[Bf-blender-cvs] [c782505] master: Back buffer selection needs updates to materials.

Antony Riakiotakis noreply at git.blender.org
Wed Apr 9 18:51:39 CEST 2014


Commit: c782505775818c7e502ce0dccb5870bb017a983d
Author: Antony Riakiotakis
Date:   Wed Apr 9 19:51:29 2014 +0300
https://developer.blender.org/rBc782505775818c7e502ce0dccb5870bb017a983d

Back buffer selection needs updates to materials.

===================================================================

M	source/blender/editors/space_view3d/drawobject.c

===================================================================

diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 13e74ec..22fff90 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -7710,6 +7710,8 @@ static void bbs_mesh_solid_verts(Scene *scene, Object *ob)
 	DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
 	glColor3ub(0, 0, 0);
 
+	DM_update_materials(dm, ob);
+
 	dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, GPU_enable_material, NULL, me, 0);
 
 	bbs_obmode_mesh_verts(ob, dm, 1);
@@ -7724,6 +7726,8 @@ static void bbs_mesh_solid_faces(Scene *scene, Object *ob)
 	
 	glColor3ub(0, 0, 0);
 
+	DM_update_materials(dm, ob);
+
 	if ((me->editflag & ME_EDIT_PAINT_FACE_SEL))
 		dm->drawMappedFaces(dm, bbs_mesh_solid_hide__setDrawOpts, GPU_enable_material, NULL, me, 0);
 	else




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