[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [61090] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp: BGE Rasterizer Cleanup: Getting rid of the BL_Material. h include in RAS_OpenGLRasterizer.cpp.

Mitchell Stokes mogurijin at gmail.com
Mon Nov 4 20:21:26 CET 2013


Revision: 61090
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=61090
Author:   moguri
Date:     2013-11-04 19:21:25 +0000 (Mon, 04 Nov 2013)
Log Message:
-----------
BGE Rasterizer Cleanup: Getting rid of the BL_Material.h include in RAS_OpenGLRasterizer.cpp.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2013-11-04 19:21:21 UTC (rev 61089)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2013-11-04 19:21:25 UTC (rev 61090)
@@ -64,7 +64,6 @@
 
 
 // XXX Clean these up <<<
-#include "BL_Material.h" // MAXTEX
 #include "Value.h"
 #include "KX_BlenderMaterial.h"
 #include "KX_PolygonMaterial.h"
@@ -1370,7 +1369,7 @@
 	glDisable(GL_COLOR_MATERIAL);
 
 	if (GLEW_ARB_multitexture) {
-		for (int i=0; i<MAXTEX; i++) {
+		for (int i=0; i<RAS_MAX_TEXCO; i++) {
 			glActiveTextureARB(GL_TEXTURE0_ARB+i);
 
 			if (GLEW_ARB_texture_cube_map)




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