[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60040] trunk/blender/source/blender: Fix #36701: Mask pivioting doesnt honor parenting

Sergey Sharybin sergey.vfx at gmail.com
Wed Sep 11 12:06:54 CEST 2013


Revision: 60040
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60040
Author:   nazgul
Date:     2013-09-11 10:06:54 +0000 (Wed, 11 Sep 2013)
Log Message:
-----------
Fix #36701: Mask pivioting doesnt honor parenting

Made mask transformation aware of parent matrix.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mask.h
    trunk/blender/source/blender/blenkernel/intern/mask.c
    trunk/blender/source/blender/blenlib/BLI_math_matrix.h
    trunk/blender/source/blender/blenlib/intern/math_matrix.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mask.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mask.h	2013-09-11 09:55:44 UTC (rev 60039)
+++ trunk/blender/source/blender/blenkernel/BKE_mask.h	2013-09-11 10:06:54 UTC (rev 60040)
@@ -136,6 +136,7 @@
 void BKE_mask_calc_handles(struct Mask *mask);
 void BKE_mask_update_deform(struct Mask *mask);
 void BKE_mask_spline_ensure_deform(struct MaskSpline *spline);
+void BKE_mask_point_parent_matrix_get(struct MaskSplinePoint *point, float ctime, float parent_matrix[3][3]);
 
 /* animation */
 int  BKE_mask_layer_shape_totvert(struct MaskLayer *masklay);

Modified: trunk/blender/source/blender/blenkernel/intern/mask.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask.c	2013-09-11 09:55:44 UTC (rev 60039)
+++ trunk/blender/source/blender/blenkernel/intern/mask.c	2013-09-11 10:06:54 UTC (rev 60040)
@@ -1095,11 +1095,16 @@
 	BKE_mask_coord_to_frame(r_co, co, frame_size);
 }
 
-static int mask_evaluate_parent(MaskParent *parent, float ctime, float orig_co[2], float r_co[2])
+void BKE_mask_point_parent_matrix_get(MaskSplinePoint *point, float ctime, float parent_matrix[3][3])
 {
-	if (!parent)
-		return FALSE;
+	MaskParent *parent = &point->parent;
 
+	unit_m3(parent_matrix);
+
+	if (!parent) {
+		return;
+	}
+
 	if (parent->id_type == ID_MC) {
 		if (parent->id) {
 			MovieClip *clip = (MovieClip *) parent->id;
@@ -1115,11 +1120,10 @@
 					MovieTrackingTrack *track = BKE_tracking_track_get_named(tracking, ob, parent->sub_parent);
 
 					if (track) {
-						float marker_pos_ofs[2];
-						BKE_tracking_marker_get_subframe_position(track, clip_framenr, marker_pos_ofs);
-						BKE_mask_coord_from_movieclip(clip, &user, r_co, marker_pos_ofs);
-
-						return TRUE;
+						float marker_position[2], parent_co[2];
+						BKE_tracking_marker_get_subframe_position(track, clip_framenr, marker_position);
+						BKE_mask_coord_from_movieclip(clip, &user, parent_co, marker_position);
+						sub_v2_v2v2(parent_matrix[2], parent_co, parent->parent_orig);
 					}
 				}
 				else /* if (parent->type == MASK_PARENT_PLANE_TRACK) */ {
@@ -1127,47 +1131,47 @@
 
 					if (plane_track) {
 						MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_get(plane_track, clip_framenr);
-						float H[3][3], vec[3], warped[3];
+						float aspx, aspy;
+						float frame_size[2], H[3][3], mask_from_clip_matrix[3][3], mask_to_clip_matrix[3][3];
 
 						BKE_tracking_homography_between_two_quads(parent->parent_corners_orig, plane_marker->corners, H);
 
-						BKE_mask_coord_to_movieclip(clip, &user, vec, orig_co);
-						vec[2] = 1.0f;
-						mul_v3_m3v3(warped, H, vec);
-						warped[0] /= warped[2];
-						warped[1] /= warped[2];
+						unit_m3(mask_from_clip_matrix);
 
