[Bf-blender-cvs] [33ae2b6] master: Transform: Warp tool (rewritten)

Campbell Barton noreply at git.blender.org
Wed Nov 20 13:30:49 CET 2013


Commit: 33ae2b6c70b0f140502dc593e7882c687de2d1f4
Author: Campbell Barton
Date:   Wed Nov 20 12:25:07 2013 +1100
http://developer.blender.org/rB33ae2b6c70b0f140502dc593e7882c687de2d1f4

Transform: Warp tool (rewritten)

* Can optionally warp a segment (sets min/max default so it acts as old warp did).
* Can rotate the warp axis (old warp tool was limited to horizontal).

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py
M	source/blender/editors/object/CMakeLists.txt
M	source/blender/editors/object/object_intern.h
M	source/blender/editors/object/object_ops.c
A	source/blender/editors/object/object_warp.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 4c316c9..74d274a 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -181,6 +181,7 @@ class VIEW3D_MT_transform_base(Menu):
         layout.operator("transform.shear", text="Shear")
         layout.operator("transform.bend", text="Bend")
         layout.operator("transform.push_pull", text="Push/Pull")
+        layout.operator("object.vertex_warp", text="Warp")
 
 
 # Generic transform menu - geometry types
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index 3e7aeba..143a33c 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
 	object_select.c
 	object_shapekey.c
 	object_transform.c
+	object_warp.c
 	object_vgroup.c
 
 	object_intern.h
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 313ac1d..bfed1f2 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -234,6 +234,9 @@ void OBJECT_OT_vertex_weight_set_active(struct wmOperatorType *ot);
 void OBJECT_OT_vertex_weight_normalize_active_vertex(struct wmOperatorType *ot);
 void OBJECT_OT_vertex_weight_copy(struct wmOperatorType *ot);
 
+/* object_warp.c */
+void OBJECT_OT_vertex_warp(struct wmOperatorType *ot);
+
 /* object_shapekey.c */
 void OBJECT_OT_shape_key_add(struct wmOperatorType *ot);
 void OBJECT_OT_shape_key_remove(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index f5c2bcb..6d760ac 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -203,6 +203,8 @@ void ED_operatortypes_object(void)
 	WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
 	WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
 
