[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60925] trunk/blender: code cleanup and add mball select similar into the menu

Campbell Barton ideasman42 at gmail.com
Fri Oct 25 08:22:15 CEST 2013


Revision: 60925
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60925
Author:   campbellbarton
Date:     2013-10-25 06:22:15 +0000 (Fri, 25 Oct 2013)
Log Message:
-----------
code cleanup and add mball select similar into the menu

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
    trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp

Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2013-10-25 06:21:38 UTC (rev 60924)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py	2013-10-25 06:22:15 UTC (rev 60925)
@@ -716,7 +716,11 @@
 
         layout.operator("mball.select_random_metaelems")
 
+        layout.separator()
 
+        layout.operator_menu_enum("mball.select_similar", "type", text="Similar")
+
+
 class VIEW3D_MT_select_edit_lattice(Menu):
     bl_label = "Select"
 

Modified: trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp	2013-10-25 06:21:38 UTC (rev 60924)
+++ trunk/blender/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp	2013-10-25 06:22:15 UTC (rev 60925)
@@ -294,13 +294,13 @@
 		int offset;
 		for (y = 0; y < src_height; ++y) {
 			const int yx = y * src_width;
-			offset = yx*COM_NUMBER_OF_CHANNELS + chan;
+			offset = yx * COM_NUMBER_OF_CHANNELS + chan;
 			for (x = 0; x < src_width; ++x) {
 				X[x] = buffer[offset];
 				offset += COM_NUMBER_OF_CHANNELS;
 			}
 			YVV(src_width);
-			offset = yx*COM_NUMBER_OF_CHANNELS + chan;
+			offset = yx * COM_NUMBER_OF_CHANNELS + chan;
 			for (x = 0; x < src_width; ++x) {
 				buffer[offset] = Y[x];
 				offset += COM_NUMBER_OF_CHANNELS;




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