[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57093] trunk/blender/source/blender/ freestyle/CMakeLists.txt: don't use globbing for freestyle cmake file.
Campbell Barton
ideasman42 at gmail.com
Tue May 28 21:38:28 CEST 2013
Revision: 57093
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57093
Author: campbellbarton
Date: 2013-05-28 19:38:28 +0000 (Tue, 28 May 2013)
Log Message:
-----------
don't use globbing for freestyle cmake file.
Modified Paths:
--------------
trunk/blender/source/blender/freestyle/CMakeLists.txt
Modified: trunk/blender/source/blender/freestyle/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/freestyle/CMakeLists.txt 2013-05-28 19:35:26 UTC (rev 57092)
+++ trunk/blender/source/blender/freestyle/CMakeLists.txt 2013-05-28 19:38:28 UTC (rev 57093)
@@ -23,32 +23,561 @@
#
# ***** END GPL LICENSE BLOCK *****
-file(GLOB_RECURSE SRC *.cpp *.h)
+set(SRC
+ FRS_freestyle.h
+ intern/application/AppCanvas.cpp
+ intern/application/AppCanvas.h
+ intern/application/AppConfig.cpp
+ intern/application/AppConfig.h
+ intern/application/AppView.cpp
+ intern/application/AppView.h
+ intern/application/Controller.cpp
+ intern/application/Controller.h
+ intern/blender_interface/BlenderFileLoader.cpp
+ intern/blender_interface/BlenderFileLoader.h
+ intern/blender_interface/BlenderStrokeRenderer.cpp
+ intern/blender_interface/BlenderStrokeRenderer.h
+ intern/blender_interface/BlenderStyleModule.h
+ intern/blender_interface/BlenderTextureManager.cpp
+ intern/blender_interface/BlenderTextureManager.h
+ intern/blender_interface/FRS_freestyle.cpp
+ intern/geometry/BBox.h
+ intern/geometry/Bezier.cpp
+ intern/geometry/Bezier.h
+ intern/geometry/FastGrid.cpp
+ intern/geometry/FastGrid.h
+ intern/geometry/FitCurve.cpp
+ intern/geometry/FitCurve.h
+ intern/geometry/Geom.h
+ intern/geometry/GeomCleaner.cpp
+ intern/geometry/GeomCleaner.h
+ intern/geometry/GeomUtils.cpp
+ intern/geometry/GeomUtils.h
+ intern/geometry/Grid.cpp
+ intern/geometry/Grid.h
+ intern/geometry/GridHelpers.cpp
+ intern/geometry/GridHelpers.h
+ intern/geometry/HashGrid.cpp
+ intern/geometry/HashGrid.h
+ intern/geometry/Noise.cpp
+ intern/geometry/Noise.h
+ intern/geometry/Polygon.h
+ intern/geometry/SweepLine.h
+ intern/geometry/VecMat.h
+ intern/geometry/matrix_util.cpp
+ intern/geometry/matrix_util.h
+ intern/geometry/normal_cycle.cpp
+ intern/geometry/normal_cycle.h
+ intern/image/GaussianFilter.cpp
+ intern/image/GaussianFilter.h
+ intern/image/Image.h
+ intern/image/ImagePyramid.cpp
+ intern/image/ImagePyramid.h
+ intern/python/BPy_BBox.cpp
+ intern/python/BPy_BBox.h
+ intern/python/BPy_BinaryPredicate0D.cpp
+ intern/python/BPy_BinaryPredicate0D.h
+ intern/python/BPy_BinaryPredicate1D.cpp
+ intern/python/BPy_BinaryPredicate1D.h
+ intern/python/BPy_ContextFunctions.cpp
+ intern/python/BPy_ContextFunctions.h
+ intern/python/BPy_Convert.cpp
+ intern/python/BPy_Convert.h
+ intern/python/BPy_Freestyle.cpp
+ intern/python/BPy_Freestyle.h
+ intern/python/BPy_FrsMaterial.cpp
+ intern/python/BPy_FrsMaterial.h
+ intern/python/BPy_FrsNoise.cpp
+ intern/python/BPy_FrsNoise.h
+ intern/python/BPy_Id.cpp
+ intern/python/BPy_Id.h
+ intern/python/BPy_IntegrationType.cpp
+ intern/python/BPy_IntegrationType.h
+ intern/python/BPy_Interface0D.cpp
+ intern/python/BPy_Interface0D.h
