[Bf-blender-cvs] [a6bb564] master: Another crappy mistake in VBO code.
Antony Riakiotakis
noreply at git.blender.org
Wed Dec 3 20:20:18 CET 2014
Commit: a6bb564c99a29f9bf81a7b6a60e41808cf231faf
Author: Antony Riakiotakis
Date: Wed Dec 3 20:20:04 2014 +0100
Branches: master
https://developer.blender.org/rBa6bb564c99a29f9bf81a7b6a60e41808cf231faf
Another crappy mistake in VBO code.
===================================================================
M source/blender/gpu/intern/gpu_buffers.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 9a67e6d..8ac629d 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -614,7 +614,7 @@ static GPUBuffer *gpu_buffer_setup(DerivedMesh *dm, GPUDrawObject *object,
int *mat_orig_to_new;
int *cur_index_per_mat;
int i;
- bool use_VBOs = (GLEW_ARB_vertex_buffer_object == 1) && !(U.gameflags & USER_DISABLE_VBO);
+ bool use_VBOs = (GLEW_ARB_vertex_buffer_object) && !(U.gameflags & USER_DISABLE_VBO);
GLboolean uploaded;
pool = gpu_get_global_buffer_pool();
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