[Bf-blender-cvs] [a5e30fc] master: Fix player build.

Bastien Montagne noreply at git.blender.org
Mon Apr 21 10:20:20 CEST 2014


Commit: a5e30fc79cc8af8318b9ec486a2c2b62e7915ec5
Author: Bastien Montagne
Date:   Mon Apr 21 10:18:51 2014 +0200
https://developer.blender.org/rBa5e30fc79cc8af8318b9ec486a2c2b62e7915ec5

Fix player build.

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 6976a82..9068101 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -308,7 +308,7 @@ void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks
 void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) RET_NONE
 void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
 void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
-void UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_NONE
+bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_ZERO
 void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
 
 struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL




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