[Bf-blender-cvs] [15169c7] master: Blender Internal: remove BLI BVH for raytracing.

Brecht Van Lommel noreply at git.blender.org
Fri Apr 11 13:21:30 CEST 2014


Commit: 15169c71a6cdd819ba1bbdf9f0713082d64d8cdc
Author: Brecht Van Lommel
Date:   Fri Apr 11 13:08:57 2014 +0200
https://developer.blender.org/rB15169c71a6cdd819ba1bbdf9f0713082d64d8cdc

Blender Internal: remove BLI BVH for raytracing.

It has no benefits over other BVH types, as far as I know it was only added
because it was possible. This also fixes T39344.

===================================================================

M	source/blender/blenloader/intern/versioning_270.c
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesrna/intern/rna_scene.c
M	source/blender/render/CMakeLists.txt
M	source/blender/render/intern/include/rayobject.h
D	source/blender/render/intern/raytrace/rayobject_blibvh.cpp
M	source/blender/render/intern/source/rayshade.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 82458e1..d310c83 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -138,6 +138,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
 	}
 
 	if (!MAIN_VERSION_ATLEAST(main, 270, 1)) {
+		Scene *sce;
 		Object *ob;
 
 		/* Update Transform constraint (another deg -> rad stuff). */
@@ -152,5 +153,11 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
 				}
 			}
 		}
+
+		for (sce = main->scene.first; sce; sce = sce->id.next) {
+			if (sce->r.raytrace_structure == R_RAYSTRUCTURE_BLIBVH) {
+				sce->r.raytrace_structure = R_RAYSTRUCTURE_AUTO;
+			}
+		}
 	}
 }
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 0c950ff..b92aafd 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1299,7 +1299,7 @@ typedef struct Scene {
 /* raytrace structure */
 #define R_RAYSTRUCTURE_AUTO				0
 #define R_RAYSTRUCTURE_OCTREE			1
-#define R_RAYSTRUCTURE_BLIBVH			2
+#define R_RAYSTRUCTURE_BLIBVH			2	/* removed */
 #define R_RAYSTRUCTURE_VBVH				3
 #define R_RAYSTRUCTURE_SIMD_SVBVH		4	/* needs SIMD */
 #define R_RAYSTRUCTURE_SIMD_QBVH		5	/* needs SIMD */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index ea9dda4..1d83206 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -4100,7 +4100,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 	static EnumPropertyItem raytrace_structure_items[] = {
 		{R_RAYSTRUCTURE_AUTO, "AUTO", 0, "Auto", "Automatically select acceleration structure"},
 		{R_RAYSTRUCTURE_OCTREE, "OCTREE", 0, "Octree", "Use old Octree structure"},
-		{R_RAYSTRUCTURE_BLIBVH, "BLIBVH", 0, "BLI BVH", "Use BLI K-Dop BVH.c"},
 		{R_RAYSTRUCTURE_VBVH, "VBVH", 0, "vBVH", "Use vBVH"},
 		{R_RAYSTRUCTURE_SIMD_SVBVH, "SIMD_SVBVH", 0, "SIMD SVBVH", "Use SIMD SVBVH"},
 		{R_RAYSTRUCTURE_SIMD_QBVH, "SIMD_QBVH", 0, "SIMD QBVH", "Use SIMD QBVH"},
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index f369e5a..b56c209 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -48,7 +48,6 @@ set(SRC
 	intern/raytrace/rayobject_octree.cpp
 	intern/raytrace/rayobject_raycounter.cpp
 	intern/raytrace/rayobject_svbvh.cpp
-	intern/raytrace/rayobject_blibvh.cpp
 	intern/raytrace/rayobject_instance.cpp
 	intern/raytrace/rayobject_qbvh.cpp
 	intern/raytrace/rayobject_rtbuild.cpp
diff --git a/source/blender/render/intern/include/rayobject.h b/source/blender/render/intern/include/rayobject.h
index e9514b8..63135d0 100644
--- a/source/blender/render/intern/include/rayobject.h
+++ b/source/blender/render/intern/include/rayobject.h
@@ -59,7 +59,6 @@ RayObject *RE_rayobject_octree_create(int ocres, int size);
 RayObject *RE_rayobject_instance_create(RayObject *target, float transform[4][4], void *ob, void *target_ob);
 RayObject *RE_rayobject_empty_create(void);
 
