve rotation because splinter rotation needs to be local
Martin Felke
noreply at git.blender.org
Sat Dec 27 14:40:16 CET 2014
Commit: d46632d4cf7e7717ef720f00c6c8899eb2a296b9
Author: Martin Felke
Date: Sat Dec 27 13:08:27 2014 +0100
Branches: fracture_modifier
https://developer.blender.org/rBd46632d4cf7e7717ef720f00c6c8899eb2a296b9
fix: apply scale only prior to fracture again, preserve rotation because splinter rotation needs to be local
===================================================================
M source/blender/editors/object/object_modifier.c
===================================================================
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 9ad6fee..9803f28 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -2407,13 +2407,46 @@ static int fracture_refresh_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
+static void apply_scale(Object* ob, Scene* scene)
+{
+ float mat[4][4], smat[3][3];
+ /*better apply scale prior to fracture, else shards get distorted*/
+ BKE_object_scale_to_mat3(ob, smat);
+ copy_m4_m3(mat, smat);
+
+ /* apply to object data */
+ if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+
+ multiresModifier_scale_disp(scene, ob);
+
+ /* adjust data */
+ BKE_mesh_transform(me, mat, true);
+
+ /* update normals */
+ BKE_mesh_calc_normals(me);
+ }
+ else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
+ float scale = 1.0f;
+ Curve *cu = ob->data;
+
+ scale = mat3_to_scale(smat);
+ BKE_curve_transform_ex(cu, mat, true, scale);
+ }
+
+ /*clear scale too*/
+ ob->size[0] = ob->size[1] = ob->size[2] = 1.0f;
+}
+
static int fracture_refresh_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Scene* scene = CTX_data_scene(C);
+ Object* ob = CTX_data_active_object(C);
if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_OBJECT_FRACTURE))
return OPERATOR_CANCELLED;
+ apply_scale(ob, scene);
return fracture_refresh_exec(C, op);
}
@@ -2702,42 +2735,6 @@ void OBJECT_OT_rigidbody_convert_to_objects(wmOperatorType *ot)
edit_modifier_properties(ot);
}
-#if 0
-static void apply_rot_scale(Object* ob, Scene* scene)
-{
- float mat[4][4], rsmat[3][3];
- /*better apply rotation and scale during conversion*/
- BKE_object_to_mat3(ob, rsmat);
- copy_m4_m3(mat, rsmat);
-
- /* apply to object data */
- if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
-
- multiresModifier_scale_disp(scene, ob);
-
- /* adjust data */
- BKE_mesh_transform(me, mat, true);
-
- /* update normals */
- BKE_mesh_calc_normals(me);
- }
- else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- float scale = 1.0f;
- Curve *cu = ob->data;
-
- scale = mat3_to_scale(rsmat);
- BKE_curve_transform_ex(cu, mat, true, scale);
- }
-
- /*clear rotation and scale too*/
- ob->size[0] = ob->size[1] = ob->size[2] = 1.0f;
- zero_v3(ob->rot);
- unit_qt(ob->quat);
- unit_axis_angle(ob->rotAxis, &ob->rotAngle);
-}
-#endif
-
static bool convert_modifier_to_keyframes(FractureModifierData* fmd, Group* gr, Object* ob, Scene* scene, int start, int end)
{
bool is_baked = false;
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