[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [61154] trunk/blender/source: code cleanup : typo and warning when openmp's disabled.

Campbell Barton ideasman42 at gmail.com
Tue Nov 5 22:59:30 CET 2013


Revision: 61154
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=61154
Author:   campbellbarton
Date:     2013-11-05 21:59:30 +0000 (Tue, 05 Nov 2013)
Log Message:
-----------
code cleanup: typo and warning when openmp's disabled.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/armature/armature_edit.c
    trunk/blender/source/blender/editors/include/ED_armature.h
    trunk/blender/source/blender/editors/sculpt_paint/paint_mask.c
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp

Modified: trunk/blender/source/blender/editors/armature/armature_edit.c
===================================================================
--- trunk/blender/source/blender/editors/armature/armature_edit.c	2013-11-05 21:47:59 UTC (rev 61153)
+++ trunk/blender/source/blender/editors/armature/armature_edit.c	2013-11-05 21:59:30 UTC (rev 61154)
@@ -484,7 +484,7 @@
 	
 	/* the number of joints determines how we fill:
 	 *  1) between joint and cursor (joint=head, cursor=tail)
-	 *  2) between the two joints (order is dependent on active-bone/hierachy)
+	 *  2) between the two joints (order is dependent on active-bone/hierarchy)
 	 *  3+) error (a smarter method involving finding chains needs to be worked out
 	 */
 	count = BLI_countlist(&points);

Modified: trunk/blender/source/blender/editors/include/ED_armature.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_armature.h	2013-11-05 21:47:59 UTC (rev 61153)
+++ trunk/blender/source/blender/editors/include/ED_armature.h	2013-11-05 21:59:30 UTC (rev 61154)
@@ -106,7 +106,7 @@
 	(((ebone)->flag & BONE_SELECTED) && !((ebone)->flag & BONE_EDITMODE_LOCKED)) \
 	)
 
-/* used in bone_select_hierachy() */
+/* used in armature_select_hierarchy_exec() */
 #define BONE_SELECT_PARENT  0
 #define BONE_SELECT_CHILD   1
 

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_mask.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_mask.c	2013-11-05 21:47:59 UTC (rev 61153)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_mask.c	2013-11-05 21:59:30 UTC (rev 61154)
@@ -277,8 +277,9 @@
 		Object *ob;
 		ViewContext vc;
 		LassoMaskData data;
+#ifdef _OPENMP
 		Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
-
+#endif
 		struct MultiresModifierData *mmd;
 		DerivedMesh *dm;
 		PBVH *pbvh;
@@ -322,7 +323,7 @@
 
 		sculpt_undo_push_begin("Mask lasso fill");
 
-		#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
+#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
 		for (i = 0; i < totnode; i++) {
 			PBVHVertexIter vi;
 

Modified: trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/outliner_draw.c	2013-11-05 21:47:59 UTC (rev 61153)
+++ trunk/blender/source/blender/editors/space_outliner/outliner_draw.c	2013-11-05 21:59:30 UTC (rev 61154)
@@ -1624,7 +1624,7 @@
 	/* set matrix for 2d-view controls */
 	UI_view2d_view_ortho(v2d);
 
-	/* draw outliner stuff (background, hierachy lines and names) */
+	/* draw outliner stuff (background, hierarchy lines and names) */
 	outliner_back(ar);
 	block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
 	outliner_draw_tree((bContext *)C, block, scene, ar, soops, &te_edit);

Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp	2013-11-05 21:47:59 UTC (rev 61153)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp	2013-11-05 21:59:30 UTC (rev 61154)
@@ -630,7 +630,7 @@
 				newsensorobj = (SCA_IObject*)(*h_obj);
 			if (!newsensorobj)
 			{
-				// no, then the sensor points outside the hierachy, keep it the same
+				// no, then the sensor points outside the hierarchy, keep it the same
 				if (m_objectlist->SearchValue(oldsensorobj))
 					// only replicate links that points to active objects
 					m_logicmgr->RegisterToSensor(cont,oldsensor);
@@ -670,7 +670,7 @@
 
 			if (!newactuatorobj)
 			{
-				// no, then the sensor points outside the hierachy, keep it the same
+				// no, then the sensor points outside the hierarchy, keep it the same
 				if (m_objectlist->SearchValue(oldactuatorobj))
 					// only replicate links that points to active objects
 					m_logicmgr->RegisterToActuator(cont,oldactuator);




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