[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60590] branches/vgroup_modifiers/source/ blender: Add loop tangent spaces computation, in a similar way as loop normals.

Bastien Montagne montagne29 at wanadoo.fr
Mon Oct 7 15:29:24 CEST 2013


Revision: 60590
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60590
Author:   mont29
Date:     2013-10-07 13:29:24 +0000 (Mon, 07 Oct 2013)
Log Message:
-----------
Add loop tangent spaces computation, in a similar way as loop normals. Note that you must feature a valid UVMap, and the mesh must be tessellated (i.e. have only tris/quads) for this to work.

Modified Paths:
--------------
    branches/vgroup_modifiers/source/blender/blenkernel/BKE_mesh.h
    branches/vgroup_modifiers/source/blender/blenkernel/intern/customdata.c
    branches/vgroup_modifiers/source/blender/blenkernel/intern/mesh_evaluate.c
    branches/vgroup_modifiers/source/blender/makesdna/DNA_customdata_types.h
    branches/vgroup_modifiers/source/blender/makesrna/intern/rna_mesh.c
    branches/vgroup_modifiers/source/blender/makesrna/intern/rna_mesh_api.c

Modified: branches/vgroup_modifiers/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- branches/vgroup_modifiers/source/blender/blenkernel/BKE_mesh.h	2013-10-07 13:19:48 UTC (rev 60589)
+++ branches/vgroup_modifiers/source/blender/blenkernel/BKE_mesh.h	2013-10-07 13:29:24 UTC (rev 60590)
@@ -169,9 +169,13 @@
         struct MFace *mfaces, int numFaces,
         float (*faceNors_r)[3]);
 void BKE_mesh_normals_loop_split(
-        struct MVert *mverts, int numVerts, struct MEdge *medges, int numEdges,
-        struct MLoop *mloops, float (*r_loopnors)[3], int numLoops,
-        struct MPoly *mpolys, float (*polynors)[3], int numPolys, float split_angle);
+        struct MVert *mverts, const int numVerts, struct MEdge *medges, const int numEdges,
+        struct MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
+        struct MPoly *mpolys, float (*polynors)[3], const int numPolys, float split_angle);
+void BKE_mesh_normals_loop_tangent(
+        struct MVert *mverts, const int numVerts,
+        struct MLoop *mloops, float (*r_looptangent)[4], float (*loopnors)[3], float (*loopuv)[2], const int numLoops,
+        struct MPoly *mpolys, const int numPolys);
 
 void BKE_mesh_calc_poly_normal(
         struct MPoly *mpoly, struct MLoop *loopstart,

Modified: branches/vgroup_modifiers/source/blender/blenkernel/intern/customdata.c
===================================================================
--- branches/vgroup_modifiers/source/blender/blenkernel/intern/customdata.c	2013-10-07 13:19:48 UTC (rev 60589)
+++ branches/vgroup_modifiers/source/blender/blenkernel/intern/customdata.c	2013-10-07 13:29:24 UTC (rev 60590)
@@ -1169,7 +1169,9 @@
 	/* 37: CD_FREESTYLE_EDGE */
 	{sizeof(FreestyleEdge), "FreestyleEdge", 1, NULL, NULL, NULL, NULL, NULL, NULL},
 	/* 38: CD_FREESTYLE_FACE */
-	{sizeof(FreestyleFace), "FreestyleFace", 1, NULL, NULL, NULL, NULL, NULL, NULL}
+	{sizeof(FreestyleFace), "FreestyleFace", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+	/* 39: CD_LOOPTANGENT */
+	{sizeof(float) * 4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
 };
 
 /* note, numbers are from trunk and need updating for bmesh */
@@ -1185,7 +1187,7 @@
 	/* 25-29 */ "CDMPoly", "CDMLoop", "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight",
 	/* 30-34 */ "CDSubSurfCrease", "CDOrigSpaceLoop", "CDPreviewLoopCol", "CDBMElemPyPtr", "CDPaintMask",
 	/* 35-36 */ "CDGridPaintMask", "CDMVertSkin",
-	/* 37-38 */ "CDFreestyleEdge", "CDFreestyleFace"
+	/* 37-38 */ "CDFreestyleEdge", "CDFreestyleFace", "CDLoopTangent",
 };
 
 