-RayObject *RE_rayobject_blibvh_create(int size);	/* BLI_kdopbvh.c   */
 RayObject *RE_rayobject_vbvh_create(int size);		/* raytrace/rayobject_vbvh.c */
 RayObject *RE_rayobject_svbvh_create(int size);		/* raytrace/rayobject_svbvh.c */
 RayObject *RE_rayobject_qbvh_create(int size);		/* raytrace/rayobject_qbvh.c */
diff --git a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
deleted file mode 100644
index 18e8ba6..0000000
--- a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. 
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): André Pinto.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/render/intern/raytrace/rayobject_blibvh.cpp
- *  \ingroup render
- */
-
-#include <assert.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_kdopbvh.h"
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
-#include "rayintersection.h"
-#include "rayobject.h"
-
-static int  RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec);
-static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob);
-static void RE_rayobject_blibvh_done(RayObject *o);
-static void RE_rayobject_blibvh_free(RayObject *o);
-static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3]);
-
-static float RE_rayobject_blibvh_cost(RayObject *UNUSED(o))
-{
-	//TODO calculate the expected cost to raycast on this structure
-	return 1.0;
-}
-
-static void RE_rayobject_blibvh_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint),
-                                        float *UNUSED(min), float *UNUSED(max))
-{
-	return;
-}
-
-static RayObjectAPI bvh_api =
-{
-	RE_rayobject_blibvh_intersect,
-	RE_rayobject_blibvh_add,
-	RE_rayobject_blibvh_done,
-	RE_rayobject_blibvh_free,
-	RE_rayobject_blibvh_bb,
-	RE_rayobject_blibvh_cost,
-	RE_rayobject_blibvh_hint_bb
-};
-
-typedef struct BVHObject {
-	RayObject rayobj;
-	RayObject **leafs, **next_leaf;
-	BVHTree *bvh;
-	float bb[2][3];
-} BVHObject;
-
-RayObject *RE_rayobject_blibvh_create(int size)
-{
-	BVHObject *obj = (BVHObject *)MEM_callocN(sizeof(BVHObject), "BVHObject");
-	assert(RE_rayobject_isAligned(obj));  /* RayObject API assumes real data to be 4-byte aligned */
-	
-	obj->rayobj.api = &bvh_api;
-	obj->bvh = BLI_bvhtree_new(size, 0.0, 4, 6);
-	obj->next_leaf = obj->leafs = (RayObject **)MEM_callocN(size * sizeof(RayObject *), "BVHObject leafs");
-	
-	INIT_MINMAX(obj->bb[0], obj->bb[1]);
-	return RE_rayobject_unalignRayAPI((RayObject *) obj);
-}
-
-struct BVHCallbackUserData {
-	Isect *isec;
-	RayObject **leafs;
-};
-
-static void bvh_callback(void *userdata, int index, const BVHTreeRay *UNUSED(ray), BVHTreeRayHit *hit)
-{
-	struct BVHCallbackUserData *data = (struct BVHCallbackUserData *)userdata;
-	Isect *isec = data->isec;
-	RayObject *face = data->leafs[index];
-	
-	if (RE_rayobject_intersect(face, isec)) {
-		hit->index = index;
-
-		if (isec->mode == RE_RAY_SHADOW)
-			hit->dist = 0;
-		else
-			hit->dist = isec->dist;
-	}
-}
-
-static int  RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec)
-{
-	BVHObject *obj = (BVHObject *)o;
-	BVHTreeRayHit hit;
-	float dir[3];
-	struct BVHCallbackUserData data;
-	data.isec = isec;
-	data.leafs = obj->leafs;
-
-	copy_v3_v3(dir, isec->dir);
-
-	hit.index = 0;
-	hit.dist = isec->dist;
-	
-	return BLI_bvhtree_ray_cast(obj->bvh, isec->start, dir, 0.0, &hit, bvh_callback, (void *)&data);
-}
-
-static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob)
-{
-	BVHObject *obj = (BVHObject *)o;
-	float min_max[6];
-	INIT_MINMAX(min_max, min_max + 3);
-	RE_rayobject_merge_bb(ob, min_max, min_max + 3);
-
-	DO_MIN(min_max,     obj->bb[0]);
-	DO_MAX(min_max + 3, obj->bb[1]);
-	
-	BLI_bvhtree_insert(obj->bvh, obj->next_leaf - obj->leafs, min_max, 2);
-	*(obj->next_leaf++) = ob;
-}
-
-static void RE_rayobject_blibvh_done(RayObject *o)
-{
-	BVHObject *obj = (BVHObject *)o;
-	BLI_bvhtree_balance(obj->bvh);
-}
-
-static void RE_rayobject_blibvh_free(RayObject *o)
-{
-	BVHObject *obj = (BVHObject *)o;
-
-	if (obj->bvh)
-		BLI_bvhtree_free(obj->bvh);
-
-	if (obj->leafs)
-		MEM_freeN(obj->leafs);
-
-	MEM_freeN(obj);
-}
-
-static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3])
-{
-	BVHObject *obj = (BVHObject *)o;
-	DO_MIN(obj->bb[0], min);
-	DO_MAX(obj->bb[1], max);
-}
-
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 7e6fd04..61e8eb2 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -119,8 +119,6 @@ RayObject *RE_rayobject_create(int type, int size, int octree_resolution)
 		
 	if (type == R_RAYSTRUCTURE_OCTREE) //TODO dynamic ocres
 		res = RE_rayobject_octree_create(octree_resolution, size);
-	else if (type == R_RAYSTRUCTURE_BLIBVH)
-		res = RE_rayobject_blibvh_create(size);
 	else if (type == R_RAYSTRUCTURE_VBVH)
 		res = RE_rayobject_vbvh_create(size);
 	else if (type == R_RAYSTRUCTURE_SIMD_SVBVH)




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