[Bf-blender-cvs] [b68a951] wiggly-widgets: Modify facemaps mapping to bones.

Antony Riakiotakis noreply at git.blender.org
Fri Dec 19 16:11:23 CET 2014


Commit: b68a951e91fdaaee491cc841a3a8b770bdf75a90
Author: Antony Riakiotakis
Date:   Fri Dec 19 16:11:04 2014 +0100
Branches: wiggly-widgets
https://developer.blender.org/rBb68a951e91fdaaee491cc841a3a8b770bdf75a90

Modify facemaps mapping to bones.

Now simply add a flag to the armature modifier to use facemaps. Facemaps
on the mesh object with the same name as the armature bones will get
displayed as widgets.

===================================================================

M	release/scripts/startup/bl_ui/properties_data_bone.py
M	release/scripts/startup/bl_ui/properties_data_modifier.py
M	source/blender/blenkernel/intern/action.c
M	source/blender/blenkernel/intern/armature.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/editors/armature/pose_edit.c
M	source/blender/editors/space_view3d/drawarmature.c
M	source/blender/editors/space_view3d/space_view3d.c
M	source/blender/makesdna/DNA_action_types.h
M	source/blender/makesdna/DNA_armature_types.h
M	source/blender/makesrna/intern/rna_modifier.c
M	source/blender/makesrna/intern/rna_pose.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_bone.py b/release/scripts/startup/bl_ui/properties_data_bone.py
index fcc168f..c07e9d6 100644
--- a/release/scripts/startup/bl_ui/properties_data_bone.py
+++ b/release/scripts/startup/bl_ui/properties_data_bone.py
@@ -229,9 +229,7 @@ class BONE_PT_display(BoneButtonsPanel, Panel):
                 col.label(text="Custom Shape:")
                 col.prop(pchan, "custom_shape", text="")
                 if pchan.custom_shape:
-                    col.prop_search(pchan, "custom_shape_fmap", pchan.custom_shape, "face_maps", text="Face Map")
-                    if not pchan.custom_shape_fmap:
-                        col.prop_search(pchan, "custom_shape_transform", ob.pose, "bones", text="At")
+                    col.prop_search(pchan, "custom_shape_transform", ob.pose, "bones", text="At")
 
 
 class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 7a96996..401546f 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -61,6 +61,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
         col.label(text="Bind To:")
         col.prop(md, "use_vertex_groups", text="Vertex Groups")
         col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
+        col.prop(md, "use_face_maps", text="Face Maps")
 
         layout.separator()
 
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 2938c6f..c1173cb 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -860,7 +860,6 @@ void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_f
 
 	/* custom shape */
 	pchan->custom = pchan_from->custom;
-	pchan->custom_fmap = pchan_from->custom_fmap;
 	if (pchan->custom) {
 		id_us_plus(&pchan->custom->id);
 	}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index f926e0a..f4a5d33 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1712,7 +1712,6 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
 		else {
 			/* always copy custom shape */
 			pchan->custom = pchanp->custom;
-			pchan->custom_fmap = pchanp->custom_fmap;
 			if (pchan->custom) {
 				id_us_plus(&pchan->custom->id);
 			}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8de44e1..59a8f79 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2943,7 +2943,6 @@ static void lib_link_pose(FileData *fd, Main *bmain, Object *ob, bPose *pose)
 		pchan->bone = BKE_armature_find_bone_name(arm, pchan->name);
 		
 		pchan->custom = newlibadr_us(fd, arm->id.lib, pchan->custom);
-		pchan->custom_fmap = newlibadr_us(fd, arm->id.lib, pchan->custom_fmap);
 		if (pchan->bone == NULL)
 			rebuild= 1;
 		else if (ob->id.lib==NULL && arm->id.lib) {
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 999d697..d8a32f0 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -455,7 +455,6 @@ static void pose_copy_menu(Scene *scene)
 					break;
 					case 8: /* Custom Bone Shape */
 						pchan->custom = pchanact->custom;
-						pchan->custom_fmap = pchanact->custom_fmap;
 						if (pchan->custom) {
 							id_us_plus(&pchan->custom->id);
 						}
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index d13c505..db96dc1 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1730,15 +1730,12 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
 			index = base->selcol;
 		
 		for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
-			bool use_custom;
 			bone = pchan->bone;
 			arm->layer_used |= bone->layer;
-			use_custom = (pchan->custom) && !(arm->flag & ARM_NO_CUSTOM);
 			
 			/* 1) bone must be visible, 2) for OpenGL select-drawing cannot have unselectable [#27194] */
 			if (((bone->flag & (BONE_HIDDEN_P | BONE_HIDDEN_PG)) == 0) &&
-			    ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) && 
-			    !(use_custom && pchan->custom_fmap))
+			    ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0))
 			{
 				if (bone->layer & arm->layer) {
 					const bool use_custom = (pchan->custom) && !(arm->flag & ARM_NO_CUSTOM);
@@ -1843,7 +1840,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
 			    ((G.f & G_PICKSEL) == 0 || (bone->flag & BONE_UNSELECTABLE) == 0) )
 			{
 				if (bone->layer & arm->layer) {
-					if (pchan->custom && !pchan->custom_fmap) {
+					if (pchan->custom) {
 						if ((dt < OB_SOLID) || (bone->flag & BONE_DRAWWIRE)) {
 							glPushMatrix();
 							