Modified: branches/vgroup_modifiers/source/blender/blenkernel/intern/mesh_evaluate.c
===================================================================
--- branches/vgroup_modifiers/source/blender/blenkernel/intern/mesh_evaluate.c	2013-10-07 13:19:48 UTC (rev 60589)
+++ branches/vgroup_modifiers/source/blender/blenkernel/intern/mesh_evaluate.c	2013-10-07 13:29:24 UTC (rev 60590)
@@ -53,6 +53,7 @@
 
 #include "BLI_strict_flags.h"
 
+#include "mikktspace.h"
 
 // #define DEBUG_TIME
 
@@ -318,9 +319,9 @@
  * Compute split normals, i.e. vertex normals associated with each poly (hence 'loop normals').
  * Useful to materialize sharp edges (or non-smooth faces) without actually modifying the geometry (splitting edges).
  */
-void BKE_mesh_normals_loop_split(MVert *mverts, int UNUSED(numVerts), MEdge *medges, int numEdges,
-                                 MLoop *mloops, float (*r_loopnors)[3], int numLoops,
-                                 MPoly *mpolys, float (*polynors)[3], int numPolys, float split_angle)
+void BKE_mesh_normals_loop_split(MVert *mverts, const int UNUSED(numVerts), MEdge *medges, const int numEdges,
+                                 MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
+                                 MPoly *mpolys, float (*polynors)[3], const int numPolys, float split_angle)
 {
 #define INDEX_UNSET INT_MIN
 #define INDEX_INVALID -1
@@ -572,6 +573,111 @@
 #undef IS_EDGE_SHARP
 }
 
+
+/* Tangent space normals utils. */
+
+/* User data. */
+typedef struct {
+	MPoly *mpolys;         /* faces */
+	MLoop *mloops;         /* faces's vertices */
+	MVert *mverts;         /* vertices */
+	float (*uvcos)[2];     /* texture coordinates */
+	float (*lnors)[3];     /* loops' normals */
+	float (*tangents)[4];  /* output tangents */
+	int num_polys;         /* number of polygons */
+} BKEMeshToTangent;
+
+/* Mikktspace's API */
+static int get_num_faces(const SMikkTSpaceContext *pContext)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	return p_mesh->num_polys;
+}
+
+static int get_num_verts_of_face(const SMikkTSpaceContext *pContext, const int face_idx)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	return p_mesh->mpolys[face_idx].totloop;
+}
+
+static void get_position(const SMikkTSpaceContext *pContext, float r_co[3], const int face_idx, const int vert_idx)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	const int loop_idx = p_mesh->mpolys[face_idx].loopstart + vert_idx;
+	copy_v3_v3(r_co, p_mesh->mverts[p_mesh->mloops[loop_idx].v].co);
+}
+
+static void get_texture_coordinate(const SMikkTSpaceContext *pContext, float r_uv[2], const int face_idx,
+                                   const int vert_idx)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	copy_v2_v2(r_uv, p_mesh->uvcos[p_mesh->mpolys[face_idx].loopstart + vert_idx]);
+}
+
+static void get_normal(const SMikkTSpaceContext *pContext, float r_no[3], const int face_idx, const int vert_idx)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	copy_v3_v3(r_no, p_mesh->lnors[p_mesh->mpolys[face_idx].loopstart + vert_idx]);
+}
+
+static void set_tspace(const SMikkTSpaceContext *pContext, const float fv_tangent[3], const float face_sign,
+                       const int face_idx, const int vert_idx)
+{
+	BKEMeshToTangent *p_mesh = (BKEMeshToTangent *)pContext->m_pUserData;
+	float *p_res = p_mesh->tangents[p_mesh->mpolys[face_idx].loopstart + vert_idx];
+	copy_v3_v3(p_res, fv_tangent);
+	p_res[3] = face_sign;
+}
+
+/**
+ * Compute simplified tangent space normals, i.e. tangent vector + sign of bi-tangent one, which combined with
+ * split normals can be used to recreate the full tangent space.
+ * Note: * There must be a valid loop's CD_NORMALS available.
+ *       * The mesh should be made of only tris and quads!
+ */
+void BKE_mesh_normals_loop_tangent(MVert *mverts, const int UNUSED(numVerts), MLoop *mloops, float (*r_looptangent)[4],
+                                   float (*loopnors)[3], float (*loopuv)[2], const int UNUSED(numLoops),
+                                   MPoly *mpolys, const int numPolys)
+{
+	BKEMeshToTangent mesh_to_tangent = {NULL};
+	SMikkTSpaceContext s_context = {NULL};
+	SMikkTSpaceInterface s_interface = {NULL};
+
+	MPoly *mp;
+	int mp_index;
+
+	/* First check we do have a tris/quads only mesh. */
+	for (mp = mpolys, mp_index = 0; mp_index < numPolys; mp++, mp_index++) {
+		if (mp->totloop > 4) {
+			printf("Tangent space can only be computed for tris/quads, aborting...\n");
+			return;
+		}
+	}
+
+	/* Compute Mikktspace's tangent normals. */
+	mesh_to_tangent.mpolys = mpolys;
+	mesh_to_tangent.mloops = mloops;
+	mesh_to_tangent.mverts = mverts;
+	mesh_to_tangent.uvcos = loopuv;
+	mesh_to_tangent.lnors = loopnors;
+	mesh_to_tangent.tangents = r_looptangent;
+	mesh_to_tangent.num_polys = numPolys;
+
+	s_context.m_pUserData = &mesh_to_tangent;
+	s_context.m_pInterface = &s_interface;
+	s_interface.m_getNumFaces = get_num_faces;
+	s_interface.m_getNumVerticesOfFace = get_num_verts_of_face;
+	s_interface.m_getPosition = get_position;
+	s_interface.m_getTexCoord = get_texture_coordinate;
+	s_interface.m_getNormal = get_normal;
+	s_interface.m_setTSpaceBasic = set_tspace;
+
+	/* 0 if failed */
+	if (genTangSpaceDefault(&s_context) == false) {
+		printf("Mikktspace failed to generate tangents for this mesh!\n");
+	}
+}
+
 /** \} */
 
