[Bf-blender-cvs] [e7c5931] master: Fix T39785: Video Sequencer, Aspect Ratio issue

Sergey Sharybin noreply at git.blender.org
Thu Apr 24 10:33:58 CEST 2014


Commit: e7c5931990fe3ae4016352bbc2ea3d9a0186ab6d
Author: Sergey Sharybin
Date:   Thu Apr 24 14:28:18 2014 +0600
https://developer.blender.org/rBe7c5931990fe3ae4016352bbc2ea3d9a0186ab6d

Fix T39785: Video Sequencer, Aspect Ratio issue

Sequencer preview was rendering all scenes with the context
resolution, which doesn't give proper result. Now made it so
sequencer scene preview uses scene's resolution.

===================================================================

M	source/blender/blenkernel/intern/sequencer.c

===================================================================

diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 3e5b277..d3b6e81 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -2553,6 +2553,9 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
 
 	if ((sequencer_view3d_cb && do_seq_gl && camera) && is_thread_main) {
 		char err_out[256] = "unknown";
+		int width = (scene->r.xsch * scene->r.size) / 100;
+		int height = (scene->r.ysch * scene->r.size) / 100;
+
 		/* for old scened this can be uninitialized,
 		 * should probably be added to do_versions at some point if the functionality stays */
 		if (context->scene->r.seq_prev_type == 0)
@@ -2560,7 +2563,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
 
 		/* opengl offscreen render */
 		BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene, scene->lay);
-		ibuf = sequencer_view3d_cb(scene, camera, context->rectx, context->recty, IB_rect,
+		ibuf = sequencer_view3d_cb(scene, camera, width, height, IB_rect,
 		                           context->scene->r.seq_prev_type,
 		                           (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
 		                           true, scene->r.alphamode, err_out);




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