[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60245] trunk/blender/intern/cycles/kernel /closure/bsdf_hair.h: * Style cleanup / Cycles.
Thomas Dinges
blender at dingto.org
Fri Sep 20 01:54:17 CEST 2013
Revision: 60245
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60245
Author: dingto
Date: 2013-09-19 23:54:16 +0000 (Thu, 19 Sep 2013)
Log Message:
-----------
* Style cleanup / Cycles.
Modified Paths:
--------------
trunk/blender/intern/cycles/kernel/closure/bsdf_hair.h
Modified: trunk/blender/intern/cycles/kernel/closure/bsdf_hair.h
===================================================================
--- trunk/blender/intern/cycles/kernel/closure/bsdf_hair.h 2013-09-19 23:43:30 UTC (rev 60244)
+++ trunk/blender/intern/cycles/kernel/closure/bsdf_hair.h 2013-09-19 23:54:16 UTC (rev 60245)
@@ -47,16 +47,16 @@
__device int bsdf_hair_reflection_setup(ShaderClosure *sc)
{
sc->type = CLOSURE_BSDF_HAIR_REFLECTION_ID;
- sc->data0 = clamp(sc->data0, 0.001f,1.0f);
- sc->data1 = clamp(sc->data1, 0.001f,1.0f);
+ sc->data0 = clamp(sc->data0, 0.001f, 1.0f);
+ sc->data1 = clamp(sc->data1, 0.001f, 1.0f);
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_GLOSSY;
}
__device int bsdf_hair_transmission_setup(ShaderClosure *sc)
{
sc->type = CLOSURE_BSDF_HAIR_TRANSMISSION_ID;
- sc->data0 = clamp(sc->data0, 0.001f,1.0f);
- sc->data1 = clamp(sc->data1, 0.001f,1.0f);
+ sc->data0 = clamp(sc->data0, 0.001f, 1.0f);
+ sc->data1 = clamp(sc->data1, 0.001f, 1.0f);
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_GLOSSY;
}
@@ -67,7 +67,7 @@
float3 Tg = sc->T;
#else
float offset = 0.0f;
- float3 Tg = make_float3(1.0f,0.0f,0.0f);
+ float3 Tg = make_float3(1.0f, 0.0f, 0.0f);
#endif
float roughness1 = sc->data0;
float roughness2 = sc->data1;
@@ -124,7 +124,7 @@
float3 Tg = sc->T;
#else
float offset = 0.0f;
- float3 Tg = make_float3(1.0f,0.0f,0.0f);
+ float3 Tg = make_float3(1.0f, 0.0f, 0.0f);
#endif
float roughness1 = sc->data0;
float roughness2 = sc->data1;
@@ -170,7 +170,7 @@
float3 Tg = sc->T;
#else
float offset = 0.0f;
- float3 Tg = make_float3(1.0f,0.0f,0.0f);
+ float3 Tg = make_float3(1.0f, 0.0f, 0.0f);
#endif
float roughness1 = sc->data0;
float roughness2 = sc->data1;
@@ -225,7 +225,7 @@
float3 Tg = sc->T;
#else
float offset = 0.0f;
- float3 Tg = make_float3(1.0f,0.0f,0.0f);
+ float3 Tg = make_float3(1.0f, 0.0f, 0.0f);
#endif
float roughness1 = sc->data0;
float roughness2 = sc->data1;
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