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 833b992..062fd7b 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -34,6 +34,7 @@
 
 #include "DNA_armature_types.h"
 #include "DNA_material_types.h"
+#include "DNA_modifier_types.h"
 #include "DNA_object_types.h"
 #include "DNA_scene_types.h"
 #include "DNA_camera_types.h"
@@ -45,12 +46,14 @@
 #include "BLI_math.h"
 #include "BLI_utildefines.h"
 
+#include "BKE_action.h"
 #include "BKE_context.h"
 #include "BKE_depsgraph.h"
 #include "BKE_icons.h"
 #include "BKE_key.h"
 #include "BKE_library.h"
 #include "BKE_main.h"
+#include "BKE_modifier.h"
 #include "BKE_object.h"
 #include "BKE_scene.h"
 #include "BKE_screen.h"
@@ -781,10 +784,20 @@ static int WIDGETGROUP_armature_facemap_poll(const struct bContext *C, struct wm
 {
 	Object *ob = CTX_data_active_object(C);
 
-	if (ob && ob->type == OB_ARMATURE) {
-		bArmature *arm = ob->data;
-		if (!arm->edbo)
-			return true;
+	if (ob && ob->type == OB_MESH && ob->fmaps.first) {
+		ModifierData *md;
+		VirtualModifierData virtualModifierData;
+	
+		md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+	
+		/* exception for shape keys because we can edit those */
+		for (; md; md = md->next) {
+			if (modifier_isEnabled(CTX_data_scene(C), md, eModifierMode_Realtime) && md->type == eModifierType_Armature) {
+				ArmatureModifierData *amd = (ArmatureModifierData *) md;
+				if (amd->object && (amd->deformflag & ARM_DEF_FACEMAPS))
+					return true;
+				}
+			}
 	}
 	return false;
 }
@@ -794,19 +807,33 @@ static void WIDGETGROUP_armature_facemap_draw(const struct bContext *C, struct w
 	float color_shape[4] = {1.0f, 0.3f, 0.0f, 1.0f};
 	Object *ob = CTX_data_active_object(C);
 	wmWidget *widget;
-
-	//bArmature *arm = ob->data;
-	bPoseChannel *pchan;
-	
-	for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
-		if (pchan->custom && pchan->custom_fmap) {
-			int index = BLI_findindex(&pchan->custom->fmaps, pchan->custom_fmap);
-			if (index != -1) {
-				widget = WIDGET_facemap_new(wgroup, 0, pchan->custom, index);
-				WIDGET_facemap_set_color(widget, color_shape);
+	Object *armature;
+	ModifierData *md;
+	VirtualModifierData virtualModifierData;
+	int index = 0;
+	bFaceMap *fmap = ob->fmaps.first;
+	
+	md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+	
+	/* exception for shape keys because we can edit those */
+	for (; md; md = md->next) {
+		if (modifier_isEnabled(CTX_data_scene(C), md, eModifierMode_Realtime) && md->type == eModifierType_Armature) {
+			ArmatureModifierData *amd = (ArmatureModifierData *) md;
+			if (amd->object && (amd->deformflag & ARM_DEF_FACEMAPS)) {
+				armature = amd->object;
+				break;
 			}
 		}
 	}
+	
+	
+	for (; fmap; fmap = fmap->next, index++) {
+		if (BKE_pose_channel_find_name(armature->pose, fmap->name)) {
+			widget = WIDGET_facemap_new(wgroup, 0, ob, index);
+			WIDGET_facemap_set_color(widget, color_shape);
+			
+		}
+	}
 }
 
 
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 6832959..243e747 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -212,7 +212,6 @@ typedef struct bPoseChannel {
 	struct bPoseChannel *custom_tx; /* odd feature, display with another bones transform.
 	                                 * needed in rare cases for advanced rigs,
 	                                 * since the alternative is highly complicated - campbell */
-	struct FaceMap *custom_fmap;    /* uses facemap of object to interact with it */
 
 	/* transforms - written in by actions or transform */
 	float loc[3];
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index b6d4a8c..716a0a4 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -154,7 +154,8 @@ typedef enum eArmature_DeformFlag {
 	ARM_DEF_ENVELOPE		= (1<<1),
 	ARM_DEF_QUATERNION		= (1<<2),
 	ARM_DEF_B_BONE_REST		= (1<<3),	/* deprecated */
-	ARM_DEF_INVERT_VGROUP	= (1<<4)
+	ARM_DEF_INVERT_VGROUP	= (1<<4),
+	ARM_DEF_FACEMAPS		= (1<<5)
 } eArmature_DeformFlag;
 
 #if (DNA_DEPRECATED_GCC_POISON == 1)
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 7058e90..802c5b5 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1229,6 +1229,11 @@ static void rna_def_modifier_armature(BlenderRNA *brna)
 	RNA_def_property_ui_text(prop, "Use Bone Envelopes", "Bind Bone envelopes to armature modifier");
 	RNA_def_property_update(prop, 0, "rna_Modifier_update");
 
+	prop = RNA_def_property(srna, "use_face_maps", PROP_BOOLEAN, PROP_NONE);
+	RNA_def_property_boolean_sdna(prop, NULL, "deformflag", ARM_DEF_FACEMAPS);
+	RNA_def_property_ui_text(prop, "Use

@@ Diff output truncated at 10240 characters. @@




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