[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59890] branches/soc-2013-rigid_body_sim: rigidbody: Add option to mark rigid bodies as collision triggers
Sergej Reich
sergej.reich at googlemail.com
Fri Sep 6 19:58:52 CEST 2013
Revision: 59890
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59890
Author: sergof
Date: 2013-09-06 17:58:52 +0000 (Fri, 06 Sep 2013)
Log Message:
-----------
rigidbody: Add option to mark rigid bodies as collision triggers
Trigger object behave like normal rigid bodies but don't respond to
collisions.
Modified Paths:
--------------
branches/soc-2013-rigid_body_sim/intern/rigidbody/RBI_api.h
branches/soc-2013-rigid_body_sim/intern/rigidbody/rb_bullet_api.cpp
branches/soc-2013-rigid_body_sim/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
branches/soc-2013-rigid_body_sim/source/blender/blenkernel/intern/rigidbody.c
branches/soc-2013-rigid_body_sim/source/blender/makesdna/DNA_rigidbody_types.h
branches/soc-2013-rigid_body_sim/source/blender/makesrna/intern/rna_rigidbody.c
Modified: branches/soc-2013-rigid_body_sim/intern/rigidbody/RBI_api.h
===================================================================
--- branches/soc-2013-rigid_body_sim/intern/rigidbody/RBI_api.h 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/intern/rigidbody/RBI_api.h 2013-09-06 17:58:52 UTC (rev 59890)
@@ -182,6 +182,8 @@
/* Kinematic State */
extern void RB_body_set_kinematic_state(rbRigidBody *body, int kinematic);
+extern void RB_body_set_trigger(rbRigidBody *object, int trigger);
+
/* RigidBody Interface - Rigid Body Activation States */
extern int RB_body_get_activation_state(rbRigidBody *body);
extern void RB_body_set_activation_state(rbRigidBody *body, int use_deactivation);
Modified: branches/soc-2013-rigid_body_sim/intern/rigidbody/rb_bullet_api.cpp
===================================================================
--- branches/soc-2013-rigid_body_sim/intern/rigidbody/rb_bullet_api.cpp 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/intern/rigidbody/rb_bullet_api.cpp 2013-09-06 17:58:52 UTC (rev 59890)
@@ -88,6 +88,7 @@
struct rbRigidBody {
btRigidBody *body;
int col_groups;
+ bool is_trigger;
};
struct rbCollisionShape {
@@ -592,6 +593,16 @@
body->setCollisionFlags(body->getCollisionFlags() & ~btCollisionObject::CF_KINEMATIC_OBJECT);
}
+void RB_body_set_trigger(rbRigidBody *object, int trigger)
+{
+ btRigidBody *body = object->body;
+ object->is_trigger = trigger;
+ if (trigger)
+ body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_NO_CONTACT_RESPONSE);
+ else
+ body->setCollisionFlags(body->getCollisionFlags() & ~btCollisionObject::CF_NO_CONTACT_RESPONSE);
+}
+
/* ............ */
void RB_body_set_activation_state(rbRigidBody *object, int use_deactivation)
Modified: branches/soc-2013-rigid_body_sim/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
===================================================================
--- branches/soc-2013-rigid_body_sim/release/scripts/startup/bl_ui/properties_physics_rigidbody.py 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/release/scripts/startup/bl_ui/properties_physics_rigidbody.py 2013-09-06 17:58:52 UTC (rev 59890)
@@ -48,6 +48,7 @@
if rbo.type == 'ACTIVE':
row.prop(rbo, "enabled", text="Dynamic")
row.prop(rbo, "kinematic", text="Animated")
+ row.prop(rbo, "trigger", text="Trigger")
if rbo.type == 'ACTIVE':
layout.prop(rbo, "mass")
Modified: branches/soc-2013-rigid_body_sim/source/blender/blenkernel/intern/rigidbody.c
===================================================================
--- branches/soc-2013-rigid_body_sim/source/blender/blenkernel/intern/rigidbody.c 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/source/blender/blenkernel/intern/rigidbody.c 2013-09-06 17:58:52 UTC (rev 59890)
@@ -671,6 +671,7 @@
RB_body_set_mass(rbo->physics_object, RBO_GET_MASS(rbo));
RB_body_set_kinematic_state(rbo->physics_object, rbo->flag & RBO_FLAG_KINEMATIC || rbo->flag & RBO_FLAG_DISABLED);
+ RB_body_set_trigger(rbo->physics_object, rbo->flag & RBO_FLAG_TRIGGER);
}
if (rbw && rbw->physics_world && (rbo->flag & RBO_FLAG_COMPOUND_CHILD) == 0) // RB_TODO find better solution for compound shapes
Modified: branches/soc-2013-rigid_body_sim/source/blender/makesdna/DNA_rigidbody_types.h
===================================================================
--- branches/soc-2013-rigid_body_sim/source/blender/makesdna/DNA_rigidbody_types.h 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/source/blender/makesdna/DNA_rigidbody_types.h 2013-09-06 17:58:52 UTC (rev 59890)
@@ -152,7 +152,9 @@
RBO_FLAG_USE_MARGIN = (1 << 6),
/* compound shape flags, should not be set manually */
RBO_FLAG_COMPOUND_PARENT = (1 << 7),
- RBO_FLAG_COMPOUND_CHILD = (1 << 8)
+ RBO_FLAG_COMPOUND_CHILD = (1 << 8),
+ /* rigidbdody is used as a collision trigger */
+ RBO_FLAG_TRIGGER = (1 << 9)
} eRigidBodyOb_Flag;
/* RigidBody Collision Shape */
Modified: branches/soc-2013-rigid_body_sim/source/blender/makesrna/intern/rna_rigidbody.c
===================================================================
--- branches/soc-2013-rigid_body_sim/source/blender/makesrna/intern/rna_rigidbody.c 2013-09-06 17:58:50 UTC (rev 59889)
+++ branches/soc-2013-rigid_body_sim/source/blender/makesrna/intern/rna_rigidbody.c 2013-09-06 17:58:52 UTC (rev 59890)
@@ -789,6 +789,12 @@
RNA_def_property_ui_text(prop, "Kinematic", "Allow rigid body to be controlled by the animation system");
RNA_def_property_update(prop, NC_OBJECT | ND_POINTCACHE, "rna_RigidBodyOb_reset");
+ prop = RNA_def_property(srna, "trigger", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", RBO_FLAG_TRIGGER);
+ RNA_def_property_ui_text(prop, "Trigger", "Rigid body acts as collision trigger");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_OBJECT | ND_POINTCACHE, "rna_RigidBodyOb_reset");
+
/* Physics Parameters */
prop = RNA_def_property(srna, "mass", PROP_FLOAT, PROP_UNIT_MASS);
RNA_def_property_float_sdna(prop, NULL, "mass");
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