[Bf-blender-cvs] [af4af60] hair_system: Make the "copy from particles" operator for hair always clear the system first, so replacing hair becomes easier.
Lukas Tönne
noreply at git.blender.org
Fri Aug 15 16:47:59 CEST 2014
Commit: af4af60aecd115cfc7358e00106b227b080347e9
Author: Lukas Tönne
Date: Fri Aug 15 14:53:05 2014 +0200
Branches: hair_system
https://developer.blender.org/rBaf4af60aecd115cfc7358e00106b227b080347e9
Make the "copy from particles" operator for hair always clear the system
first, so replacing hair becomes easier.
===================================================================
M source/blender/blenkernel/BKE_hair.h
M source/blender/blenkernel/intern/hair.c
M source/blender/editors/physics/hair_ops.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_hair.h b/source/blender/blenkernel/BKE_hair.h
index 1c51482..1066e6a 100644
--- a/source/blender/blenkernel/BKE_hair.h
+++ b/source/blender/blenkernel/BKE_hair.h
@@ -40,6 +40,8 @@ struct HairSystem *BKE_hairsys_new(void);
void BKE_hairsys_free(struct HairSystem *hsys);
struct HairSystem *BKE_hairsys_copy(struct HairSystem *hsys);
+void BKE_hairsys_clear(struct HairSystem *hsys);
+
struct HairCurve *BKE_hair_curve_add(struct HairSystem *hsys);
struct HairCurve *BKE_hair_curve_add_multi(struct HairSystem *hsys, int num);
void BKE_hair_curve_remove(struct HairSystem *hsys, struct HairCurve *hair);
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 4b9e8a7..26bb68f 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -72,16 +72,7 @@ HairSystem *BKE_hairsys_new(void)
void BKE_hairsys_free(HairSystem *hsys)
{
- int totcurves = hsys->totcurves, i;
- if (hsys->curves) {
- for (i = 0; i < totcurves; ++i)
- MEM_freeN(hsys->curves[i].points);
- MEM_freeN(hsys->curves);
- }
-
- if (hsys->render_iter)
- MEM_freeN(hsys->render_iter);
-
+ BKE_hairsys_clear(hsys);
MEM_freeN(hsys);
}
@@ -99,6 +90,22 @@ HairSystem *BKE_hairsys_copy(HairSystem *hsys)
return thsys;
}
+void BKE_hairsys_clear(HairSystem *hsys)
+{
+ int totcurves = hsys->totcurves, i;
+ if (hsys->curves) {
+ for (i = 0; i < totcurves; ++i)
+ MEM_freeN(hsys->curves[i].points);
+ MEM_freeN(hsys->curves);
+ hsys->curves = NULL;
+ hsys->totcurves = 0;
+ }
+
+ if (hsys->render_iter) {
+ MEM_freeN(hsys->render_iter);
+ hsys->render_iter = NULL;
+ }
+}
HairCurve *BKE_hair_curve_add(HairSystem *hsys)
{
diff --git a/source/blender/editors/physics/hair_ops.c b/source/blender/editors/physics/hair_ops.c
index 15a08ae..aaf9a02 100644
--- a/source/blender/editors/physics/hair_ops.c
+++ b/source/blender/editors/physics/hair_ops.c
@@ -254,6 +254,8 @@ static int hair_copy_from_particles_exec(bContext *C, wmOperator *op)
HairModifierData *hmd;
ED_hair_get(C, &ob, &hsys, &hmd);
+ BKE_hairsys_clear(hsys);
+
for (psys = ob->particlesystem.first; psys; psys = psys->next) {
ParticleSystemModifierData *psmd;
if (psys->part->type != PART_HAIR) {
@@ -272,10 +274,10 @@ static int hair_copy_from_particles_exec(bContext *C, wmOperator *op)
}
hair_copy_from_particles_psys(ob, hsys, psys, psmd->dm);
-
- hmd->flag &= ~MOD_HAIR_SOLVER_DATA_VALID;
}
+ hmd->flag &= ~MOD_HAIR_SOLVER_DATA_VALID;
+
BKE_hair_calculate_rest(hsys);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
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