[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [61090] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp: BGE Rasterizer Cleanup: Getting rid of the BL_Material. h include in RAS_OpenGLRasterizer.cpp.
Mitchell Stokes
mogurijin at gmail.com
Mon Nov 4 20:21:26 CET 2013
Revision: 61090
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=61090
Author: moguri
Date: 2013-11-04 19:21:25 +0000 (Mon, 04 Nov 2013)
Log Message:
-----------
BGE Rasterizer Cleanup: Getting rid of the BL_Material.h include in RAS_OpenGLRasterizer.cpp.
Modified Paths:
--------------
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2013-11-04 19:21:21 UTC (rev 61089)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2013-11-04 19:21:25 UTC (rev 61090)
@@ -64,7 +64,6 @@
// XXX Clean these up <<<
-#include "BL_Material.h" // MAXTEX
#include "Value.h"
#include "KX_BlenderMaterial.h"
#include "KX_PolygonMaterial.h"
@@ -1370,7 +1369,7 @@
glDisable(GL_COLOR_MATERIAL);
if (GLEW_ARB_multitexture) {
- for (int i=0; i<MAXTEX; i++) {
+ for (int i=0; i<RAS_MAX_TEXCO; i++) {
glActiveTextureARB(GL_TEXTURE0_ARB+i);
if (GLEW_ARB_texture_cube_map)
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