[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60381] trunk/blender/release/scripts/ freestyle/style_modules: Freestyle: remove a bunch of debug prints in the python code, these are confusing

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Sep 26 18:29:54 CEST 2013


Revision: 60381
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60381
Author:   blendix
Date:     2013-09-26 16:29:54 +0000 (Thu, 26 Sep 2013)
Log Message:
-----------
Freestyle: remove a bunch of debug prints in the python code, these are confusing
and don't give any meaningful info to users.

Modified Paths:
--------------
    trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py
    trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py
    trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py
    trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py
    trunk/blender/release/scripts/freestyle/style_modules/shaders.py

Modified: trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py	2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py	2013-09-26 16:29:54 UTC (rev 60381)
@@ -280,7 +280,7 @@
 	def traverse(self, iter):
 		winner = None
 		winnerOrientation = 0
-		print(self.current_edge.id.first, self.current_edge.id.second)
+		#print(self.current_edge.id.first, self.current_edge.id.second)
 		it = AdjacencyIterator(iter)
 		tvertex = self.next_vertex
 		if type(tvertex) is TVertex:
@@ -450,7 +450,7 @@
 	def traverse(self, iter):
 		winner = None
 		winnerOrientation = 0
-		print(self.current_edge.id.first, self.current_edge.id.second)
+		#print(self.current_edge.id.first, self.current_edge.id.second)
 		it = AdjacencyIterator(iter)
 		tvertex = self.next_vertex
 		if type(tvertex) is TVertex:
@@ -553,7 +553,7 @@
 	def traverse(self, iter):
 		winner = None
 		winnerOrientation = 0
-		print(self.current_edge.id.first, self.current_edge.id.second)
+		#print(self.current_edge.id.first, self.current_edge.id.second)
 		it = AdjacencyIterator(iter)
 		tvertex = self.next_vertex
 		if type(tvertex) is TVertex:

Modified: trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py	2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py	2013-09-26 16:29:54 UTC (rev 60381)
@@ -60,7 +60,7 @@
 		BinaryPredicate1D.__init__(self)
 		self._GetGradient = pyViewMapGradientNormF1D(l, IntegrationType.MEAN)
 	def __call__(self, i1,i2):
-		print("compare gradient")
+		#print("compare gradient")
 		return (self._GetGradient(i1) > self._GetGradient(i2))
 
 class pyShuffleBP1D(BinaryPredicate1D):

Modified: trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py	2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py	2013-09-26 16:29:54 UTC (rev 60381)
@@ -92,7 +92,7 @@
 	def __call__(self, inter):
 		func = GetSteerableViewMapDensityF1D(self._level, self._integration)
 		v = func(inter)
-		print(v)
+		#print(v)
 		if v < self._threshold:
 			return 1
 		return 0
@@ -202,23 +202,23 @@
 		vlast = itlast.object
 		tvertex = v.viewvertex
 		if type(tvertex) is TVertex:
-			print("TVertex: [ ", tvertex.id.first, ",",  tvertex.id.second," ]")
+			#print("TVertex: [ ", tvertex.id.first, ",",  tvertex.id.second," ]")
 			eit = tvertex.edges_begin()
 			while not eit.is_end:
 				ve, incoming = eit.object
 				if ve.id == self._id:
 					return 1
-				print("-------", ve.id.first, "-", ve.id.second)
+				#print("-------", ve.id.first, "-", ve.id.second)
 				eit.increment()
 		tvertex = vlast.viewvertex
 		if type(tvertex) is TVertex:
-			print("TVertex: [ ", tvertex.id.first, ",",  tvertex.id.second," ]")
+			#print("TVertex: [ ", tvertex.id.first, ",",  tvertex.id.second," ]")
 			eit = tvertex.edges_begin()
 			while not eit.is_end:
 				ve, incoming = eit.object
 				if ve.id == self._id:
 					return 1
-				print("-------", ve.id.first, "-", ve.id.second)
+				#print("-------", ve.id.first, "-", ve.id.second)
 				eit.increment()
 		return 0
 
@@ -335,8 +335,8 @@
 		itlast.decrement()	
 		vlast = itlast.object
 		v = it.object
-		print(v.id.first, v.id.second)
-		print(vlast.id.first, vlast.id.second)
+		#print(v.id.first, v.id.second)
+		#print(vlast.id.first, vlast.id.second)
 		if v.id == vlast.id:
 			return 1
 		return 0

Modified: trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py	2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py	2013-09-26 16:29:54 UTC (rev 60381)
@@ -1093,10 +1093,10 @@
             seg2 = sv3.point - sv2.point
             seg3 = sv4.point - sv3.point
             if seg1.dot(seg2) < 0.0 and seg2.dot(seg3) < 0.0:
-                print(sv2.first_svertex.viewvertex)
-                print(sv2.second_svertex.viewvertex)
-                print(sv3.first_svertex.viewvertex)
-                print(sv3.second_svertex.viewvertex)
+                #print(sv2.first_svertex.viewvertex)
+                #print(sv2.second_svertex.viewvertex)
+                #print(sv3.first_svertex.viewvertex)
+                #print(sv3.second_svertex.viewvertex)
                 p2 = mathutils.Vector(sv2.point)
                 p3 = mathutils.Vector(sv3.point)
                 sv2.point = p3

Modified: trunk/blender/release/scripts/freestyle/style_modules/shaders.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/shaders.py	2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/shaders.py	2013-09-26 16:29:54 UTC (rev 60381)
@@ -459,7 +459,7 @@
 		c0 = float(random.uniform(15,75))/100.0
 		c1 = float(random.uniform(15,75))/100.0
 		c2 = float(random.uniform(15,75))/100.0
-		print(c0, c1, c2)
+		#print(c0, c1, c2)
 		it = stroke.stroke_vertices_begin()
 		while not it.is_end:
 			it.object.attribute.color = (c0,c1,c2)




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