[Bf-blender-cvs] [8392874] hair_immediate_fixes: MSVC compiler cannot handle standard C code.

Lukas Tönne noreply at git.blender.org
Sat Dec 27 11:32:48 CET 2014


Commit: 8392874f9d386cd37fe090add516f82eb028e589
Author: Lukas Tönne
Date:   Fri Dec 5 16:37:25 2014 +0100
Branches: hair_immediate_fixes
https://developer.blender.org/rB8392874f9d386cd37fe090add516f82eb028e589

MSVC compiler cannot handle standard C code.

===================================================================

M	source/blender/editors/physics/particle_edit.c

===================================================================

diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 2c3280a..98559bb 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4086,8 +4086,10 @@ static bool shape_cut_test_point(PEData *data, ParticleCacheKey *key)
 {
 	BVHTreeFromMesh *shape_bvh = &data->shape_bvh;
 	const float dir[3] = {1.0f, 0.0f, 0.0f};
-	PointInsideBVH userdata = { data->shape_bvh, 0 };
+	PointInsideBVH userdata;
 	
+	userdata.bvhdata = data->shape_bvh;
+	userdata.num_hits = 0;
 	BLI_bvhtree_ray_cast_all(shape_bvh->tree, key->co, dir, 0.0f, point_inside_bvh_cb, &userdata);
 	
 	/* for any point inside a watertight mesh the number of hits is uneven */




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