[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60571] trunk/blender: rename presets not to use '+' character, also some typo fixes.
Campbell Barton
ideasman42 at gmail.com
Sat Oct 5 16:19:40 CEST 2013
Revision: 60571
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60571
Author: campbellbarton
Date: 2013-10-05 14:19:39 +0000 (Sat, 05 Oct 2013)
Log Message:
-----------
rename presets not to use '+' character, also some typo fixes.
Modified Paths:
--------------
trunk/blender/release/scripts/modules/bpy/path.py
trunk/blender/source/blender/blenkernel/intern/bvhutils.c
trunk/blender/source/blender/blenkernel/intern/library.c
trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c
trunk/blender/source/blender/blenloader/intern/writefile.c
Added Paths:
-----------
trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py
trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py
Removed Paths:
-------------
trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_rigged.py
trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_static.py
Modified: trunk/blender/release/scripts/modules/bpy/path.py
===================================================================
--- trunk/blender/release/scripts/modules/bpy/path.py 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/release/scripts/modules/bpy/path.py 2013-10-05 14:19:39 UTC (rev 60571)
@@ -163,6 +163,7 @@
"""
# string replacements
name = name.replace("_colon_", ":")
+ name = name.replace("_plus_", "+")
name = name.replace("_", " ")
Deleted: trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_rigged.py
===================================================================
--- trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_rigged.py 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_rigged.py 2013-10-05 14:19:39 UTC (rev 60571)
@@ -1,18 +0,0 @@
-import bpy
-op = bpy.context.active_operator
-
-op.apply_modifiers = True
-op.export_mesh_type = 0
-op.export_mesh_type_selection = 'view'
-op.selected = True
-op.include_children = False
-op.include_armatures = True
-op.include_shapekeys = False
-op.deform_bones_only = True
-op.active_uv_only = True
-op.include_uv_textures = True
-op.use_texture_copies = True
-op.triangulate = True
-op.use_object_instantiation = False
-op.sort_by_name = True
-op.open_sim = True
Deleted: trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_static.py
===================================================================
--- trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_static.py 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_static.py 2013-10-05 14:19:39 UTC (rev 60571)
@@ -1,18 +0,0 @@
-import bpy
-op = bpy.context.active_operator
-
-op.apply_modifiers = True
-op.export_mesh_type = 0
-op.export_mesh_type_selection = 'view'
-op.selected = True
-op.include_children = False
-op.include_armatures = False
-op.include_shapekeys = False
-op.deform_bones_only = False
-op.active_uv_only = True
-op.include_uv_textures = True
-op.use_texture_copies = True
-op.triangulate = True
-op.use_object_instantiation = False
-op.sort_by_name = True
-op.open_sim = False
Copied: trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py (from rev 60570, trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_rigged.py)
===================================================================
--- trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py (rev 0)
+++ trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py 2013-10-05 14:19:39 UTC (rev 60571)
@@ -0,0 +1,18 @@
+import bpy
+op = bpy.context.active_operator
+
+op.apply_modifiers = True
+op.export_mesh_type = 0
+op.export_mesh_type_selection = 'view'
+op.selected = True
+op.include_children = False
+op.include_armatures = True
+op.include_shapekeys = False
+op.deform_bones_only = True
+op.active_uv_only = True
+op.include_uv_textures = True
+op.use_texture_copies = True
+op.triangulate = True
+op.use_object_instantiation = False
+op.sort_by_name = True
+op.open_sim = True
Copied: trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py (from rev 60570, trunk/blender/release/scripts/presets/operator/wm.collada_export/sl+open_sim_static.py)
===================================================================
--- trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py (rev 0)
+++ trunk/blender/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py 2013-10-05 14:19:39 UTC (rev 60571)
@@ -0,0 +1,18 @@
+import bpy
+op = bpy.context.active_operator
+
+op.apply_modifiers = True
+op.export_mesh_type = 0
+op.export_mesh_type_selection = 'view'
+op.selected = True
+op.include_children = False
+op.include_armatures = False
+op.include_shapekeys = False
+op.deform_bones_only = False
+op.active_uv_only = True
+op.include_uv_textures = True
+op.use_texture_copies = True
+op.triangulate = True
+op.use_object_instantiation = False
+op.sort_by_name = True
+op.open_sim = False
Modified: trunk/blender/source/blender/blenkernel/intern/bvhutils.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/bvhutils.c 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/source/blender/blenkernel/intern/bvhutils.c 2013-10-05 14:19:39 UTC (rev 60571)
@@ -355,7 +355,7 @@
/*
- * BVH from meshs callbacks
+ * BVH from meshes callbacks
*/
/* Callback to bvh tree nearest point. The tree must bust have been built using bvhtree_from_mesh_faces.
Modified: trunk/blender/source/blender/blenkernel/intern/library.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/library.c 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/source/blender/blenkernel/intern/library.c 2013-10-05 14:19:39 UTC (rev 60571)
@@ -1411,7 +1411,7 @@
/* This was in 2.43 and previous releases
* however all data in blender should be sorted, not just duplicate names
- * sorting should not hurt, but noting just incause it alters the way other
+ * sorting should not hurt, but noting just incase it alters the way other
* functions work, so sort every time */
#if 0
if (result)
Modified: trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/source/blender/blenkernel/intern/shrinkwrap.c 2013-10-05 14:19:39 UTC (rev 60571)
@@ -506,7 +506,7 @@
DerivedMesh *ss_mesh = NULL;
ShrinkwrapCalcData calc = NULL_ShrinkwrapCalcData;
- /* remove loop dependencies on derived meshs (TODO should this be done elsewhere?) */
+ /* remove loop dependencies on derived meshes (TODO should this be done elsewhere?) */
if (smd->target == ob) smd->target = NULL;
if (smd->auxTarget == ob) smd->auxTarget = NULL;
Modified: trunk/blender/source/blender/blenloader/intern/writefile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/writefile.c 2013-10-05 14:10:29 UTC (rev 60570)
+++ trunk/blender/source/blender/blenloader/intern/writefile.c 2013-10-05 14:19:39 UTC (rev 60571)
@@ -1808,7 +1808,7 @@
CustomData_free(&data_tmp, count);
}
-static void write_meshs(WriteData *wd, ListBase *idbase)
+static void write_meshes(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
int save_for_old_blender= 0;
@@ -3366,7 +3366,7 @@
write_objects (wd, &mainvar->object);
write_materials(wd, &mainvar->mat);
write_textures (wd, &mainvar->tex);
- write_meshs (wd, &mainvar->mesh);
+ write_meshes (wd, &mainvar->mesh);
write_particlesettings(wd, &mainvar->particle);
write_nodetrees(wd, &mainvar->nodetree);
write_brushes (wd, &mainvar->brush);
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