[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59815] trunk/blender/source/blender/gpu/ shaders/gpu_shader_material.glsl: Fix broken GLSL shader after recent changes.

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Sep 5 02:37:10 CEST 2013


Revision: 59815
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59815
Author:   blendix
Date:     2013-09-05 00:37:10 +0000 (Thu, 05 Sep 2013)
Log Message:
-----------
Fix broken GLSL shader after recent changes.

Modified Paths:
--------------
    trunk/blender/source/blender/gpu/shaders/gpu_shader_material.glsl

Modified: trunk/blender/source/blender/gpu/shaders/gpu_shader_material.glsl
===================================================================
--- trunk/blender/source/blender/gpu/shaders/gpu_shader_material.glsl	2013-09-05 00:37:06 UTC (rev 59814)
+++ trunk/blender/source/blender/gpu/shaders/gpu_shader_material.glsl	2013-09-05 00:37:10 UTC (rev 59815)
@@ -2087,7 +2087,7 @@
 	node_bsdf_diffuse(color, 0.0, N, result);
 }
 
-void node_subsurface_scattering(vec4 color, float scale, vec3 radius, float sharpen, float texture_blur, out vec4 result)
+void node_subsurface_scattering(vec4 color, float scale, vec3 radius, float sharpen, float texture_blur, vec3 N, out vec4 result)
 {
 	node_bsdf_diffuse(color, 0.0, N, result);
 }




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