[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59823] trunk/blender/source/blender/ compositor: Fix #36113, Translate' s wrapping has 1 pixel gap in X and Y after scale node.

Lukas Toenne lukas.toenne at googlemail.com
Thu Sep 5 12:45:21 CEST 2013


Revision: 59823
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59823
Author:   lukastoenne
Date:     2013-09-05 10:45:21 +0000 (Thu, 05 Sep 2013)
Log Message:
-----------
Fix #36113, Translate's wrapping has 1 pixel gap in X and Y after scale node.
The issue with wrapping is that it requires correct interpolation of the border pixels. Since interpolation is done at the far left end of the node tree in buffer/image/etc read operations, the wrapping
setting can not be used directly in those operations (otherwise in-line translate operations would cause conflicts). To make wrapping work correctly we need to add a buffer in front of the translate
operation, which can then be interpolated correctly based on wrapping. The WrapOperation becomes a variant of ReadBufferOperation, which uses its wrapping setting to determine the correct "extend" mode
for interpolation of the buffer.

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/nodes/COM_TranslateNode.cpp
    trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.h
    trunk/blender/source/blender/compositor/operations/COM_WrapOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_WrapOperation.h

Modified: trunk/blender/source/blender/compositor/nodes/COM_TranslateNode.cpp
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_TranslateNode.cpp	2013-09-05 10:45:19 UTC (rev 59822)
+++ trunk/blender/source/blender/compositor/nodes/COM_TranslateNode.cpp	2013-09-05 10:45:21 UTC (rev 59823)
@@ -24,6 +24,7 @@
 
 #include "COM_TranslateOperation.h"
 #include "COM_WrapOperation.h"
+#include "COM_WriteBufferOperation.h"
 #include "COM_ExecutionSystem.h"
 
 TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode)
@@ -43,10 +44,15 @@
 	NodeTranslateData *data = (NodeTranslateData *)bnode->storage;
 
 	if (data->wrap_axis) {
+		WriteBufferOperation *writeOperation = new WriteBufferOperation();
 		WrapOperation *wrapOperation = new WrapOperation();
+		wrapOperation->setMemoryProxy(writeOperation->getMemoryProxy());
 		wrapOperation->setWrapping(data->wrap_axis);
-		inputSocket->relinkConnections(wrapOperation->getInputSocket(0), 0, graph);
+		
+		inputSocket->relinkConnections(writeOperation->getInputSocket(0), 0, graph);
 		addLink(graph, wrapOperation->getOutputSocket(), operation->getInputSocket(0));
+		
+		graph->addOperation(writeOperation);
 		graph->addOperation(wrapOperation);
 	}
 	else {

Modified: trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.cpp	2013-09-05 10:45:19 UTC (rev 59822)
+++ trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.cpp	2013-09-05 10:45:21 UTC (rev 59823)
@@ -66,6 +66,21 @@
 	}
 }
 
+void ReadBufferOperation::executePixelExtend(float output[4], float x, float y, PixelSampler sampler,
+                                             MemoryBufferExtend extend_x, MemoryBufferExtend extend_y)
+{
+	if (m_single_value) {
+		/* write buffer has a single value stored at (0,0) */
+		m_buffer->read(output, 0, 0);
+	}
+	else if (sampler == COM_PS_NEAREST) {
+		m_buffer->read(output, x, y, extend_x, extend_y);
+	}
+	else {
+		m_buffer->readBilinear(output, x, y, extend_x, extend_y);
+	}
+}
+
 void ReadBufferOperation::executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler)
 {
 	if (m_single_value) {

Modified: trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.h	2013-09-05 10:45:19 UTC (rev 59822)
+++ trunk/blender/source/blender/compositor/operations/COM_ReadBufferOperation.h	2013-09-05 10:45:21 UTC (rev 59823)
@@ -41,6 +41,8 @@
 	
 	void *initializeTileData(rcti *rect);
 	void executePixel(float output[4], float x, float y, PixelSampler sampler);
+	void executePixelExtend(float output[4], float x, float y, PixelSampler sampler,
+	                        MemoryBufferExtend extend_x, MemoryBufferExtend extend_y);
 	void executePixel(float output[4], float x, float y, float dx, float dy, PixelSampler sampler);
 	const bool isReadBufferOperation() const { return true; }
 	void setOffset(unsigned int offset) { this->m_offset = offset; }