+ intern/python/BPy_Interface1D.cpp
+ intern/python/BPy_Interface1D.h
+ intern/python/BPy_Iterator.cpp
+ intern/python/BPy_Iterator.h
+ intern/python/BPy_MediumType.cpp
+ intern/python/BPy_MediumType.h
+ intern/python/BPy_Nature.cpp
+ intern/python/BPy_Nature.h
+ intern/python/BPy_Operators.cpp
+ intern/python/BPy_Operators.h
+ intern/python/BPy_SShape.cpp
+ intern/python/BPy_SShape.h
+ intern/python/BPy_StrokeAttribute.cpp
+ intern/python/BPy_StrokeAttribute.h
+ intern/python/BPy_StrokeShader.cpp
+ intern/python/BPy_StrokeShader.h
+ intern/python/BPy_UnaryFunction0D.cpp
+ intern/python/BPy_UnaryFunction0D.h
+ intern/python/BPy_UnaryFunction1D.cpp
+ intern/python/BPy_UnaryFunction1D.h
+ intern/python/BPy_UnaryPredicate0D.cpp
+ intern/python/BPy_UnaryPredicate0D.h
+ intern/python/BPy_UnaryPredicate1D.cpp
+ intern/python/BPy_UnaryPredicate1D.h
+ intern/python/BPy_ViewMap.cpp
+ intern/python/BPy_ViewMap.h
+ intern/python/BPy_ViewShape.cpp
+ intern/python/BPy_ViewShape.h
+ intern/python/BinaryPredicate1D/BPy_FalseBP1D.cpp
+ intern/python/BinaryPredicate1D/BPy_FalseBP1D.h
+ intern/python/BinaryPredicate1D/BPy_Length2DBP1D.cpp
+ intern/python/BinaryPredicate1D/BPy_Length2DBP1D.h
+ intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.cpp
+ intern/python/BinaryPredicate1D/BPy_SameShapeIdBP1D.h
+ intern/python/BinaryPredicate1D/BPy_TrueBP1D.cpp
+ intern/python/BinaryPredicate1D/BPy_TrueBP1D.h
+ intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.cpp
+ intern/python/BinaryPredicate1D/BPy_ViewMapGradientNormBP1D.h
+ intern/python/Director.cpp
+ intern/python/Director.h
+ intern/python/Interface0D/BPy_CurvePoint.cpp
+ intern/python/Interface0D/BPy_CurvePoint.h
+ intern/python/Interface0D/BPy_SVertex.cpp
+ intern/python/Interface0D/BPy_SVertex.h
+ intern/python/Interface0D/BPy_ViewVertex.cpp
+ intern/python/Interface0D/BPy_ViewVertex.h
+ intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
+ intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.h
+ intern/python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
+ intern/python/Interface0D/ViewVertex/BPy_NonTVertex.h
+ intern/python/Interface0D/ViewVertex/BPy_TVertex.cpp
+ intern/python/Interface0D/ViewVertex/BPy_TVertex.h
+ intern/python/Interface1D/BPy_FEdge.cpp
+ intern/python/Interface1D/BPy_FEdge.h
+ intern/python/Interface1D/BPy_FrsCurve.cpp
+ intern/python/Interface1D/BPy_FrsCurve.h
+ intern/python/Interface1D/BPy_Stroke.cpp
+ intern/python/Interface1D/BPy_Stroke.h
+ intern/python/Interface1D/BPy_ViewEdge.cpp
+ intern/python/Interface1D/BPy_ViewEdge.h
+ intern/python/Interface1D/Curve/BPy_Chain.cpp
+ intern/python/Interface1D/Curve/BPy_Chain.h
+ intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
+ intern/python/Interface1D/FEdge/BPy_FEdgeSharp.h
+ intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
+ intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.h
+ intern/python/Iterator/BPy_AdjacencyIterator.cpp
+ intern/python/Iterator/BPy_AdjacencyIterator.h
+ intern/python/Iterator/BPy_ChainPredicateIterator.cpp
+ intern/python/Iterator/BPy_ChainPredicateIterator.h
+ intern/python/Iterator/BPy_ChainSilhouetteIterator.cpp
+ intern/python/Iterator/BPy_ChainSilhouetteIterator.h
+ intern/python/Iterator/BPy_ChainingIterator.cpp
+ intern/python/Iterator/BPy_ChainingIterator.h
