[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [61099] trunk/blender/source/gameengine/ Physics/Bullet/CcdPhysicsController.cpp: BGE Physics Cleanup: Fixing an error that GCC didn't catch.
Mitchell Stokes
mogurijin at gmail.com
Mon Nov 4 20:23:00 CET 2013
Revision: 61099
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=61099
Author: moguri
Date: 2013-11-04 19:23:00 +0000 (Mon, 04 Nov 2013)
Log Message:
-----------
BGE Physics Cleanup: Fixing an error that GCC didn't catch.
Modified Paths:
--------------
trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
Modified: trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
===================================================================
--- trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp 2013-11-04 19:22:56 UTC (rev 61098)
+++ trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp 2013-11-04 19:23:00 UTC (rev 61099)
@@ -1362,7 +1362,7 @@
MT_Vector3 CcdPhysicsController::GetVelocity(const MT_Point3 &posin)
{
- btVector3 pos(pos.x(), pos.y(), pos.z());
+ btVector3 pos(posin.x(), posin.y(), posin.z());
btRigidBody* body = GetRigidBody();
if (body)
{
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