+	WM_operatortype_append(OBJECT_OT_vertex_warp);
+
 	WM_operatortype_append(OBJECT_OT_game_property_new);
 	WM_operatortype_append(OBJECT_OT_game_property_remove);
 	WM_operatortype_append(OBJECT_OT_game_property_copy);
diff --git a/source/blender/editors/object/object_warp.c b/source/blender/editors/object/object_warp.c
new file mode 100644
index 0000000..06b59a8
--- /dev/null
+++ b/source/blender/editors/object/object_warp.c
@@ -0,0 +1,325 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 by Blender Foundation
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/object/object_warp.c
+ *  \ingroup edobj
+ */
+
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_math.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_context.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_view3d.h"
+#include "ED_transverts.h"
+
+#include "object_intern.h"
+
+
+static void object_warp_calc_view_matrix(float r_mat_view[4][4], float r_center_view[3],
+                                         Object *obedit, float viewmat[4][4], const float center[3],
+                                         const float offset_angle)
+{
+	float mat_offset[4][4];
+	float viewmat_roll[4][4];
+
+	/* apply the rotation offset by rolling the view */
+	unit_m4(mat_offset);
+	rotate_m4(mat_offset, 'Z', offset_angle);
+	mul_m4_m4m4(viewmat_roll, mat_offset, viewmat);
+
+	/* apply the view and the object matrix */
+	mul_m4_m4m4(r_mat_view, viewmat_roll, obedit->obmat);
+
+	/* get the view-space cursor */
+	mul_v3_m4v3(r_center_view, viewmat_roll, center);
+}
+
+
+static void object_warp_transverts_minmax_x(TransVertStore *tvs,
+                                            float mat_view[4][4], const float center_view[3],
+                                            float *r_min, float *r_max)
+{
+	/* no need to apply translation and cursor offset for every vertex, delay this */
+	const float x_ofs = (mat_view[3][0] - center_view[0]);
+	float min = FLT_MAX, max = -FLT_MAX;
+
+	TransVert *tv;
+	int i;
+
+
+	tv = tvs->transverts;
+	for (i = 0; i < tvs->transverts_tot; i++, tv++) {
+		float val;
+
+		/* convert objectspace->viewspace */
+		val = dot_m4_v3_row_x(mat_view, tv->loc);
+
+		min = min_ff(min, val);
+		max = max_ff(max, val);
+	}
+
+	*r_min = min + x_ofs;
+	*r_max = max + x_ofs;
+}
+
+
+static void object_warp_transverts(TransVertStore *tvs,
+                                   float mat_view[4][4], const float center_view[3],
+                                   const float angle_, const float min, const float max)
+{
+	TransVert *tv;
+	int i;
+	const float angle = -angle_;
+	/* cache vars for tiny speedup */
+#if 1
+	const float range = max - min;
+	const float range_inv = 1.0f / range;
+	const float min_ofs = min + (0.5f * range);
+#endif
+
+	float dir_min[2], dir_max[2];
+	float imat_view[4][4];
+
+
+	invert_m4_m4(imat_view, mat_view);
+
+	/* calculate the direction vectors outside min/max range */
+	{
+		const float phi = angle * 0.5f;
+
+		dir_max[0] = cosf(phi);
+		dir_max[1] = sinf(phi);
+
+		dir_min[0] = -dir_max[0];
+		dir_min[1] =  dir_max[1];
+	}
+
+
+	tv = tvs->transverts;
+	for (i = 0; i < tvs->transverts_tot; i++, tv++) {
+		float co[3], co_add[2];
+		float val, phi;
+
+		/* convert objectspace->viewspace */
+		mul_v3_m4v3(co, mat_view, tv->loc);
+		sub_v2_v2(co, center_view);
+
+		val = co[0];
+		/* is overwritten later anyway */
+		// co[0] = 0.0f;
+
+		if (val < min) {
+			mul_v2_v2fl(co_add, dir_min, min - val);
+			val = min;
+		}
+		else if (val > max) {
+			mul_v2_v2fl(co_add, dir_max, val - max);
+			val = max;
+		}
+		else {
+			zero_v2(co_add);
+		}
+
+		/* map from x axis to (-0.5 - 0.5) */
+#if 0
+		val = ((val - min) / (max - min)) - 0.5f;
+#else
+		val = (val - min_ofs) * range_inv;
+#endif
+
+		/* convert the x axis into a rotation */
+		phi = val * angle;
+
+		co[0] = -sinf(phi) * co[1];
+		co[1] =  cosf(phi) * co[1];
+
+		add_v2_v2(co, co_add);
+
+		/* convert viewspace->objectspace */
+		add_v2_v2(co, center_view);
+		mul_v3_m4v3(tv->loc, imat_view, co);
+	}
+}
+
+static int object_warp_verts_exec(bContext *C, wmOperator *op)
+{
+	const float warp_angle = RNA_float_get(op->ptr, "warp_angle");
+	const float offset_angle = RNA_float_get(op->ptr, "offset_angle");
+
+	TransVertStore tvs = {NULL};
+	Object *obedit = CTX_data_edit_object(C);
+
+	/* typically from 'rv3d' and 3d cursor */
+	float viewmat[4][4];
+	float center[3];
+
+	/* 'viewmat' relative vars */
+	float mat_view[4][4];
+	float center_view[3];
+
+	float min, max;
+
+
+	ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS | TM_SKIP_HANDLES);
+	if (tvs.transverts == 0) {
+		return OPERATOR_CANCELLED;
+	}
+
+
+	/* get viewmatrix */
+	{
+		PropertyRNA *prop_viewmat = RNA_struct_find_property(op->ptr, "viewmat");
+		if (RNA_property_is_set(op->ptr, prop_viewmat)) {
+			RNA_property_float_get_array(op->ptr, prop_viewmat, (float *)viewmat);
+		}
+		else {
+			RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+			if (rv3d) {
+				copy_m4_m4(viewmat, rv3d->viewmat);
+			}
+			else {
+				unit_m4(viewmat);
+			}
+
+			RNA_property_float_set_array(op->ptr, prop_viewmat, (float *)viewmat);
+		}
+	}
+
+
+	/* get center */
+	{
+		PropertyRNA *prop_center = RNA_struct_find_property(op->ptr, "center");
+		if (RNA_property_is_set(op->ptr, prop_center)) {
+			RNA_property_float_get_array(op->ptr, prop_center, center);
+		}
+		else {
+			Scene *scene = CTX_data_scene(C);
+			View3D *v3d = CTX_wm_view3d(C);
+			const float *cursor;
+
+			cursor = ED_view3d_cursor3d_get(scene, v3d);
+			copy_v3_v3(center, cursor);
+
+			RNA_property_float_set_array(op->ptr, prop_center, center);
+		}
+	}
+
+
+	object_warp_calc_view_matrix(mat_view, center_view, obedit, viewmat, center, offset_angle);
+
+
+	/* get minmax */
+	{
+		PropertyRNA *prop_min = RNA_struct_find_property(op->ptr, "min");
+		PropertyRNA *prop_max = RNA_struct_find_property(op->ptr, "max");
+
+		if (RNA_property_is_set(op->ptr, prop_min) ||
+		    RNA_property_is_set(op->ptr, prop_max))
+		{
+			min = RNA_property_float_get(op->ptr, prop_min);
+			max = RNA_property_float_get(op->ptr, prop_max);
+		}
+		else {
+			/* handy to set the bounds of the mesh */
+			object_warp_transverts_minmax_x(&tvs, mat_view, center_view, &min, &max);
+
+			RNA_property_float_set(op->ptr, prop_min, min);
+			RNA_property_float_set(op->ptr, prop_max, max);
+		}
+
+		if (min > max) {
+			SWAP(float, min, max);
+		}
+	}
+
+	if (min != max) {
+		object_warp_transverts(&tvs, mat_view, center_view, warp_angle, min, max);
+	}
+
+	ED_transverts_update_obedit(&tvs, obedit);
+	ED_transverts_free(&tvs);
+
+	WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
+
+	return OPERATOR_FINISHED;
+}
+
+static int object_warp_verts_poll(bContext *C)
+{
+	Object *obedit = CTX_data_edit_object(C);
+	if (obedit) {
+		if (ED_transverts_check_obedit(obedit)) {
+			return true;
+		}
+	}
+	return false;
+}
+
+
+void OBJECT_OT_vertex_warp(struct wmOperatorType *ot)
+{
+	PropertyRNA *prop;
+
+	/* identifiers */
+	ot->name = "Warp";
+	ot->description = "Warp vertices around the cursor";
+	ot->idname = "OBJECT_OT_vertex_warp";
+
+	/* api callbacks */
+	ot->exec = object_warp_verts_exec;
+	ot->poll = object_warp_verts_poll;
+
+	/* f

@@ Diff output truncated at 10240 characters. @@




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