+ intern/python/Iterator/BPy_CurvePointIterator.cpp
+ intern/python/Iterator/BPy_CurvePointIterator.h
+ intern/python/Iterator/BPy_Interface0DIterator.cpp
+ intern/python/Iterator/BPy_Interface0DIterator.h
+ intern/python/Iterator/BPy_SVertexIterator.cpp
+ intern/python/Iterator/BPy_SVertexIterator.h
+ intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+ intern/python/Iterator/BPy_StrokeVertexIterator.h
+ intern/python/Iterator/BPy_ViewEdgeIterator.cpp
+ intern/python/Iterator/BPy_ViewEdgeIterator.h
+ intern/python/Iterator/BPy_orientedViewEdgeIterator.cpp
+ intern/python/Iterator/BPy_orientedViewEdgeIterator.h
+ intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp
+ intern/python/StrokeShader/BPy_BackboneStretcherShader.h
+ intern/python/StrokeShader/BPy_BezierCurveShader.cpp
+ intern/python/StrokeShader/BPy_BezierCurveShader.h
+ intern/python/StrokeShader/BPy_CalligraphicShader.cpp
+ intern/python/StrokeShader/BPy_CalligraphicShader.h
+ intern/python/StrokeShader/BPy_ColorNoiseShader.cpp
+ intern/python/StrokeShader/BPy_ColorNoiseShader.h
+ intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
+ intern/python/StrokeShader/BPy_ColorVariationPatternShader.h
+ intern/python/StrokeShader/BPy_ConstantColorShader.cpp
+ intern/python/StrokeShader/BPy_ConstantColorShader.h
+ intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp
+ intern/python/StrokeShader/BPy_ConstantThicknessShader.h
+ intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
+ intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.h
+ intern/python/StrokeShader/BPy_GuidingLinesShader.cpp
+ intern/python/StrokeShader/BPy_GuidingLinesShader.h
+ intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
+ intern/python/StrokeShader/BPy_IncreasingColorShader.h
+ intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
+ intern/python/StrokeShader/BPy_IncreasingThicknessShader.h
+ intern/python/StrokeShader/BPy_PolygonalizationShader.cpp
+ intern/python/StrokeShader/BPy_PolygonalizationShader.h
+ intern/python/StrokeShader/BPy_SamplingShader.cpp
+ intern/python/StrokeShader/BPy_SamplingShader.h
+ intern/python/StrokeShader/BPy_SmoothingShader.cpp
+ intern/python/StrokeShader/BPy_SmoothingShader.h
+ intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp
+ intern/python/StrokeShader/BPy_SpatialNoiseShader.h
+ intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
+ intern/python/StrokeShader/BPy_StrokeTextureShader.h
+ intern/python/StrokeShader/BPy_TextureAssignerShader.cpp
+ intern/python/StrokeShader/BPy_TextureAssignerShader.h
+ intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
+ intern/python/StrokeShader/BPy_ThicknessNoiseShader.h
+ intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
+ intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.h
+ intern/python/StrokeShader/BPy_TipRemoverShader.cpp
+ intern/python/StrokeShader/BPy_TipRemoverShader.h
+ intern/python/StrokeShader/BPy_fstreamShader.cpp
+ intern/python/StrokeShader/BPy_fstreamShader.h
+ intern/python/StrokeShader/BPy_streamShader.cpp
+ intern/python/StrokeShader/BPy_streamShader.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.h
+ intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.cpp
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list