-						BKE_mask_coord_from_movieclip(clip, &user, r_co, warped);
+						BKE_movieclip_get_size_fl(clip, &user, frame_size);
+						BKE_movieclip_get_aspect(clip, &aspx, &aspy);
+
+						frame_size[1] *= (aspy / aspx);
+						if (frame_size[0] == frame_size[1]) {
+							/* pass */
+						}
+						else if (frame_size[0] < frame_size[1]) {
+							mask_from_clip_matrix[0][0] = frame_size[1] / frame_size[0];
+							mask_from_clip_matrix[2][0] = -0.5f * (frame_size[1] / frame_size[0]) + 0.5f;
+						}
+						else { /* (frame_size[0] > frame_size[1]) */
+							mask_from_clip_matrix[1][1] = frame_size[1] / frame_size[0];
+							mask_from_clip_matrix[2][1] = -0.5f * (frame_size[1] / frame_size[0]) + 0.5f;
+						}
+
+						invert_m3_m3(mask_to_clip_matrix, mask_from_clip_matrix);
+						mul_serie_m3(parent_matrix, mask_to_clip_matrix, H, mask_from_clip_matrix, NULL, NULL, NULL, NULL, NULL);
 					}
 				}
 			}
 		}
 	}
-
-	return FALSE;
 }
 
 static void mask_evaluate_apply_point_parent(MaskSplinePoint *point, float ctime)
 {
-	MaskParent *parent = &point->parent;
+	float parent_matrix[3][3];
 
-	if (parent->type == MASK_PARENT_POINT_TRACK) {
-		float parent_co[2];
+	BKE_mask_point_parent_matrix_get(point, ctime, parent_matrix);
 
-		if (mask_evaluate_parent(parent, ctime, NULL, parent_co)) {
-			float delta[2];
-			sub_v2_v2v2(delta, parent_co, parent->parent_orig);
-
-			add_v2_v2(point->bezt.vec[0], delta);
-			add_v2_v2(point->bezt.vec[1], delta);
-			add_v2_v2(point->bezt.vec[2], delta);
-		}
-	}
-	else /* if (parent->type == MASK_PARENT_PLANE_TRACK) */ {
-		mask_evaluate_parent(parent, ctime, point->bezt.vec[0], point->bezt.vec[0]);
-		mask_evaluate_parent(parent, ctime, point->bezt.vec[1], point->bezt.vec[1]);
-		mask_evaluate_parent(parent, ctime, point->bezt.vec[2], point->bezt.vec[2]);
-	}
+	mul_m3_v2(parent_matrix, point->bezt.vec[0]);
+	mul_m3_v2(parent_matrix, point->bezt.vec[1]);
+	mul_m3_v2(parent_matrix, point->bezt.vec[2]);
 }
 
 static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *point_prev, MaskSplinePoint *point_next)

Modified: trunk/blender/source/blender/blenlib/BLI_math_matrix.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_matrix.h	2013-09-11 09:55:44 UTC (rev 60039)
+++ trunk/blender/source/blender/blenlib/BLI_math_matrix.h	2013-09-11 10:06:54 UTC (rev 60040)
@@ -94,6 +94,8 @@
 void mul_project_m4_v3(float M[4][4], float vec[3]);
 void mul_v2_project_m4_v3(float r[2], float M[4][4], const float vec[3]);
 
+void mul_m3_v2(float m[3][3], float r[2]);
+void mul_v2_m3v2(float r[2], float m[3][3], float v[2]);
 void mul_m3_v3(float M[3][3], float r[3]);
 void mul_v3_m3v3(float r[3], float M[3][3], const float a[3]);
 void mul_v2_m3v3(float r[2], float M[3][3], const float a[3]);

Modified: trunk/blender/source/blender/blenlib/intern/math_matrix.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_matrix.c	2013-09-11 09:55:44 UTC (rev 60039)
+++ trunk/blender/source/blender/blenlib/intern/math_matrix.c	2013-09-11 10:06:54 UTC (rev 60040)
@@ -322,6 +322,24 @@
 	}
 }
 
+void mul_v2_m3v2(float r[2], float m[3][3], float v[2])
+{
+	float temp[3], warped[3];
+
+	copy_v2_v2(temp, v);
+	temp[2] = 1.0f;
+
+	mul_v3_m3v3(warped, m, temp);
+
+	r[0] = warped[0] / warped[2];
+	r[1] = warped[1] / warped[2];
+}
+
+void mul_m3_v2(float m[3][3], float r[2])
+{
+	mul_v2_m3v2(r, m, r);
+}
+
 void mul_m4_v3(float mat[4][4], float vec[3])
 {
 	float x, y;