Modified: trunk/blender/source/blender/compositor/operations/COM_WrapOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_WrapOperation.cpp	2013-09-05 10:45:19 UTC (rev 59822)
+++ trunk/blender/source/blender/compositor/operations/COM_WrapOperation.cpp	2013-09-05 10:45:21 UTC (rev 59823)
@@ -23,23 +23,11 @@
 
 #include "COM_WrapOperation.h"
 
-WrapOperation::WrapOperation() : NodeOperation()
+WrapOperation::WrapOperation() : ReadBufferOperation()
 {
-	this->addInputSocket(COM_DT_COLOR);
-	this->addOutputSocket(COM_DT_COLOR);
-	this->setResolutionInputSocketIndex(0);
-	this->m_inputOperation = NULL;
+	this->m_wrappingType = CMP_NODE_WRAP_NONE;
 }
-void WrapOperation::initExecution()
-{
-	this->m_inputOperation = this->getInputSocketReader(0);
-}
 
-void WrapOperation::deinitExecution()
-{
-	this->m_inputOperation = NULL;
-}
-
 inline float WrapOperation::getWrappedOriginalXPos(float x)
 {
 	if (this->getWidth() == 0) return 0;
@@ -59,6 +47,7 @@
 	float nx, ny;
 	nx = x;
 	ny = y;
+	MemoryBufferExtend extend_x = COM_MB_CLIP, extend_y = COM_MB_CLIP;
 	switch (m_wrappingType) {
 		case CMP_NODE_WRAP_NONE:
 			//Intentionally empty, originalXPos and originalYPos have been set before
@@ -66,20 +55,23 @@
 		case CMP_NODE_WRAP_X:
 			// wrap only on the x-axis
 			nx = this->getWrappedOriginalXPos(x);
+			extend_x = COM_MB_REPEAT;
 			break;
 		case CMP_NODE_WRAP_Y:
 			// wrap only on the y-axis
 			ny = this->getWrappedOriginalYPos(y);
+			extend_y = COM_MB_REPEAT;
 			break;
 		case CMP_NODE_WRAP_XY:
 			// wrap on both
 			nx = this->getWrappedOriginalXPos(x);
 			ny = this->getWrappedOriginalYPos(y);
+			extend_x = COM_MB_REPEAT;
+			extend_y = COM_MB_REPEAT;
 			break;
 	}
 
-	this->m_inputOperation->read(output, nx, ny, sampler);
-
+	executePixelExtend(output, nx, ny, sampler, extend_x, extend_y);
 }
 
 bool WrapOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@@ -110,7 +102,7 @@
 		}
 	}
 
-	return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+	return ReadBufferOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
 }
 
 void WrapOperation::setWrapping(int wrapping_type)

Modified: trunk/blender/source/blender/compositor/operations/COM_WrapOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_WrapOperation.h	2013-09-05 10:45:19 UTC (rev 59822)
+++ trunk/blender/source/blender/compositor/operations/COM_WrapOperation.h	2013-09-05 10:45:21 UTC (rev 59823)
@@ -23,20 +23,16 @@
 #ifndef _COM_WrapOperation_h_
 #define _COM_WrapOperation_h_
 
-#include "COM_NodeOperation.h"
+#include "COM_ReadBufferOperation.h"
 
-class WrapOperation : public NodeOperation {
+class WrapOperation : public ReadBufferOperation {
 private:
-	SocketReader *m_inputOperation;
 	int m_wrappingType;
 public:
 	WrapOperation();
 	bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
 	void executePixel(float output[4], float x, float y, PixelSampler sampler);
 
-	void initExecution();
-	void deinitExecution();
-
 	void setWrapping(int wrapping_type);
 	float getWrappedOriginalXPos(float x);
 	float getWrappedOriginalYPos(float y);




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