[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59736] trunk/blender/release/scripts/ startup/bl_ui/space_node.py: Fix #36640: node editor header with world nodes not drawing correct after recent bugfix .
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon Sep 2 16:14:02 CEST 2013
Revision: 59736
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59736
Author: blendix
Date: 2013-09-02 14:14:02 +0000 (Mon, 02 Sep 2013)
Log Message:
-----------
Fix #36640: node editor header with world nodes not drawing correct after recent bugfix.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_node.py
Modified: trunk/blender/release/scripts/startup/bl_ui/space_node.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_node.py 2013-09-02 14:01:52 UTC (rev 59735)
+++ trunk/blender/release/scripts/startup/bl_ui/space_node.py 2013-09-02 14:14:02 UTC (rev 59736)
@@ -65,6 +65,8 @@
layout.prop(snode_id, "use_nodes")
if snode.shader_type == 'WORLD':
+ row = layout.row()
+ row.enabled = not snode.pin
row.template_ID(scene, "world", new="world.new")
if snode_id:
row.prop(snode_id, "use_nodes")
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