[Bf-blender-cvs] [a4ac202] multiview: Side By Side Stereo Output mode + small cleanups
Dalai Felinto
noreply at git.blender.org
Sat Aug 9 11:37:23 CEST 2014
Commit: a4ac20287c53dc5cd4eca1ba012203a240911d04
Author: Dalai Felinto
Date: Sat Aug 9 00:23:49 2014 -0300
Branches: multiview
https://developer.blender.org/rBa4ac20287c53dc5cd4eca1ba012203a240911d04
Side By Side Stereo Output mode + small cleanups
===================================================================
M source/blender/imbuf/intern/stereoimbuf.c
===================================================================
diff --git a/source/blender/imbuf/intern/stereoimbuf.c b/source/blender/imbuf/intern/stereoimbuf.c
index d1e686d..9eeb25c 100644
--- a/source/blender/imbuf/intern/stereoimbuf.c
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -192,8 +192,8 @@ static void imb_stereo_interlace(enum eStereoInterlaceType mode, const bool swap
}
else {
uchar *rect_to = r_ibuf->rect;
- const uchar *rect_left = left->rect;
- const uchar *rect_right= right->rect;
+ const uchar *rect_left = (uchar *)left->rect;
+ const uchar *rect_right= (uchar *)right->rect;
switch(mode) {
case S3D_INTERLACE_ROW:
@@ -252,9 +252,54 @@ static void imb_stereo_interlace(enum eStereoInterlaceType mode, const bool swap
}
}
-static void imb_stereo_sidebyside(const bool UNUSED(crosseyed), ImBuf *UNUSED(left), ImBuf *UNUSED(right), bool UNUSED(is_float), ImBuf *UNUSED(r_ibuf))
+static void imb_stereo_sidebyside(const bool crosseyed, ImBuf *left, ImBuf *right, bool is_float, ImBuf *r_ibuf)
{
- BLI_assert(false);
+ int y;
+ size_t width = r_ibuf->x / 2;
+ size_t height= r_ibuf->y;
+
+ const int stride_from = width;
+ const int stride_to = width * 2;
+
+ const int l = (int) crosseyed;
+ const int r = !l;
+
+ BLI_assert((left->x == right->x) && (left->x == width));
+
+ if (is_float){
+ float *rect_to = r_ibuf->rect_float;
+ const float *rect_left = left->rect_float;
+ const float *rect_right= right->rect_float;
+
+ /* always RGBA input/output */
+ for (y = 0; y < height; y++) {
+ float *to = rect_to + stride_to * y * 4;
+ float *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+
+ memcpy(to, from[l], sizeof(float) * 4 * stride_from);
+ memcpy(to + 4 * stride_from, from[r], sizeof(float) * 4 * stride_from);
+ }
+ }
+ else {
+ uchar *rect_to = (uchar *)r_ibuf->rect;
+ const uchar *rect_left = (uchar *)left->rect;
+ const uchar *rect_right= (uchar *)right->rect;
+
+ /* always RGBA input/output */
+ for (y = 0; y < height; y++) {
+ uchar *to = rect_to + stride_to * y * 4;
+ uchar *from[2] = {
+ rect_left + stride_from * y * 4,
+ rect_right + stride_from * y * 4,
+ };
+
+ memcpy(to, from[l], sizeof(uchar) * 4 * stride_from);
+ memcpy(to + 4 * stride_from, from[r], sizeof(uchar) * 4 * stride_from);
+ }
+ }
}
static void imb_stereo_topbottom(ImBuf *left, ImBuf *right, bool is_float, ImBuf *r_ibuf)
@@ -266,7 +311,7 @@ static void imb_stereo_topbottom(ImBuf *left, ImBuf *right, bool is_float, ImBuf
const int stride_from = width;
const int stride_to = width;
- BLI_assert((left->y == right->y) && (left->y == r_ibuf->y / 2));
+ BLI_assert((left->y == right->y) && (left->y == height));
if (is_float){
float *rect_to = r_ibuf->rect_float;
More information about the Bf-blender-cvs
mailing list