[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60381] trunk/blender/release/scripts/ freestyle/style_modules: Freestyle: remove a bunch of debug prints in the python code, these are confusing
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Sep 26 18:29:54 CEST 2013
Revision: 60381
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60381
Author: blendix
Date: 2013-09-26 16:29:54 +0000 (Thu, 26 Sep 2013)
Log Message:
-----------
Freestyle: remove a bunch of debug prints in the python code, these are confusing
and don't give any meaningful info to users.
Modified Paths:
--------------
trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py
trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py
trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py
trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py
trunk/blender/release/scripts/freestyle/style_modules/shaders.py
Modified: trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py 2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/ChainingIterators.py 2013-09-26 16:29:54 UTC (rev 60381)
@@ -280,7 +280,7 @@
def traverse(self, iter):
winner = None
winnerOrientation = 0
- print(self.current_edge.id.first, self.current_edge.id.second)
+ #print(self.current_edge.id.first, self.current_edge.id.second)
it = AdjacencyIterator(iter)
tvertex = self.next_vertex
if type(tvertex) is TVertex:
@@ -450,7 +450,7 @@
def traverse(self, iter):
winner = None
winnerOrientation = 0
- print(self.current_edge.id.first, self.current_edge.id.second)
+ #print(self.current_edge.id.first, self.current_edge.id.second)
it = AdjacencyIterator(iter)
tvertex = self.next_vertex
if type(tvertex) is TVertex:
@@ -553,7 +553,7 @@
def traverse(self, iter):
winner = None
winnerOrientation = 0
- print(self.current_edge.id.first, self.current_edge.id.second)
+ #print(self.current_edge.id.first, self.current_edge.id.second)
it = AdjacencyIterator(iter)
tvertex = self.next_vertex
if type(tvertex) is TVertex:
Modified: trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py 2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/PredicatesB1D.py 2013-09-26 16:29:54 UTC (rev 60381)
@@ -60,7 +60,7 @@
BinaryPredicate1D.__init__(self)
self._GetGradient = pyViewMapGradientNormF1D(l, IntegrationType.MEAN)
def __call__(self, i1,i2):
- print("compare gradient")
+ #print("compare gradient")
return (self._GetGradient(i1) > self._GetGradient(i2))
class pyShuffleBP1D(BinaryPredicate1D):
Modified: trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py 2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/PredicatesU1D.py 2013-09-26 16:29:54 UTC (rev 60381)
@@ -92,7 +92,7 @@
def __call__(self, inter):
func = GetSteerableViewMapDensityF1D(self._level, self._integration)
v = func(inter)
- print(v)
+ #print(v)
if v < self._threshold:
return 1
return 0
@@ -202,23 +202,23 @@
vlast = itlast.object
tvertex = v.viewvertex
if type(tvertex) is TVertex:
- print("TVertex: [ ", tvertex.id.first, ",", tvertex.id.second," ]")
+ #print("TVertex: [ ", tvertex.id.first, ",", tvertex.id.second," ]")
eit = tvertex.edges_begin()
while not eit.is_end:
ve, incoming = eit.object
if ve.id == self._id:
return 1
- print("-------", ve.id.first, "-", ve.id.second)
+ #print("-------", ve.id.first, "-", ve.id.second)
eit.increment()
tvertex = vlast.viewvertex
if type(tvertex) is TVertex:
- print("TVertex: [ ", tvertex.id.first, ",", tvertex.id.second," ]")
+ #print("TVertex: [ ", tvertex.id.first, ",", tvertex.id.second," ]")
eit = tvertex.edges_begin()
while not eit.is_end:
ve, incoming = eit.object
if ve.id == self._id:
return 1
- print("-------", ve.id.first, "-", ve.id.second)
+ #print("-------", ve.id.first, "-", ve.id.second)
eit.increment()
return 0
@@ -335,8 +335,8 @@
itlast.decrement()
vlast = itlast.object
v = it.object
- print(v.id.first, v.id.second)
- print(vlast.id.first, vlast.id.second)
+ #print(v.id.first, v.id.second)
+ #print(vlast.id.first, vlast.id.second)
if v.id == vlast.id:
return 1
return 0
Modified: trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py 2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/parameter_editor.py 2013-09-26 16:29:54 UTC (rev 60381)
@@ -1093,10 +1093,10 @@
seg2 = sv3.point - sv2.point
seg3 = sv4.point - sv3.point
if seg1.dot(seg2) < 0.0 and seg2.dot(seg3) < 0.0:
- print(sv2.first_svertex.viewvertex)
- print(sv2.second_svertex.viewvertex)
- print(sv3.first_svertex.viewvertex)
- print(sv3.second_svertex.viewvertex)
+ #print(sv2.first_svertex.viewvertex)
+ #print(sv2.second_svertex.viewvertex)
+ #print(sv3.first_svertex.viewvertex)
+ #print(sv3.second_svertex.viewvertex)
p2 = mathutils.Vector(sv2.point)
p3 = mathutils.Vector(sv3.point)
sv2.point = p3
Modified: trunk/blender/release/scripts/freestyle/style_modules/shaders.py
===================================================================
--- trunk/blender/release/scripts/freestyle/style_modules/shaders.py 2013-09-26 10:35:41 UTC (rev 60380)
+++ trunk/blender/release/scripts/freestyle/style_modules/shaders.py 2013-09-26 16:29:54 UTC (rev 60381)
@@ -459,7 +459,7 @@
c0 = float(random.uniform(15,75))/100.0
c1 = float(random.uniform(15,75))/100.0
c2 = float(random.uniform(15,75))/100.0
- print(c0, c1, c2)
+ #print(c0, c1, c2)
it = stroke.stroke_vertices_begin()
while not it.is_end:
it.object.attribute.color = (c0,c1,c2)
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