 

Modified: branches/vgroup_modifiers/source/blender/makesdna/DNA_customdata_types.h
===================================================================
--- branches/vgroup_modifiers/source/blender/makesdna/DNA_customdata_types.h	2013-10-07 13:19:48 UTC (rev 60589)
+++ branches/vgroup_modifiers/source/blender/makesdna/DNA_customdata_types.h	2013-10-07 13:29:24 UTC (rev 60590)
@@ -63,9 +63,10 @@
  * layers, each with a data type (e.g. MTFace, MDeformVert, etc.). */
 typedef struct CustomData {
 	CustomDataLayer *layers;      /* CustomDataLayers, ordered by type */
-	int typemap[39];              /* runtime only! - maps types to indices of first layer of that type,
+	int typemap[40];              /* runtime only! - maps types to indices of first layer of that type,
 	                               * MUST be >= CD_NUMTYPES, but we cant use a define here.
 	                               * Correct size is ensured in CustomData_update_typemap assert() */
+	int pad_i0;
 	int totlayer, maxlayer;       /* number of layers, size of layers array */
 	int totsize;                  /* in editmode, total size of all data layers */
 	void *pool;                   /* Bmesh: Memory pool for allocation of blocks */
@@ -117,7 +118,8 @@
 	CD_MVERT_SKIN       = 36,
 	CD_FREESTYLE_EDGE   = 37,
 	CD_FREESTYLE_FACE   = 38,
-	CD_NUMTYPES         = 39,
+	CD_LOOPTANGENT      = 39,
+	CD_NUMTYPES         = 40,
 };
 
 /* Bits for CustomDataMask */

Modified: branches/vgroup_modifiers/source/blender/makesrna/intern/rna_mesh.c
===================================================================
--- branches/vgroup_modifiers/source/blender/makesrna/intern/rna_mesh.c	2013-10-07 13:19:48 UTC (rev 60589)
+++ branches/vgroup_modifiers/source/blender/makesrna/intern/rna_mesh.c	2013-10-07 13:29:24 UTC (rev 60590)
@@ -338,6 +338,20 @@
 	}
 }
 
+static void rna_MeshLoop_tangent_get(PointerRNA *ptr, float *values)
+{
+	Mesh *me = rna_mesh(ptr);
+	MLoop *ml = (MLoop *)ptr->data;
+	const float (*vec)[4] = CustomData_get(&me->ldata, (int)(ml - me->mloop), CD_LOOPTANGENT);
+
+	if (!vec) {
+		zero_v4(values);
+	}
+	else {
+		copy_v4_v4(values, (const float *)vec);
+	}
+}
+
 static void rna_MeshPolygon_normal_get(PointerRNA *ptr, float *values)
 {
 	Mesh *me = rna_mesh(ptr);
@@ -1874,6 +1888,14 @@
 	                         "Local space unit length split normal vector of this vertex for this polygon "

@@ Diff output truncated at 10240 characters. @@



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