[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59928] trunk/blender/source: code cleanup : warnings and redundant checks.

Campbell Barton ideasman42 at gmail.com
Sun Sep 8 22:25:32 CEST 2013


Revision: 59928
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59928
Author:   campbellbarton
Date:     2013-09-08 20:25:31 +0000 (Sun, 08 Sep 2013)
Log Message:
-----------
code cleanup: warnings and redundant checks.

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/operators/bmo_poke.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp

Modified: trunk/blender/source/blender/bmesh/operators/bmo_poke.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_poke.c	2013-09-08 18:59:39 UTC (rev 59927)
+++ trunk/blender/source/blender/bmesh/operators/bmo_poke.c	2013-09-08 20:25:31 UTC (rev 59928)
@@ -65,7 +65,7 @@
 			break;
 		default:
 			BLI_assert(0);
-			break;
+			return;
 	}
 
 	BMO_ITER (f, &oiter, op->slots_in, "faces", BM_FACE) {

Modified: trunk/blender/source/blender/render/intern/source/rayshade.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/rayshade.c	2013-09-08 18:59:39 UTC (rev 59927)
+++ trunk/blender/source/blender/render/intern/source/rayshade.c	2013-09-08 20:25:31 UTC (rev 59928)
@@ -2317,9 +2317,7 @@
 		}
 		
 		copy_v3_v3(isec->start, start);
-		isec->dir[0] = end[0]-isec->start[0];
-		isec->dir[1] = end[1]-isec->start[1];
-		isec->dir[2] = end[2]-isec->start[2];
+		sub_v3_v3v3(isec->dir, end, start);
 		isec->dist = normalize_v3(isec->dir);
 		
 		if (shi->obi->flag & R_ENV_TRANSFORMED)

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp	2013-09-08 18:59:39 UTC (rev 59927)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp	2013-09-08 20:25:31 UTC (rev 59928)
@@ -205,8 +205,8 @@
 		case ACT_ACTION:
 			{
 				bActionActuator* actact = (bActionActuator*) bact->data;
-				STR_String propname = (actact->name ? actact->name : "");
-				STR_String propframe = (actact->frameProp ? actact->frameProp : "");
+				STR_String propname = actact->name;
+				STR_String propframe = actact->frameProp;
 
 				short ipo_flags = 0;
 
@@ -241,8 +241,8 @@
 			{
 				if (blenderobject->type==OB_MESH) {
 					bActionActuator* actact = (bActionActuator*) bact->data;
-					STR_String propname = (actact->name ? actact->name : "");
-					STR_String propframe = (actact->frameProp ? actact->frameProp : "");
+					STR_String propname = actact->name;
+					STR_String propframe = actact->frameProp;
 					
 					BL_ShapeActionActuator* tmpbaseact = new BL_ShapeActionActuator(
 					            gameobj,
@@ -748,9 +748,8 @@
 							break;
 						};
 						
-						if (sceneact->scene)
-						{
-							nextSceneName = sceneact->scene->id.name + 2; // this '2' is necessary to remove prefix 'SC'
+						if (sceneact->scene) {
+							nextSceneName = sceneact->scene->id.name + 2;
 						}
 						
 						break;




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