[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [60544] trunk/blender/source/blender: fix for lasso selection (in non-zbuf mode) when the line intersected its self.
Campbell Barton
ideasman42 at gmail.com
Fri Oct 4 12:48:25 CEST 2013
Revision: 60544
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=60544
Author: campbellbarton
Date: 2013-10-04 10:48:24 +0000 (Fri, 04 Oct 2013)
Log Message:
-----------
fix for lasso selection (in non-zbuf mode) when the line intersected its self.
isect_point_poly_v2() - add argument to check overlapping areas.
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/BLI_math_geom.h
trunk/blender/source/blender/blenlib/intern/lasso.c
trunk/blender/source/blender/blenlib/intern/math_geom.c
trunk/blender/source/blender/bmesh/tools/bmesh_bisect_plane.c
trunk/blender/source/blender/editors/mesh/editmesh_knife.c
Modified: trunk/blender/source/blender/blenlib/BLI_math_geom.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_geom.h 2013-10-04 10:07:32 UTC (rev 60543)
+++ trunk/blender/source/blender/blenlib/BLI_math_geom.h 2013-10-04 10:48:24 UTC (rev 60544)
@@ -155,8 +155,8 @@
const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2], const float epsilon);
/* point in polygon */
-bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr);
-bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr);
+bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr, const bool use_overlap);
+bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr, const bool use_overlap);
int isect_point_quad_v2(const float p[2], const float a[2], const float b[2], const float c[2], const float d[2]);
Modified: trunk/blender/source/blender/blenlib/intern/lasso.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/lasso.c 2013-10-04 10:07:32 UTC (rev 60543)
+++ trunk/blender/source/blender/blenlib/intern/lasso.c 2013-10-04 10:48:24 UTC (rev 60544)
@@ -63,7 +63,7 @@
}
else {
int pt[2] = {sx, sy};
- return isect_point_poly_v2_int(pt, mcords, moves);
+ return isect_point_poly_v2_int(pt, mcords, moves, true);
}
}
Modified: trunk/blender/source/blender/blenlib/intern/math_geom.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_geom.c 2013-10-04 10:07:32 UTC (rev 60543)
+++ trunk/blender/source/blender/blenlib/intern/math_geom.c 2013-10-04 10:48:24 UTC (rev 60544)
@@ -712,7 +712,8 @@
}
/* point in polygon (keep float and int versions in sync) */
-bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr)
+bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr,
+ const bool use_overlap)
{
/* we do the angle rule, define that all added angles should be about zero or (2 * PI) */
float angletot = 0.0;
@@ -749,9 +750,18 @@
p1 = p2;
}
- return (fabsf(angletot) > 4.0f);
+ angletot = fabsf(angletot);
+ if (use_overlap) {
+ const int nested = floorf((angletot / (float)(M_PI * 2.0)) + 0.00001f);
+ angletot -= nested * (float)(M_PI * 2.0);
+ return (angletot > 4.0f) != (nested % 2);
+ }
+ else {
+ return (angletot > 4.0f);
+ }
}
-bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr)
+bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr,
+ const bool use_overlap)
{
/* we do the angle rule, define that all added angles should be about zero or (2 * PI) */
float angletot = 0.0;
@@ -788,7 +798,15 @@
p1 = p2;
}
- return (fabsf(angletot) > 4.0f);
+ angletot = fabsf(angletot);
+ if (use_overlap) {
+ const int nested = floorf((angletot / (float)(M_PI * 2.0)) + 0.00001f);
+ angletot -= nested * (float)(M_PI * 2.0);
+ return (angletot > 4.0f) != (nested % 2);
+ }
+ else {
+ return (angletot > 4.0f);
+ }
}
/* point in tri */
Modified: trunk/blender/source/blender/bmesh/tools/bmesh_bisect_plane.c
===================================================================
--- trunk/blender/source/blender/bmesh/tools/bmesh_bisect_plane.c 2013-10-04 10:07:32 UTC (rev 60543)
+++ trunk/blender/source/blender/bmesh/tools/bmesh_bisect_plane.c 2013-10-04 10:48:24 UTC (rev 60544)
@@ -237,7 +237,7 @@
face_verts_proj_2d[BM_VERT_LOOPINDEX(v_a)],
face_verts_proj_2d[BM_VERT_LOOPINDEX(v_b)]);
- if (isect_point_poly_v2(co_mid, (const float (*)[2])face_verts_proj_2d, f_len_orig)) {
+ if (isect_point_poly_v2(co_mid, (const float (*)[2])face_verts_proj_2d, f_len_orig, false)) {
BMLoop *l_a, *l_b;
bool found = false;
unsigned int j;
Modified: trunk/blender/source/blender/editors/mesh/editmesh_knife.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_knife.c 2013-10-04 10:07:32 UTC (rev 60543)
+++ trunk/blender/source/blender/editors/mesh/editmesh_knife.c 2013-10-04 10:48:24 UTC (rev 60544)
@@ -3525,7 +3525,7 @@
while (p) {
const float (*mval_fl)[2] = p->link;
const int mval_tot = MEM_allocN_len(mval_fl) / sizeof(*mval_fl);
- isect += (int)isect_point_poly_v2(cent_ss, mval_fl, mval_tot - 1);
+ isect += (int)isect_point_poly_v2(cent_ss, mval_fl, mval_tot - 1, false);
p = p->next;
}
More information about the Bf-blender-cvs
mailing list