Modified: trunk/blender/source/blender/editors/transform/transform_conversions.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_conversions.c	2013-09-11 09:55:44 UTC (rev 60039)
+++ trunk/blender/source/blender/editors/transform/transform_conversions.c	2013-09-11 10:06:54 UTC (rev 60040)
@@ -6556,29 +6556,40 @@
 	float handle[2], orig_handle[2];
 	float vec[3][3];
 	MaskSplinePoint *point;
+	float parent_matrix[3][3];
+	float parent_inverse_matrix[3][3];
 } TransDataMasking;
 
-static void MaskPointToTransData(MaskSplinePoint *point,
+static void MaskPointToTransData(Scene *scene, MaskSplinePoint *point,
                                  TransData *td, TransData2D *td2d, TransDataMasking *tdm,
                                  const int propmode, const float asp[2])
 {
 	BezTriple *bezt = &point->bezt;
 	short is_sel_point = MASKPOINT_ISSEL_KNOT(point);
 	short is_sel_any = MASKPOINT_ISSEL_ANY(point);
+	float parent_matrix[3][3], parent_inverse_matrix[3][3];
 
 	tdm->point = point;
 	copy_m3_m3(tdm->vec, bezt->vec);
 
+	BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix);
+	invert_m3_m3(parent_inverse_matrix, parent_matrix);
+
 	if (propmode || is_sel_point) {
 		int i;
 		for (i = 0; i < 3; i++) {
+			copy_m3_m3(tdm->parent_matrix, parent_matrix);
+			copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
+
 			/* CV coords are scaled by aspects. this is needed for rotations and
 			 * proportional editing to be consistent with the stretched CV coords
 			 * that are displayed. this also means that for display and numinput,
 			 * and when the the CV coords are flushed, these are converted each time */
-			td2d->loc[0] = bezt->vec[i][0] * asp[0];
-			td2d->loc[1] = bezt->vec[i][1] * asp[1];
+			mul_v2_m3v2(td2d->loc, parent_matrix, bezt->vec[i]);
+			td2d->loc[0] *= asp[0];
+			td2d->loc[1] *= asp[1];
 			td2d->loc[2] = 0.0f;
+
 			td2d->loc2d = bezt->vec[i];
 
 			td->flag = 0;
@@ -6610,18 +6621,23 @@
 
 			td++;
 			td2d++;
+			tdm++;
 		}
 	}
 	else {
 		tdm->is_handle = TRUE;
+		copy_m3_m3(tdm->parent_matrix, parent_matrix);
+		copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
 
 		BKE_mask_point_handle(point, tdm->handle);
 
 		copy_v2_v2(tdm->orig_handle, tdm->handle);
 
-		td2d->loc[0] = tdm->handle[0] * asp[0];
-		td2d->loc[1] = tdm->handle[1] * asp[1];
+		mul_v2_m3v2(td2d->loc, parent_matrix, tdm->handle);
+		td2d->loc[0] *= asp[0];
+		td2d->loc[1] *= asp[1];
 		td2d->loc[2] = 0.0f;
+
 		td2d->loc2d = tdm->handle;
 
 		td->flag = 0;
@@ -6651,6 +6667,7 @@
 
 static void createTransMaskingData(bContext *C, TransInfo *t)
 {
+	Scene *scene = CTX_data_scene(C);
 	Mask *mask = CTX_data_edit_mask(C);
 	MaskLayer *masklay;
 	TransData *td = NULL;
@@ -6723,7 +6740,7 @@
 				MaskSplinePoint *point = &spline->points[i];
 
 				if (propmode || MASKPOINT_ISSEL_ANY(point)) {
-					MaskPointToTransData(point, td, td2d, tdm, propmode, asp);
+					MaskPointToTransData(scene, point, td, td2d, tdm, propmode, asp);
 
 					if (propmode || MASKPOINT_ISSEL_KNOT(point)) {
 						td += 3;
@@ -6756,6 +6773,7 @@
 	for (a = 0, td = t->data2d, tdm = t->customData; a < t->total; a++, td++, tdm++) {
 		td->loc2d[0] = td->loc[0] * inv[0];
 		td->loc2d[1] = td->loc[1] * inv[1];
+		mul_m3_v2(tdm->parent_inverse_matrix, td->loc2d);
 
 		if (tdm->is_handle)
 			BKE_mask_point_set_handle(tdm->point, td->loc2d, t->flag & T_ALT_TRANSFORM, tdm->orig_handle, tdm->vec);




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