[Bf-blender-cvs] [61a28ef] master: Interface: Remove some more name fields, not needed anymore with list rename.

Thomas Dinges noreply at git.blender.org
Sun Nov 24 15:15:11 CET 2013


Commit: 61a28ef7643e50178a1d42d0db41d8eaf732debd
Author: Thomas Dinges
Date:   Sun Nov 24 15:14:45 2013 +0100
http://developer.blender.org/rB61a28ef7643e50178a1d42d0db41d8eaf732debd

Interface: Remove some more name fields, not needed anymore with list rename.

Also small alignment tweaks to Keying Sets UI, looks better when the 2 columns have the same alignment.

===================================================================

M	release/scripts/startup/bl_ui/properties_particle.py
M	release/scripts/startup/bl_ui/properties_scene.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index f8a37e2..c5997eb 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -122,33 +122,25 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
             split = layout.split(percentage=0.32)
 
             col = split.column()
-            col.label(text="Name:")
             col.label(text="Settings:")
 
             col = split.column()
-            col.prop(psys, "name", text="")
             col.template_ID(psys, "settings", new="particle.new")
         else:
             part = psys.settings
 
             split = layout.split(percentage=0.32)
             col = split.column()
-            col.label(text="Name:")
             if part.is_fluid is False:
                 col.label(text="Settings:")
                 col.label(text="Type:")
 
             col = split.column()
-            col.prop(psys, "name", text="")
             if part.is_fluid is False:
                 row = col.row()
                 row.enabled = particle_panel_enabled(context, psys)
                 row.template_ID(psys, "settings", new="particle.new")
 
-            #row = layout.row()
-            #row.label(text="Viewport")
-            #row.label(text="Render")
-
             if part.is_fluid:
                 layout.label(text=iface_("%d fluid particles for this frame") % part.count, translate=False)
                 return
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 34143c7..10574c8 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -106,14 +106,13 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, Panel):
             row = layout.row()
 
             col = row.column()
-            col.prop(ks, "bl_label")
             col.prop(ks, "bl_description")
 
             subcol = col.column()
             subcol.operator_context = 'INVOKE_DEFAULT'
             subcol.operator("anim.keying_set_export", text="Export to File").filepath = "keyingset.py"
 
-            col = row.column(align=True)
+            col = row.column()
             col.label(text="Keyframing Settings:")
             col.prop(ks, "bl_options")
 
@@ -169,7 +168,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel):
             if ksp.group_method == 'NAMED':
                 col.prop(ksp, "group")
 
-            col = row.column(align=True)
+            col = row.column()
             col.label(text="Keyframing Settings:")
             col.prop(ksp, "bl_options")




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